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您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
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您需要先安装用户脚本管理器扩展后才能安装此脚本。
新模型编辑器汉化!再也不担心看不懂英文了!
/* * ============================================================================== * ******************************* 新编辑器汉化 v1.3.0 ****************************** ************************ Copyright (C) 2023 xiaohong2022 ************************* * ============================================================================== * */ // ==UserScript== // @name 新模型编辑器汉化 // @namespace https://bcmcreator.cn // @version 1.3.0 // @description 新模型编辑器汉化!再也不担心看不懂英文了! // @author 创作喵,版权方:小宏XeLa,特别鸣谢:冷鱼与热猫,吉吉喵 // @license GPL // @match *://dao3.fun/edit-model // @match *://dao3.fun/edit-model/* // @match *://dao3.fun/edit-model?frombox=1 // @match *://dao3.fun/edit-model/*?frombox=1 // @match *://voxa.dao3.fun/ // @match *://voxa.dao3.fun/* // @icon data:image/png;base64,iVBORw0KGgoAAAANSUhEUgAAABAAAAAQCAYAAAAf8/9hAAAAAXNSR0IArs4c6QAAAgBJREFUOE/Nk09oE1EQxr9pVmsS+sewrRr7NiBeVERooZ6KVNCL2pPoyaIHBSmKWlREcvEgNNBWJFT0IKKeFE9CQTBiLYIItR4T0Ur31RVpGiVh0yibHdmXRjY1Fo+d48y83/Bmvo/wj4hGoyFN044BYMdxHlqWVazXSnWSJIQ4CmCIiIyl+iwzX5ZSPvKA/jc1AMMwugCMAuhZ18jo7yswM/DgaROVfqrWSQDnTdOcqkJUNhKJNIfD4REiOk6EwIE9Nl859YM6NpThAcyvGobutPD4ZJgYKDPzPdu2L+RyubwCCCHGiOj0ti2/+NrZ7+jeWRnnxYs3QbQ6Ojp3S7xNN3L85nqkZ9YSM49JKQdUo2EYKSLsffdkjiMtrsp9mtXwIbMG1nwbvrQncNKewaa+OBbyzF2HO8h1+bmUct8fgBbg3o/PJIhQmb4IIAjgM1DKNOCqfgvDwftwt7/mrfsFnDJSKwP8q54AEhsHcXHxPXhXarUCli+xRmDVL5SmkYu9/HuJQogkEQ3UO6MCTQHpHQL5zALHk83VMyallGfUxnVdbwqFQiMAThAQONhru56QNreXVX3uWwDXb7fy+ERFSADuFovFwWw2W6iRciwW62TmG0tS5v5DBSV8n5RfOY5zzrKs6RopLzOUZ6YjABJ+MwG4ZJrm4xXN5Af9r51/A5EdHSBSBzB5AAAAAElFTkSuQmCC // @grant none // ==/UserScript== (function () { 'use strict'; var temp = document.documentElement.innerHTML; setInterval(() => { if (temp !== document.documentElement.innerHTML) { if(document.querySelector("#treeNode-ROOT_BONE > div > div > div")){document.querySelector("#treeNode-ROOT_BONE > div > div > div").innerText="全部骨骼"} var a = [].slice.call(document.all) .filter(v => v.children.length === 0 && v.innerHTML !== "") .filter(v => !["style", "link", "noscript", "script", "meta", "canvas", "use"].includes(v.localName)); [].slice.call(document.all).forEach(e => { if (e.parentElement) { if (e.parentElement.classList.contains("style_name__GhlvZ")) return; }; var t = [].slice.call(e.childNodes).filter(v => v instanceof Text); t.forEach(ee => { var d = null; switch (ee.nodeValue) { case "Cannot trim bounding area without model": d = "空的模型无法修剪边界区域"; break; case "Color": d = "颜色"; break; case "List": d = "导览"; break; case "Parameter": d = "属性"; break; case "Launching...": d = "正在加载中..."; break; case "Successfully saved": d = "保存成功!"; break; case "Successfully published": d = "发布成功!"; break; case "Failed saved": d = "保存出错!"; break; case "Failed published": d = "发布出错!"; break; case "Failed to export": d = "导出失败!"; break; case "Today": d = "今天"; break; case "today": d = "今天"; break; case "Yesterday": d = "昨天"; break; case "yesterday": d = "昨天"; break; case "The day before yestarday": d = "前天"; break; case "the day before yestarday": d = "前天"; break; case "ago": d = "前"; break; case "A week": d = "一周"; break; case "a week": d = "一周"; break; case "month": d = "月"; break; case "year": d = "年"; break; case "day": d = "天"; break; case "months": d = "月"; break; case "years": d = "年"; break; case "days": d = "天"; break; case "Restored": d = "回潮成功"; break; case "Scale factor": d = "规模因子"; break; case "It has exceeded the Maximum size.": d = "已到达最大大小"; break; case "Euler Angle": d = "欧拉角"; break; case "Touch Device?": d = "触摸设备?"; break; case "The space required by the current model:": d = "当前模型所需空间:"; break; case "Apply Rotation": d = "应用旋转"; break; case "Retry": d = "重新尝试"; break; case "drag and drop for this item is only available in setup mode": d = "温馨提示:此项目的拖放仅在设置模式下可用"; break; case "Extrude": d = "挤压"; break; case "Right click to remove the hint.": d = "右键单击即可去掉提示"; break; case "Please adjust the model to fit into VoxelEditor's workspace.": d = "请调整模型以适应工作区"; break; case "Voxelize": d = "体素化"; break; }; if (d) { ee.nodeValue = d; }; }); }); a.forEach(e => { if (e.parentElement) { if (e.parentElement.classList.contains("style_name__GhlvZ")) return } var d = null; switch (e.localName) { case "title": d = "Box3 VOXA新模型编辑器"; break; case "p": switch (e.innerText) { case "Save": d = "保存"; break; case "Publish": d = "编辑/发布"; break; case "Setup": d = "编辑"; break; case "Motion": d = "动画"; break; case "Local Mode": d = "部件或骨骼轴"; break; case "Adjust coordinate in local mode": d = "切换到部件或骨骼坐标系。轴线随着部件或骨骼的旋转而改变。"; break; case "Global Mode": d = "世界轴"; break; case "Adjust coordinate in global mode": d = "切换到世界坐标系。世界轴总是与部件的方向相同。"; break; case "Pivot Tool": d = "调整轴点"; break; case "Set origin of the object/group": d = "轴心是部件/骨骼或部件/骨骼组移动和旋转的参考点。设置轴心可以调整目标部件/骨骼和其轴心的相对位置。"; break; case "Home": d = "开始面板"; break; case "History": d = "历史版本"; break; case "Import": d = "导入"; break; case "Export": d = "导出"; break; case "Flip X": d = "翻转 X"; break; case "Flip Y": d = "翻转 Y"; break; case "Flip Z": d = "翻转 Z"; break; case "Flip along the X-axis": d = "沿 X 轴翻转"; break; case "Flip along the Y-axis": d = "沿 Y 轴翻转"; break; case "Flip along the Z-axis": d = "沿 Z 轴翻转"; break; case "Import model to object": d = "导入模型"; break; case "Import VOX": d = "导入 VOX 作品 (.vox)"; break; case "Export GLTF": d = "导出为 GLTF"; break; case "Move": d = "移动"; break; case "Move object(s) in X/Y/Z-axis": d = "根据世界轴或部件轴移动部件/部件组。"; break; case "Rotate": d = "旋转"; break; case "Rotate object(s) around X/Y/Z-axis": d = "根据世界轴或部件轴旋转部件/部件组。"; break; case "Create": d = "建造"; break; case "Create a new object": d = "建造一个新部件,用于模型编辑"; break; case "Make a Copy": d = "复制"; break; case "Make a copy of the selection": d = "复制所选的部件"; break; case "Create Bone": d = "创建骨骼"; break; case "Create a new bone": d = "创建一个新骨骼,用于动画编辑"; break; case "New Color Group": d = "建造新色卡"; break; case "Clear unused colors": d = "清掉没用过的颜色"; break; case "Keep": d = "取消"; break; case "Clear": d = "清除"; break; case "Add object": d = "建造部件"; break; case "Edit object": d = "编辑部件"; break; case "Create object": d = "建造部件"; break; case "Create bone": d = "创建骨骼"; break; case "Edit object": d = "编辑部件"; break; case "Make a copy": d = "复制"; break; case "Rename": d = "重命名"; break; case "Group selection": d = "建造分组"; break; case "Ungroup": d = "取消分组"; break; case "Delete": d = "删除"; break; case "Undo": d = "撤销(Ctrl+Z)"; break; case "Redo": d = "重做(Ctrl+Y)"; break; case "Emissive": d = "启用模型发光"; break; case "Skeleton": d = "显示骨骼"; break; case "Bounding box": d = "显示部件框"; break; case "Ground": d = "显示网格"; break; case "Recenter camera": d = "复原视角"; break; case "Add node": d = "添加子骨骼"; break; case "Perspective": d = "透视"; break; case "Orthogonal": d = "正交"; break; case "Create motion": d = "建造新动画"; break; case "Create keyframe": d = "建造新帧"; break; case "Motions": d = "列表"; break; case "Hierarchies": d = "骨骼"; break; case "Last keyframe": d = "滑到最后"; break; case "First keyframe": d = "滑到最前"; break; case "Previous keyframe": d = "后退一帧"; break; case "Next keyframe": d = "前进一帧"; break; case "Play": d = "运行"; break; case "Pause": d = "暂停"; break; case "Trim": d = "修减"; break; case "Shrink bounding box to fit voxels": d = "删除空的区域以适合模型"; break; case "Rotate Y": d = "旋转 Y"; break; case "Rotate X": d = "旋转 X"; break; case "Rotate Z": d = "旋转 Z"; break; case "Rotate 90° around Z-axis": d = "围绕 Z 轴旋转90°"; break; case "Rotate 90° around X-axis": d = "围绕 X 轴旋转90°"; break; case "Rotate 90° around Y-axis": d = "围绕 Y 轴旋转90°"; break; case "Mirror X": d = "镜像对称 X"; break; case "Mirror Y": d = "镜像对称 Y"; break; case "Mirror Z": d = "镜像对称 Z"; break; case "Toggle mirror on X-axis": d = "开启 X 坐标 镜像对称模式"; break; case "Toggle mirror on Y-axis": d = "开启 Y 坐标 镜像对称模式"; break; case "Toggle mirror on Z-axis": d = "开启 Z 坐标 镜像对称模式"; break; case "Show Edges": d = "显示轮廓"; break; case "Hide Edges": d = "隐藏轮廓"; break; case "Grids": d = "显示网格"; break; case "Copy": d = "复制"; break; case "Move voxels in X/Y/Z-axis": d = "沿轴线移动所选体素块。如果没有选择体素块,它将移动整个模型。"; break; case "Marquee Select": d = "区域选择"; break; case "Select target area": d = "点击鼠标左键通过选区或方框选择体素块,在所选区域外点击可取消选择。"; break; case "Voxel Select": d = "方块选择"; break; case "Select target voxels": d = "选择指定方块"; break; case "Magic Wand": d = "魔术棒"; break; case "Select voxels in same color based on volume": d = "快速选择相同颜色的体素块。单击鼠标左键选择相邻的,双击则选择全部相同颜色的体素块。"; break; case "Build Voxel": d = "放置方块"; break; case "Erase Voxel": d = "消除方块"; break; case "Build Box": d = "放置矩形"; break; case "Erase Box": d = "消除矩形"; break; case "Build voxels by clicking or click-and-drag": d = "鼠标左键单击可以修建一个体素块。按住左键并拖动以修建一条线。"; break; case "Erase voxels by clicking or click-and-drag": d = "鼠标左键单击可以擦除一个体素块。按住左键并拖动以擦除一条线。"; break; case "Build voxels by box": d = "通过画一个面来快速修建体素块。双击添加一个高度为一个体素块的层。"; break; case "Erase voxels by box": d = "通过画一个面来快速擦除体素块。双击可以擦除一个高度为体素块的层。"; break; case "Extrude": d = "调节高度"; break; case "Modify the height of voxel volume": d = "修改体素块的高度。"; break; case "Paint Brush": d = "上色"; break; case "Paint color by clicking or click-and-drag": d = "鼠标左键点击并拖动,可以用调色板中选择的颜色刷涂,修改体素块原本的颜色。双击可以将所有相邻的体素涂成与表面上所选体素块相同的颜色。"; break; case "Paint Bucket": d = "填充"; break; case "Paint contiguous voxels with same color": d = "单次点击可以一键替换选中的体素块的颜色。双击可将所有体素涂成相同的颜色。"; break; case "Color Picker": d = "取色"; break; case "Pick the color from a voxel": d = "可以选取想要使用的颜色。"; break; case "More Color": d = "更多颜色"; break; case "Paste": d = "粘贴"; break; case "Restore": d = "确认"; break; case "Cancel": d = "取消"; break; case "Delete group": d = "删除色卡"; break; case "Unbound": d = "解开绑定"; break; } break; case "div": switch (e.innerText) { case "Emissive": d = "自发光"; break; case "Flip": d = "翻转"; break; case "Rotate": d = "旋转"; break; case "Mirror": d = "镜像对称"; break; case "Size": d = "规格"; break; case "Clear unused colors": d = "清掉没用过的颜色"; break; case "Confirm to clear all unused colors in the swatch?": d = "确认清除样本中所有未使用的颜色?"; break; case "Animation": d = "动画"; break; case "Color": d = "颜色"; break; case "Restore": d = "版本回潮"; break; case "Overwrite current project with history version": d = "确认回潮到以前的版本?"; break; case "Delete the motion": d = "删除动画"; break; case "Confirm to delete the motion": d = "确认要删除该动画吗?"; break; case "Delete color group": d = "删除颜色组"; break; case "Used colors will be moved to the default color card": d = "删除后,使用过的颜色将会被移动到默认色卡"; break; } break; case "span": switch (e.innerText) { case "Opacity": d = "透明度"; break; case "No Project": d = "暂无历史记录"; break; case "Back to Object": d = "返回编辑区"; break; } break; }; if (d) { e.innerText = d; }; }); document.querySelectorAll("div.style_time__cUcxV > span:nth-child(1)").forEach(e=>{ var x = e.innerText; if(x.includes(", ")){ var y = x.split(", ")[1]; var m = x.split(" ")[0]; var d = x.split(" ")[1].split(",")[0]; var w = ["Jan.", "Feb.", "Mar.", "Apr.", "May", "Jun.", "Jul.", "Aug.", "Sept.", "Oct.", "Nov.", "Dec."]; e.innerText=`${y}年${w.indexOf(m)+1}月${d}日`; }; }); temp = document.documentElement.innerHTML; }; }); })();
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