Main X(soon version)

discord:♛Ꭾls♣ℌelp♠ℳe xD♕#3818 and not Trollers xD#0961

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Main X(soon version)
// @namespace    http://tampermonkey.net/
// @version      null
// @description  discord:♛Ꭾls♣ℌelp♠ℳe xD♕#3818 and not Trollers xD#0961
// @author       ♛Ꭾls♣ℌelp♠ℳe xD♕ and not trollers xD
// @match        zombs.io
// @match        http://tc-mod-xyz.glitch.me/
// @license MIT
// ==/UserScript==

//auto respawn
(function(t, e) {
        let script = document.createElement("script")
        script.src = t
        document.body.appendChild(script)

        let link = document.createElement("link")
        link.rel = "stylesheet"
        link.href = e
        document.head.appendChild(link)
    })("https://cdnjs.cloudflare.com/ajax/libs/noty/3.1.4/noty.min.js", "https://cdnjs.cloudflare.com/ajax/libs/noty/3.1.4/noty.min.css")

    const playerDeath = new CustomEvent("playerDeath", {
        "detail": "Fires at player's death."
    })
    new MutationObserver(function(mutations) {
        mutations.forEach(function(mutation) {
            if(mutations[0].target.style.display == "block") {
                document.dispatchEvent(playerDeath)
            }
        })
    }).observe(document.querySelector(".hud-respawn"), {
        attributes: true
    })
    document.addEventListener("playerDeath", function() {
        new Noty({
            text: "the ghost of ₮roℓℓerᏕ 202 Revived you...!",
            theme: "relax",
            type: "error",
            timeout: 2000
        }).show()
        document.querySelector(".hud-respawn-btn").click()
    })


//added Invincbillity Shield
function FixShield() {
        if (Game.currentGame.ui.playerTick.zombieShieldHealth < 85000) {
         Game.currentGame.network.sendRpc({name: "EquipItem", itemName: "ZombieShield", tier:  Game.currentGame.ui.inventory.ZombieShield.tier});
    }
}
Game.currentGame.network.addRpcHandler("DayCycle", FixShield);

 game.renderer.ground.setVisible(true);

//Messages
Game.currentGame.ui.getComponent("Chat").onMessageReceived({
        displayName: "Trollers_bot",
        message: "I Will End This World..."
})

//Messages
Game.currentGame.ui.getComponent("Chat").onMessageReceived({
        displayName: "Trollers_bot",
        message: "I Am The Power Fullest..."
})

//Messages
Game.currentGame.ui.getComponent("Chat").onMessageReceived({
        displayName: "Trollers_bot",
        message: "https://www.youtube.com/watch?v=iik25wqIuFo  .this is my yt channel"
})

//Messages
Game.currentGame.ui.getComponent("Chat").onMessageReceived({
        displayName: "rickrole_bot",
        message: "Never gonna give you up Never gonna let you down"
})

//Messages
Game.currentGame.ui.getComponent("Chat").onMessageReceived({
        displayName: "rickrole_bot",
        message: "Never gonna run around and desert you"})

//Messages
Game.currentGame.ui.getComponent("Chat").onMessageReceived({
        displayName: "rickrole_bot",
        message: "Never gonna make you cry Never gonna say goodbye"})

//Messages
Game.currentGame.ui.getComponent("Chat").onMessageReceived({
        displayName: "rickrole_bot",
        message: "Never gonna tell a lie and hurt you"})

let css2 = `
.btn:hover {
cursor: pointer;
}
.btn-blue {
background-color: #144b7a;
}
.btn-blue:hover .btn-blue:active {
background-color: #4fa7ee;
}
.box {
display: block;
width: 100%;
height: 50px;
line-height: 34px;
padding: 8px 14px;
margin: 0 0 10px;
background: #eee;
border: 0;
font-size: 14px;
box-shadow: 0 2px 10px rgba(0, 0, 0, 0.2);
border-radius: 4px;
}
.codeIn, .joinOut {
height: 50px;
}
.hud-menu-zipp3 {
display: none;
position: fixed;
top: 48%;
left: 50%;
width: 600px;
height: 470px;
margin: -270px 0 0 -300px;
padding: 20px;
background: rgba(0, 0, 0, 0.6);
color: #eee;
border-radius: 4px;
z-index: 15;
}
.hud-menu-zipp3 h3 {
display: block;
margin: 0;
line-height: 20px;
}
.hud-menu-zipp3 .hud-zipp-grid3 {
display: block;
height: 380px;
padding: 10px;
margin-top: 18px;
background: rgba(0, 0, 0, 0.2);
}
.hud-spell-icons .hud-spell-icon[data-type="Zippity3"]::before {
background-image: url();
}
.hud-menu-zipp3 .hud-the-tab {
position: relative;
height: 40px;
line-height: 40px;
margin: 20px;
border: 0px solid rgb(0, 0, 0, 0);
}
.hud-menu-zipp3 .hud-the-tab {
display: block;
float: left;
padding: 0 14px;
margin: 0 1px 0 0;
font-size: 14px;
background: rgba(0, 0, 0, 0.4);
color: rgba(255, 255, 255, 0.4);
transition: all 0.15s ease-in-out;
}
.hud-menu-zipp3 .hud-the-tab:hover {
background: rgba(0, 0, 0, 0.2);
color: #eee;
cursor: pointer;
}
`;

let styles = document.createElement("style");
styles.appendChild(document.createTextNode(css2));
document.head.appendChild(styles);
styles.type = "text/css";

// class changing
document.getElementsByClassName("hud-intro-form")[0].style.height = "300px";
document.getElementsByClassName("hud-intro-play")[0].setAttribute("class", "btn btn-blue hud-intro-play");

// spell icon
let spell = document.createElement("div");
spell.classList.add("hud-spell-icon");
spell.setAttribute("data-type", "Zippity3");
spell.classList.add("hud-zipp3-icon");
document.getElementsByClassName("hud-spell-icons")[0].appendChild(spell);

// REMOVE ADS
document.querySelectorAll('.ad-unit').forEach(function(a) {
  a.remove();
});
document.querySelector('.hud-intro-footer').remove();
document.querySelector('.hud-intro-youtuber').remove();
document.querySelector('.hud-intro-social').remove();
document.querySelector('.hud-intro-more-games').remove();

//Menu for spell icon
let modHTML = `
<div class="hud-menu-zipp3">
<br />
<div style="text-align:center">
<button class="SE" style="width: 20%">Main (1)</button>
<button class="AB" style="width: 20%">Auto Build</button>
<button class="BS" style="width: 20%">Base Saver</button>
<button class="SI" style="width: 20%">Main (2)</button>
<div class="hud-zipp-grid3">
</div>
</div>
`;
document.body.insertAdjacentHTML("afterbegin", modHTML);
let zipz123 = document.getElementsByClassName("hud-menu-zipp3")[0];

//Onclick
document.getElementsByClassName("hud-zipp3-icon")[0].addEventListener("click", function() {
    if(zipz123.style.display == "none" || zipz123.style.display == "") {
        zipz123.style.display = "block";
    } else {
        zipz123.style.display = "none";
    };
});

let _menu = document.getElementsByClassName("hud-menu-icon");
let _spell = document.getElementsByClassName("hud-spell-icon");
let allIcon = [
    _menu[0],
    _menu[1],
    _menu[2],
    _spell[0],
    _spell[1]
];

allIcon.forEach(function(elem) {
    elem.addEventListener("click", function() {
        if(zipz123.style.display == "block") {
            zipz123.style.display = "none";
        };
    });
});

document.getElementsByClassName("SE")[0].addEventListener("click", function() {
    displayAllToNone();
    document.getElementsByClassName("SE")[0].innerText = "- - -";
    document.getElementsByClassName("etc.Class")[0].innerText = "Main (1)";
    for (let i = 0; i < 50; i++) {
        if (document.getElementsByClassName(i + "i")[0]) {
            document.getElementsByClassName(i + "i")[0].style.display = "";
        }
    }
})

document.getElementsByClassName("AB")[0].addEventListener("click", function() {
    displayAllToNone();
    document.getElementsByClassName("AB")[0].innerText = "- - -";
    document.getElementsByClassName("etc.Class")[0].innerText = "Main (2)";
    for (let i = 0; i < 50; i++) {
        if (document.getElementsByClassName(i + "i2")[0]) {
            document.getElementsByClassName(i + "i2")[0].style.display = "";
        }
    }
})

document.getElementsByClassName("BS")[0].addEventListener("click", function() {
    displayAllToNone();
    document.getElementsByClassName("BS")[0].innerText = "- - -";
    document.getElementsByClassName("etc.Class")[0].innerText = "Main (3)";
    for (let i = 0; i < 50; i++) {
        if (document.getElementsByClassName(i + "i3")[0]) {
            document.getElementsByClassName(i + "i3")[0].style.display = "";
        }
    }
})

document.getElementsByClassName("SI")[0].addEventListener("click", function() {
    displayAllToNone();
    document.getElementsByClassName("SI")[0].innerText = "- - -";
    document.getElementsByClassName("etc.Class")[0].innerText = "Main (4)";
    for (let i = 0; i < 50; i++) {
        if (document.getElementsByClassName(i + "i5")[0]) {
            document.getElementsByClassName(i + "i5")[0].style.display = "";
        }
    }
})
// key to open and close
function modm() {
    if(zipz123.style.display == "none" || zipz123.style.display == "") {
        zipz123.style.display = "block";
    } else {
        zipz123.style.display = "none";
    };
};
function displayAllToNone() {
    document.getElementsByClassName("SE")[0].innerText = "Main Xyz!";
    document.getElementsByClassName("AB")[0].innerText = "x!";
    document.getElementsByClassName("BS")[0].innerText = "y!";
    document.getElementsByClassName("SI")[0].innerText = "z!";
    for (let i = 0; i < 50; i++) {
        if (document.getElementsByClassName(i + "i")[0]) {
            document.getElementsByClassName(i + "i")[0].style.display = "none";
        }
    }
    for (let i = 0; i < 50; i++) {
        if (document.getElementsByClassName(i + "i2")[0]) {
            document.getElementsByClassName(i + "i2")[0].style.display = "none";
        }
    }
    for (let i = 0; i < 50; i++) {
        if (document.getElementsByClassName(i + "i3")[0]) {
            document.getElementsByClassName(i + "i3")[0].style.display = "none";
        }
    }
    for (let i = 0; i < 50; i++) {
        if (document.getElementsByClassName(i + "i5")[0]) {
            document.getElementsByClassName(i + "i5")[0].style.display = "none";
        }
    }
}

document.getElementsByClassName("hud-zipp-grid3")[0].innerHTML = `
<div style="text-align:center"><br>
<hr />
<h3 class="etc.Class">Normal Scripts!</h3>
<hr />
<button class="btn btn-green 0i" style="width: 45%;">Sell All!</button>

<button class="btn btn-green 1i" style="width: 45%;">Sell Walls!!</button>

<button class="btn btn-green 2i" style="width: 45%;">Sell Doors!</button>

<button class="btn btn-green 3i" style="width: 45%;">Sell Traps!</button>

<button class="btn btn-green 4i" style="width: 45%;">Sell Archers!</button>

<button class="btn btn-green 5i" style="width: 45%;">Sell Cannons!</button>

<button class="btn btn-green 6i" style="width: 45%;">Sell Melees!</button>

<button class="btn btn-green 7i" style="width: 45%;">Sell Bombs!</button>

<button class="btn btn-green 8i" style="width: 45%;">Sell Mages!</button>

<button class="btn btn-green 9i" style="width: 45%;">Sell Gold Mines!</button>

<button class="btn btn-blue 10i" style="width: 45%;">Active Upgrade All!</button>

<button class="btn btn-blue 11i" style="width: 45%;">Active AHRC!</button>

<button class="btn btn-blue 12i" style="width: 45%;">Enable Autobow</button>

<button class="btn btn-blue 13i" style="width: 45%;">Enable Auto Accepter</button>

<button class="btn btn-blue 14i" style="width: 45%;">Enable Auto Kicker</button>

<br class="15i"><br class="16i">

<button class="btn btn-green 0i5" style="width: 45%;">Can Members Sell!</button>

<button class="btn btn-green 3i5" style="width: 45%;"">Kick All Members!</button>

<button class="btn btn-blue 4i5" style="width: 45%;">Auto Spear!</button>

<button class="btn btn-blue 5i5" style="width: 45%;">Auto Bomb!</button>

<button class="btn btn-red 8i5" style="width: 45%;">!(Auto heal and Pet Heal)</button>

<button class="btn btn-red 9i5" style="width: 45%;">!(Revive and Evolve Pets)</button>

<button class="btn btn-blue 6i5" style="width: 45%;">Enable Speed Run</button>

<button class="btn btn-blue 10i5" style="width: 45%;">Clear Messages!</button>

<button class="btn btn-white 12i5" style="width: 45%;">Auto Respawn!</button>

<button class="btn btn-white 13i5" style="width: 45%;">Enable 3x3 wall!</button>

<br class="14i5"><br class="15i5">

<button class="0i2">Send Alt!</button>

<button class="1i2">Enable Aim!</button>

<button class="2i2">Enable Player Follower!</button>

<button class="10i2">Enable MouseMove!</button>

<br class="23i2"><br class="24i2">

<button class="3i2">Delete Alt!</button>

<input type="number" class="4i2" placeholder="Alt Id">

<button class="7i2">Delete All Alts!</button>

<br class="5i2"><br class="6i2">

<button class="8i2">Show Resources!</button>

<button class="21i2">Control Alts!</button>

<button class="22i2">Uncontrol Alts!</button>

<br class="9i2"><br class="10i2">

<button class="11i2">Start Aito!</button>

<button class="12i2">Active 4 Player Trick</button>

<button class="13i2">Fill Party!</button>

<br class="14i2"><br class="15i2">

<input type="text" value="1" class="16i2" placeholder="Player Rank" style="width: 25%;">

<button class="18i2">Active Player Finder</button>

<button class="25i2">Fill Server!</button>

<br class="19i2"><br class="20i2">

<button class="0i3" onclick="RecordBase();">Record Base!</button>
<button class="1i3" onclick="buildRecordedBase();">Build Recorded Base!</button>
<button class="2i3" onclick="DeleteRecordedbase();">Delete Recorded Base!</button>
<br class="3i3"><br class="4i3">
<button class="5i3" onclick="RecordBase2();">Record Base (2)!</button>
<button class="6i3" onclick="buildRecordedBase2();">Build Recorded Base (2)!</button>
<button class="7i3" onclick="DeleteRecordedbase2();">Delete Recorded Base (2)!</button>
<br class="8i3"><br class="9i3">
<button class="10i3" onclick="RecordBase3();">Record Base (3)!</button>
<button class="11i3" onclick="buildRecordedBase3();">Build Recorded Base (3)!</button>
<button class="12i3" onclick="DeleteRecordedbase3();">Delete Recorded Base (3)!</button>
<br class="13i3"><br class="14i3">
<button class="15i3" onclick="saveBase();">Save Towers!</button>
<button class="16i3" onclick="buildSavedBase();">Build Saved Towers!</button>
<br class="17i3"><br class="18i3">
<button class="21i3" onclick="autobuildtoggle();">Enable Auto Build Saved Towers!</button>
<button class="26i3" onclick="upgradealltoggle();">Enable Upgrade All!</button>
<br class="28i3"><br class="29i3">
<input type="text" class="30i3" placeholder='Click "Save Towers!" and build your favorite base to get their codes.' style="width: 100%" disabled="true">
<br class="31i3"></br class="32i3">


`;
let score = 0;
let oldWave = 0;
let logs = 0;
document.getElementsByClassName('hud-settings-grid')[0].innerHTML = '';

let Main1Keys = true;
let Main2Keys = true;
let Main3Keys = true;

displayAllToNone();
let button;
let altname = 1;
let upgradeAll = false;
let AHRC = false;
let autobow = false;
let accept = false;
let kick = false;
let run = false;
let heal = true;
let revive = true;
let clearMsgs = false;
let kick1p = false;
let autobuild = false;
let upgradeAll2 = false;
let petTimeout = false;
let myPlayer;
let myPet;
let shouldHealPet;
let autohi;
let autorss;
let aimingYaw = 1;
let uid;
let entities = {};
let lb = {};
let players = {};
let buildings = {};
let msg;
let Bowteir = 0;
let packets = {
    0: "PACKET_ENTITY_UPDATE",
    1: "PACKET_PLAYER_COUNTER_UPDATE",
    2: "PACKET_SET_WORLD_DIMENSIONS",
    3: "PACKET_INPUT",
    4: "PACKET_ENTER_WORLD",
    7: "PACKET_PING",
    9: "PACKET_RPC",
    PACKET_ENTER_WORLD: 4,
    PACKET_ENTITY_UPDATE: 0,
    PACKET_INPUT: 3,
    PACKET_PING: 7,
    PACKET_PLAYER_COUNTER_UPDATE: 1,
    PACKET_RPC: 9,
    PACKET_SET_WORLD_DIMENSIONS: 2
}
game.network.addPacketHandler = function (event, callback) {
    console.log(packets[event], callback);
    game.network.emitter.on(packets[event], callback);
}

game.ui.components.PlacementOverlay.oldStartPlacing = game.ui.components.PlacementOverlay.startPlacing;
game.ui.components.PlacementOverlay.startPlacing = function(e) {
    game.ui.components.PlacementOverlay.oldStartPlacing(e);
    if (game.ui.components.PlacementOverlay.placeholderEntity) {
        game.ui.components.PlacementOverlay.direction = 2;
        game.ui.components.PlacementOverlay.placeholderEntity.setRotation(180);
    }
}

game.ui.components.PlacementOverlay.cycleDirection = function () {
    if (game.ui.components.PlacementOverlay.placeholderEntity) {
        game.ui.components.PlacementOverlay.direction = (game.ui.components.PlacementOverlay.direction + 1) % 4;
        game.ui.components.PlacementOverlay.placeholderEntity.setRotation(game.ui.components.PlacementOverlay.direction * 90);
    }
};

let getElement = (Element) => {
    return document.getElementsByClassName(Element);
}
let getId = (Element) => {
    return document.getElementById(Element);
}
getElement("hud-party-members")[0].style.display = "block";
getElement("hud-party-grid")[0].style.display = "none";
let privateTab = document.createElement("a");
privateTab.className = "hud-party-tabs-link";
privateTab.id = "privateTab";
privateTab.innerHTML = "Closed Parties";
let privateHud = document.createElement("div");
privateHud.className = "hud-private hud-party-grid";
privateHud.id = "privateHud";
privateHud.style = "display: none;";
getElement("hud-party-tabs")[0].appendChild(privateTab);
getElement("hud-menu hud-menu-party")[0].insertBefore(privateHud, getElement("hud-party-actions")[0]);
let keyTab = document.createElement("a");
keyTab.className = "hud-party-tabs-link";
keyTab.id = "keyTab";
keyTab.innerHTML = "Keys";
getElement("hud-party-tabs")[0].appendChild(keyTab);
let keyHud = document.createElement("div");
keyHud.className = "hud-keys hud-party-grid";
keyHud.id = "keyHud";
keyHud.style = "display: none;";
getElement("hud-menu hud-menu-party")[0].insertBefore(keyHud, getElement("hud-party-actions")[0]);
getId("privateTab").onclick = e => {
    for (let i = 0; i < getElement("hud-party-tabs-link").length; i++) {
        getElement("hud-party-tabs-link")[i].className = "hud-party-tabs-link";
    }
    getId("privateTab").className = "hud-party-tabs-link is-active";
    getId("privateHud").setAttribute("style", "display: block;");
    if (getElement("hud-party-members")[0].getAttribute("style") == "display: block;") {
        getElement("hud-party-members")[0].setAttribute("style", "display: none;");
    }
    if (getElement("hud-party-grid")[0].getAttribute("style") == "display: block;") {
        getElement("hud-party-grid")[0].setAttribute("style", "display: none;");
    }
    if (getId("privateHud").getAttribute("style") == "display: none;") {
        getId("privateHud").setAttribute("style", "display: block;");
    }
    if (getId("keyHud").getAttribute("style") == "display: block;") {
        getId("keyHud").setAttribute("style", "display: none;");
    }
}
getElement("hud-party-tabs-link")[0].onmouseup = e => {
    getId("privateHud").setAttribute("style", "display: none;");
    getId("keyHud").setAttribute("style", "display: none;");
    if (getId("privateTab").className == "hud-party-tabs-link is-active") {
        getId("privateTab").className = "hud-party-tabs-link"
    }
    if (getId("keyTab").className == "hud-party-tabs-link is-active") {
        getId("keyTab").className = "hud-party-tabs-link"
    }
}
getElement("hud-party-tabs-link")[1].onmouseup = e => {
    getId("privateHud").setAttribute("style", "display: none;");
    getId("keyHud").setAttribute("style", "display: none;");
    getId
    if (getId("privateTab").className == "hud-party-tabs-link is-active") {
        getId("privateTab").className = "hud-party-tabs-link"
    }
    if (getId("keyTab").className == "hud-party-tabs-link is-active") {
        getId("keyTab").className = "hud-party-tabs-link"
    }
}
getId("keyTab").onmouseup = e => {
    for (let i = 0; i < getElement("hud-party-tabs-link").length; i++) {
        getElement("hud-party-tabs-link")[i].className = "hud-party-tabs-link";
    }
    getId("keyTab").className = "hud-party-tabs-link is-active";
    getId("keyHud").setAttribute("style", "display: block;");
    if (getElement("hud-party-members")[0].getAttribute("style") == "display: block;") {
        getElement("hud-party-members")[0].setAttribute("style", "display: none;");
    }
    if (getElement("hud-party-grid")[0].getAttribute("style") == "display: block;") {
        getElement("hud-party-grid")[0].setAttribute("style", "display: none;");
    }
    if (getId("privateHud").getAttribute("style") == "display: block;") {
        getId("privateHud").setAttribute("style", "display: none;");
    }
    if (getId("keyHud").getAttribute("style") == "display: none;") {
        getId("keyHud").setAttribute("style", "display: block;");
    }
}
let interval = () => {
    if (msg.uid) {
        uid = msg.uid;
        players = {};
        entities = {};
        buildings = {};
        window.message = 0;
        for (let i = 0; i < 750; i++) {
            game.network.sendInput({mouseMoved: 0})
        }
    }
    `if (msg.name == "ReceiveChatMessage") {
let response = msg.response;
let word = response.message;
let reversedWord = "";
for (let i = word.length - 1; i > -1; i--) {
reversedWord += word[i];
}
game.network.sendRpc({name: "SendChatMessage", channel: "Local", message: reversedWord});
}`
    if (msg.entities) {
        if (window.message == 0) {
            game.world.replicator.onEntityUpdate(msg);
        }
        if (msg.entities[uid].name) {
            myPlayer = msg.entities[uid];
        }
        for (let g in myPlayer) {
            if (myPlayer[g] !== msg.entities[uid][g] && msg.entities[uid][g] !== undefined) {
                myPlayer[g] = msg.entities[uid][g];
            }
        }

        if (myPlayer.petUid) {
            if (msg.entities[myPlayer.petUid]) {
                if (msg.entities[myPlayer.petUid].model) {
                    myPet = msg.entities[myPlayer.petUid];
                    shouldHealPet = false;
                }
            }
            for (let g in myPet) {
                if (msg.entities[myPlayer.petUid]) {
                    if (myPet[g] !== msg.entities[myPlayer.petUid][g] && msg.entities[myPlayer.petUid][g] !== undefined) {
                        myPet[g] = msg.entities[myPlayer.petUid][g]
                    }
                }
            }
        }
        for (let i in msg.entities) {
            if (msg.entities[i].name) {
                players[i] = msg.entities[i];
                if (autohi) {
                    game.network.sendRpc({name: "SendChatMessage", channel: "Local", message: "hi " + msg.entities[i].name})
                }
                if (autorss) {
                    game.network.sendRpc({name: "SendChatMessage", channel: "Local", message: msg.entities[i].name + ", W: " + counter(msg.entities[i].wood) + ", S: " + counter(msg.entities[i].stone) + ", G: " + counter(msg.entities[i].gold) + ", T: " + Math.floor(msg.entities[i].token) + ";"});
                }
            }
        }
        for (let i in players) {
            if (!msg.entities[i]) {
                delete players[i];
            }
            for (let g in players[i]) {
                if (players[i][g] !== msg.entities[i][g] && msg.entities[i][g] !== undefined) {
                    players[i][g] = msg.entities[i][g];
                }
            }
        }
    }
    if (game.world.inWorld) {
        let entities = Game.currentGame.world.entities;
        if (upgradeAll) {
            if (!window.upgradeAll1) {
                window.upgradeAll1 = true;
                setTimeout(() => { window.upgradeAll1 = false; }, 100);
                for(let uid in entities) {
                    if(entities[uid].fromTick.tier !== 8 || entities[uid].fromTick.tier !== GetGoldStash().uid) {
                        Game.currentGame.network.sendRpc({
                            name: "UpgradeBuilding",
                            uid: game.world.entities[uid].fromTick.uid
                        });
                    }
                }
            }
        }
        if (AHRC) {
            if (!window.AHRC1) {
                window.AHRC1 = true;
                setTimeout(() => { window.AHRC1 = false; }, 75);
                for(let uid in entities) {
                    if(!entities.hasOwnProperty(uid)) continue;
                    let obj = entities[uid];
                    Game.currentGame.network.sendRpc({
                        name: "CollectHarvester",
                        uid: obj.fromTick.uid
                    });
                    if(obj.fromTick.model == "Harvester" && obj.fromTick.tier == 1) {
                        Game.currentGame.network.sendRpc({
                            name: "AddDepositToHarvester",
                            uid: obj.fromTick.uid,
                            deposit: 0.07
                        });
                    }
                    if(obj.fromTick.model == "Harvester" && obj.fromTick.tier == 2) {
                        Game.currentGame.network.sendRpc({
                            name: "AddDepositToHarvester",
                            uid: obj.fromTick.uid,
                            deposit: 0.11
                        });
                    }
                    if(obj.fromTick.model == "Harvester" && obj.fromTick.tier == 3) {
                        Game.currentGame.network.sendRpc({
                            name: "AddDepositToHarvester",
                            uid: obj.fromTick.uid,
                            deposit: 0.17
                        });
                    }
                    if(obj.fromTick.model == "Harvester" && obj.fromTick.tier == 4) {
                        Game.currentGame.network.sendRpc({
                            name: "AddDepositToHarvester",
                            uid: obj.fromTick.uid,
                            deposit: 0.22
                        });
                    }
                    if(obj.fromTick.model == "Harvester" && obj.fromTick.tier == 5) {
                        Game.currentGame.network.sendRpc({
                            name: "AddDepositToHarvester",
                            uid: obj.fromTick.uid,
                            deposit: 0.25
                        });
                    }
                    if(obj.fromTick.model == "Harvester" && obj.fromTick.tier == 6) {
                        Game.currentGame.network.sendRpc({
                            name: "AddDepositToHarvester",
                            uid: obj.fromTick.uid,
                            deposit: 0.28
                        });
                    }
                    if(obj.fromTick.model == "Harvester" && obj.fromTick.tier == 7) {
                        Game.currentGame.network.sendRpc({
                            name: "AddDepositToHarvester",
                            uid: obj.fromTick.uid,
                            deposit: 0.42
                        });
                    }
                    if(obj.fromTick.model == "Harvester" && obj.fromTick.tier == 8) {
                        Game.currentGame.network.sendRpc({
                            name: "AddDepositToHarvester",
                            uid: obj.fromTick.uid,
                            deposit: 0.65
                        });
                    }
                }
            }
        }
        if (autorss) {
            if (!window.timeouter) {
                window.timeouter = true;
                setTimeout(() => { window.timeouter = false; }, 300);
                for (let i in game.world.entities) {
                    if (allSocketsByUid[i]) {
                        if (game.world.entities[i].fromTick.uid == allSocketsByUid[i].uid) {
                            game.world.entities[i].targetTick.id = allSocketsByUid[i].id;
                        }
                    }
                    if (game.world.entities[i].targetTick.name) {
                        if (!game.world.entities[i].targetTick.oldName) {
                            game.world.entities[i].targetTick.oldName = game.world.entities[i].targetTick.name;
                        }
                        if (!game.world.entities[i].fromTick.id) {
                            game.world.entities[i].targetTick.name = `${game.world.entities[i].targetTick.oldName}, W: ${counter(game.world.entities[i].fromTick.wood)}, S: ${counter(game.world.entities[i].fromTick.stone)}, G: ${counter(game.world.entities[i].fromTick.gold)}, T: ${Math.floor(game.world.entities[i].fromTick.token)};
x: ${game.world.entities[i].fromTick.position.x}, y: ${game.world.entities[i].fromTick.position.y}, partyId: ${game.world.entities[i].fromTick.partyId};`
                        } else {
                            game.world.entities[i].targetTick.name = `${game.world.entities[i].targetTick.oldName}, ID: ${game.world.entities[i].targetTick.id}, W: ${counter(game.world.entities[i].fromTick.wood)}, S: ${counter(game.world.entities[i].fromTick.stone)}, G: ${counter(game.world.entities[i].fromTick.gold)}, T: ${Math.floor(game.world.entities[i].fromTick.token)};
x: ${game.world.entities[i].fromTick.position.x}, y: ${game.world.entities[i].fromTick.position.y}, partyId: ${game.world.entities[i].fromTick.partyId};`
                        }
                    }
                }
            }
        } else {
            if (game.world.entities[game.world.myUid].targetTick.oldName) {
                for (let i in game.world.entities) {
                    if (game.world.entities[i].targetTick.oldName) {
                        if (game.world.entities[i].targetTick.name) {
                            game.world.entities[i].targetTick.name = game.world.entities[i].targetTick.oldName;
                            game.world.entities[i].targetTick.oldName = null;
                        }
                    }
                }
            }
        }
        if (autobow) {
            game.network.sendInput({space: 0})
            game.network.sendInput({space: 1})
        }
        if (accept) {
            for (let i2 = 0; i2 < document.getElementsByClassName("btn btn-green hud-confirmation-accept").length; i2++) {
                document.getElementsByClassName("btn btn-green hud-confirmation-accept")[i2].click();
            }
        }
        if (kick) {
            for (let i in Game.currentGame.ui.playerPartyMembers) {
                Game.currentGame.network.sendRpc({
                    name: "KickParty",
                    uid: Game.currentGame.ui.playerPartyMembers[i].playerUid
                })
            }
        }
        if (run) {
            for (let i = 0; i < document.getElementsByClassName("hud-shop-actions-equip").length; i++) {
                document.getElementsByClassName("hud-shop-actions-equip")[i].click();
            }
        }
        if (revive) {
            if (!window.reviver) {
                window.reviver = true;
                setTimeout(() => { window.reviver = false; }, 1000);
                let element1 = document.getElementsByClassName("hud-shop-actions-revive");
                for (let i=0;i<element1.length;i++) {
                    element1[i].click();
                }
                let element2 = document.getElementsByClassName("hud-shop-actions-evolve");
                for (let i=0;i<element2.length;i++) {
                    element2[i].click();
                }
            }
        }
        if (clearMsgs) {
            for (let i = 0; i < document.getElementsByClassName('hud-chat-message').length; i++) {
                document.getElementsByClassName('hud-chat-message')[i].remove();
            }
        }
        if (kick1p) {
            let player = document.getElementsByClassName("12i5")[0].value;
            for (let i in Game.currentGame.ui.playerPartyMembers) {
                if (Game.currentGame.ui.playerPartyMembers[i].displayName == player) {
                    Game.currentGame.network.sendRpc({
                        name: "KickParty",
                        uid: Game.currentGame.ui.playerPartyMembers[i].playerUid
                    })
                }
            }
        }
        if (autobuild) {
            if (!window.autobuildtimeout) {
                window.autobuildtimeout = true;
                setTimeout(() => { window.autobuildtimeout = false; }, 1250)
                if (GetGoldStash !== undefined) {
                    window.buildSavedBase();
                }
            }
        }
        if (upgradeAll2) {
            if (!window.upgradeAll2) {
                window.upgradeAll2 = true;
                setTimeout(() => { window.upgradeAll2 = false; }, 500);
                for(let uid in entities) {
                    if(entities[uid].fromTick.tier !== 8 || entities[uid].fromTick.tier !== GetGoldStash().uid) {
                        Game.currentGame.network.sendRpc({
                            name: "UpgradeBuilding",
                            uid: game.world.entities[uid].fromTick.uid
                        });
                    }
                }
            }
        }
        if (msg.name == 'Leaderboard') {
            let e = msg.response;
            for (let i in e) {
                if ((e[i].wave - 1) !== -1 && e[i].uid == game.world.myUid) {
                    if (e[i].wave !== oldWave) {
                        logs = logs + 1;
                        oldWave = e[i].wave;
                        score = e[i].score;
                        document.getElementsByClassName('hud-settings-grid')[0].innerHTML += `
<div class="score${logs}">{wave: ${e[i].wave}, Score Gained: ${0}, Total Score: ${score}};</div>`
                    } else {
                        document.getElementsByClassName(`score${logs}`)[0].innerText = `{wave: ${e[i].wave}, Score Gained: ${e[i].score - score}, Total Score: ${e[i].score}};`;
                    }
                }
            }
        }
        if (heal) {
            if (myPlayer) {
                let playerHealth = (myPlayer.health/myPlayer.maxHealth) * 100;
                if (playerHealth <= 70) {
                    healPlayer();
                }
            }
        }
        if (heal) {
            if (myPet) {
                let petHealth = (myPet.health/myPet.maxHealth) * 100;
                if (petHealth <= 70) {
                    if (!petTimeout) {
                        petTimeout = true;
                        setTimeout(() => { petTimeout = false; }, 300);
                        game.network.sendRpc({"name": "BuyItem", "itemName": "PetHealthPotion", "tier": 1})
                        game.network.sendRpc({"name": "EquipItem", "itemName": "PetHealthPotion", "tier": 1})
                    }
                }
            }
        }
        if (window.findPlayer) {
            if (myPlayer.position.y-window.playerY > 100 || Math.sqrt(Math.pow((myPlayer.position.y-window.playerY), 2) + Math.pow((myPlayer.position.x-window.playerX), 2)) < 100) {
                game.network.sendInput({down: 0})
            } else {
                game.network.sendInput({down: 1})
            }
            if (-myPlayer.position.y+window.playerY > 100 || Math.sqrt(Math.pow((myPlayer.position.y-window.playerY), 2) + Math.pow((myPlayer.position.x-window.playerX), 2)) < 100) {
                game.network.sendInput({up: 0})
            } else {
                game.network.sendInput({up: 1})
            }
            if (-myPlayer.position.x+window.playerX > 100 || Math.sqrt(Math.pow((myPlayer.position.y-window.playerY), 2) + Math.pow((myPlayer.position.x-window.playerX), 2)) < 100) {
                game.network.sendInput({left: 0})
            } else {
                game.network.sendInput({left: 1})
            }
            if (myPlayer.position.x-window.playerX > 100 || Math.sqrt(Math.pow((myPlayer.position.y-window.playerY), 2) + Math.pow((myPlayer.position.x-window.playerX), 2)) < 100) {
                game.network.sendInput({right: 0})
            } else {
                game.network.sendInput({right: 1})
            }
        }
    }
}
document.getElementsByClassName("10i2")[0].addEventListener('click', function() {
    window.mousemove = !window.mousemove;
    this.innerText = window.mousemove ? "Disable MouseMove!" : "Enable MouseMove!"
})
function F_PlayerFollower() {
    let altFollowPlayer = !altFollowPlayer;
    document.getElementsByClassName("2i2")[0],addEventListener("click"), function() {
        for (var i = 1; i <= numOfAlts; i++) {
            let win = document.getElementById("null" + i)
                .childNodes[0].contentWindow;
            win.game.network.sendInput({
                down: 0
            })
            win.game.network.sendInput({
                up: 0
            })
            win.game.network.sendInput({
                left: 0
            })
            win.game.network.sendInput({
                right: 0
            })
        }
    }
}
function sellAllByType(type) {
    if (!game.ui.playerPartyCanSell) return;

    let sellInterval = () => {
        let target = Object.values(game.ui.buildings).find(e => e.type == type);
        if (target !== undefined) {
            Game.currentGame.network.sendRpc({name: "DeleteBuilding", uid: target.uid});
            setTimeout(() => { sellInterval(); }, .000000000000000000000000000000000000000000001);
        }
    }
    sellInterval();
};

document.getElementsByClassName("0i")[0].addEventListener('click', function() {
        let sellInterval = () => {
            if (Object.keys(game.ui.buildings).length > 1 && game.ui.playerPartyCanSell) {
                Game.currentGame.network.sendRpc({name: "DeleteBuilding", uid: parseInt(Object.keys(game.ui.buildings)[1])});
                setTimeout(() => { sellInterval(); }, .000000000000000000000000000000000000000000001);
            }
        }
        sellInterval();
    })
document.getElementsByClassName("1i")[0].addEventListener('click', () => { sellAllByType("Wall") });
document.getElementsByClassName("2i")[0].addEventListener('click', () => { sellAllByType("Door") });
document.getElementsByClassName("3i")[0].addEventListener('click', () => { sellAllByType("SlowTrap") });
document.getElementsByClassName("4i")[0].addEventListener('click', () => { sellAllByType("ArrowTower") });
document.getElementsByClassName("5i")[0].addEventListener('click', () => { sellAllByType("CannonTower") });
document.getElementsByClassName("6i")[0].addEventListener('click', () => { sellAllByType("MeleeTower") });
document.getElementsByClassName("7i")[0].addEventListener('click', () => { sellAllByType("BombTower") });
document.getElementsByClassName("8i")[0].addEventListener('click', () => { sellAllByType("MagicTower") });
document.getElementsByClassName("9i")[0].addEventListener('click', () => { sellAllByType("GoldMine") });
document.getElementsByClassName("11i")[0].addEventListener('click', () => { Game.currentGame.network.sendRpc({name: "DeleteBuilding", uid: game.ui.getPlayerPetUid()}); });

document.getElementsByClassName("10i")[0].addEventListener('click', function() {
    upgradeAll = !upgradeAll;
    document.getElementsByClassName("10i")[0].className = "btn btn-blue 10i";
    document.getElementsByClassName("10i")[0].innerText = "Active Upgrade All!";
    if (upgradeAll) {
        document.getElementsByClassName("10i")[0].className = "btn btn-red 10i";
        document.getElementsByClassName("10i")[0].innerText = "Inactive Upgrade All!";
    }
})
document.getElementsByClassName("11i")[0].addEventListener('click', function() {
    AHRC = !AHRC;
    document.getElementsByClassName("11i")[0].className = "btn btn-blue 11i";
    document.getElementsByClassName("11i")[0].innerText = "Active AHRC!";
    if (AHRC) {
        document.getElementsByClassName("11i")[0].className = "btn btn-red 11i";
        document.getElementsByClassName("11i")[0].innerText = "Inactive AHRC!";
    }
})
document.getElementsByClassName("12i")[0].addEventListener('click', function() {
    autobow = !autobow;
    let playerWeapon = game.ui.playerTick.weaponName;
    document.getElementsByClassName("12i")[0].className = "btn btn-blue 12i";
    document.getElementsByClassName("12i")[0].innerText = "Enable Autobow";
    if (autobow) {
        document.getElementsByClassName("12i")[0].className = "btn btn-red 12i";
        document.getElementsByClassName("12i")[0].innerText = "Disable Autobow";
        if (game.ui.inventory.Bow) {
            game.network.sendRpc({name: "EquipItem", itemName: "Bow", tier: game.ui.inventory.Bow.tier})
        } else {
            game.network.sendRpc({name: "BuyItem", itemName: "Bow", tier: 1})
            game.network.sendRpc({name: "EquipItem", itemName: "Bow", tier: 1})
        }
    } else {
        game.network.sendRpc({name: "EquipItem", itemName: playerWeapon, tier: game.ui.inventory[playerWeapon].tier})
    }
})
window.autobuildtoggle = () => {
    autobuild = !autobuild;
    document.getElementsByClassName("21i3")[0].innerText = "Enable Auto Build Saved Towers!";
    if (autobuild) {
        document.getElementsByClassName("21i3")[0].innerText = "Disable Auto Build Saved Towers!";
    }
}
document.getElementsByClassName("11i2")[0].addEventListener('click', function() {
    window.startaito = !window.startaito;
    document.getElementsByClassName("11i2")[0].innerText = "Start Aito!";
    if (window.startaito) {
        window.sendAitoAlt();
        document.getElementsByClassName("11i2")[0].innerText = "Stop Aito!";
    }
})
document.getElementsByClassName("13i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("13i")[0].className = "btn btn-blue 13i";
    document.getElementsByClassName("13i")[0].innerText = "Enable Auto Accepter";
    if (accept) {
        document.getElementsByClassName("13i")[0].className = "btn btn-red 13i";
        document.getElementsByClassName("13i")[0].innerText = "Disable Auto Accepter";
    }
})
document.getElementsByClassName("14i")[0].addEventListener('click', function() {
    kick = !kick;
    document.getElementsByClassName("14i")[0].className = "btn btn-blue 14i";
    document.getElementsByClassName("14i")[0].innerText = "Enable Auto Kicker";
    if (kick) {
        document.getElementsByClassName("14i")[0].className = "btn btn-red 14i";
        document.getElementsByClassName("14i")[0].innerText = "Disable Auto Kicker";
    }
})
document.getElementsByClassName("0i5")[0].addEventListener('click', function() {
    for (let i in game.ui.playerPartyMembers) {
        game.network.sendRpc({name: "SetPartyMemberCanSell", uid: game.ui.playerPartyMembers[i].playerUid, canSell: 1})
    }
})
document.getElementsByClassName("5i5")[0].addEventListener('click', function() {
    autorss = !autorss;
    document.getElementsByClassName("5i5")[0].className = "btn btn-blue 5i5";
    document.getElementsByClassName("5i5")[0].innerText = "Enable Send Info!";
    if (autorss) {
        document.getElementsByClassName("5i5")[0].className = "btn btn-red 5i5";
        document.getElementsByClassName("5i5")[0].innerText = "Disable Send Info!";
    }
})
document.getElementsByClassName("8i5")[0].addEventListener('click', function() {
    heal = !heal;
    document.getElementsByClassName("8i5")[0].className = "btn btn-green 8i5";
    document.getElementsByClassName("8i5")[0].innerText = "Auto heal and Pet Heal";
    if (heal) {
        document.getElementsByClassName("8i5")[0].className = "btn btn-red 8i5";
        document.getElementsByClassName("8i5")[0].innerText = "!(Auto heal and Pet Heal)";
    }
})
document.getElementsByClassName("9i5")[0].addEventListener('click', function() {
    revive = !revive;
    document.getElementsByClassName("9i5")[0].className = "btn btn-green 9i5";
    document.getElementsByClassName("9i5")[0].innerText = "Revive and Evolve Pets";
    if (revive) {
        document.getElementsByClassName("9i5")[0].className = "btn btn-red 9i5";
        document.getElementsByClassName("9i5")[0].innerText = "!(Revive and Evolve Pets)";
    }
})
document.getElementsByClassName("10i5")[0].addEventListener('click', function() {
    clearMsgs = !clearMsgs;
    document.getElementsByClassName("10i5")[0].className = "btn btn-blue 10i5";
    document.getElementsByClassName("10i5")[0].innerText = "Clear Messages";
    if (clearMsgs) {
        document.getElementsByClassName("10i5")[0].className = "btn btn-red 10i5";
        document.getElementsByClassName("10i5")[0].innerText = "!(Clear Messages)";
    }
})
document.getElementsByClassName("13i5")[0].addEventListener('click', function() {
    kick1p = !kick1p;
    document.getElementsByClassName("13i5")[0].className = "btn btn-white 13i5";
    document.getElementsByClassName("13i5")[0].innerText = "Enable 3x3 Wall!";
    if (kick1p) {
        document.getElementsByClassName("13i5")[0].className = "btn btn-red 13i5";
        document.getElementsByClassName("13i5")[0].innerText = "Disable 3x3 Wall!";
    }
})
document.getElementsByClassName("12i2")[0].addEventListener('click', function() {
    window.shouldStartScript = !window.shouldStartScript;
    document.getElementsByClassName("12i2")[0].innerText = "Active 4 Player Trick";
    if (window.shouldStartScript) {
        document.getElementsByClassName("12i2")[0].innerText = "!(Active 4 Player Trick)";
    }
})
document.getElementsByClassName("18i2")[0].addEventListener('click', function() {
    window.startaito2 = !window.startaito2;
    document.getElementsByClassName("18i2")[0].innerText = "Active Player Finder";
    if (window.startaito2) {
        window.sendAitoAlt2();
        document.getElementsByClassName("18i2")[0].innerText = "!(Active Player Finder)";
    }
})
document.getElementsByClassName("25i2")[0].addEventListener('click', function() {
    if (window.playerX && window.playerY) {
        window.findPlayer = !window.findPlayer;
        document.getElementsByClassName("25i2")[0].innerText = "Fill Party!";
        if (window.findPlayer) {
            document.getElementsByClassName("25i2")[0].innerText = "Unfill Party!";
            }
    }
})
document.getElementsByClassName("4i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("4i")[0].className = "btn btn-green 4i";
    document.getElementsByClassName("4i")[0].innerText = "Sell Archers!";
    if (accept) {
        document.getElementsByClassName("4i")[0].className = "btn btn-red 4i";
        document.getElementsByClassName("4i")[0].innerText = "Disable Sell Archers!";
    }
})
document.getElementsByClassName("1i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("1i")[0].className = "btn btn-green 1i";
    document.getElementsByClassName("1i")[0].innerText = "Sell Walls!";
    if (accept) {
        document.getElementsByClassName("1i")[0].className = "btn btn-red 1i";
        document.getElementsByClassName("1i")[0].innerText = "Disable Sell Walls!";
    }
})
document.getElementsByClassName("3i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("3i")[0].className = "btn btn-green 3i";
    document.getElementsByClassName("3i")[0].innerText = "Sell Traps!";
    if (accept) {
        document.getElementsByClassName("3i")[0].className = "btn btn-red 3i";
        document.getElementsByClassName("3i")[0].innerText = "Disable Sell Traps!";
    }
})
document.getElementsByClassName("5i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("5i")[0].className = "btn btn-green 5i";
    document.getElementsByClassName("5i")[0].innerText = "Sell Cannons!";
    if (accept) {
        document.getElementsByClassName("5i")[0].className = "btn btn-red 5i";
        document.getElementsByClassName("5i")[0].innerText = "Disable Sell Cannons!";
    }
})
document.getElementsByClassName("7i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("7i")[0].className = "btn btn-green 7i";
    document.getElementsByClassName("7i")[0].innerText = "Sell Bombs!";
    if (accept) {
        document.getElementsByClassName("7i")[0].className = "btn btn-red 7i";
        document.getElementsByClassName("7i")[0].innerText = "Disable Sell Bombs!";
    }
})
document.getElementsByClassName("9i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("9i")[0].className = "btn btn-green 9i";
    document.getElementsByClassName("9i")[0].innerText = "Sell Gold Mines!";
    if (accept) {
        document.getElementsByClassName("9i")[0].className = "btn btn-red 9i";
        document.getElementsByClassName("9i")[0].innerText = "Disable Sell Gold Mines!";
    }
})
document.getElementsByClassName("6i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("6i")[0].className = "btn btn-green 6i";
    document.getElementsByClassName("6i")[0].innerText = "Sell Melees!";
    if (accept) {
        document.getElementsByClassName("6i")[0].className = "btn btn-red 6i";
        document.getElementsByClassName("6i")[0].innerText = "Disable Sell Melees!";
    }
})
document.getElementsByClassName("8i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("8i")[0].className = "btn btn-green 8i";
    document.getElementsByClassName("8i")[0].innerText = "Sell Mages!";
    if (accept) {
        document.getElementsByClassName("8i")[0].className = "btn btn-red 8i";
        document.getElementsByClassName("8i")[0].innerText = "Disable Sell Mages!";
    }
})
document.getElementsByClassName("2i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("2i")[0].className = "btn btn-green 2i";
    document.getElementsByClassName("2i")[0].innerText = "Sell Doors!";
    if (accept) {
        document.getElementsByClassName("2i")[0].className = "btn btn-red 2i";
        document.getElementsByClassName("2i")[0].innerText = "Disable Sell Doors!";
    }
})
document.getElementsByClassName("12i5")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("12i5")[0].className = "btn btn-white 12i5";
    document.getElementsByClassName("12i5")[0].innerText = "Auto Respawn!";
    if (accept) {
        document.getElementsByClassName("12i5")[0].className = "btn btn-red 12i5";
        document.getElementsByClassName("12i5")[0].innerText = "Disable Auto Respawn!";
    }
})
document.getElementsByClassName("0i")[0].addEventListener('click', function() {
    accept = !accept;
    document.getElementsByClassName("0i")[0].className = "btn btn-green 0i";
    document.getElementsByClassName("0i")[0].innerText = "Sell All!";
    if (accept) {
        document.getElementsByClassName("0i")[0].className = "btn btn-red 0i";
        document.getElementsByClassName("0i")[0].innerText = "Disable Sell All!";
    }
})
document.getElementsByClassName("2i2")[0].addEventListener('click', function() {
    window.EnablePlayerFollower = !window.EnablePlayerFollower;
    document.getElementsByClassName("2i2")[0].innerText = "Enable Player Follower!";
    if (window.EnablePlayerFollower) {
        document.getElementsByClassName("2i2")[0].innerText = "Disable Player Follower!";
    }
})