您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Allows a ship to beam from planet to foreign ship directly
当前为
Cross beam plugin for Planets Nu.
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Summary
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Lets you beam cargo and fuel from your planet to an ally's ship in one easy step.
Why do you need this?
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Planets do not have the ability to beam cargo from the surface directly to an ally's ship. An ally's ship can pick up cargo using the beam-up missions, but this is limited:
i) you can only beam up one cargo type (DTMSC) per turn,
ii) it is an all-or-nothing process,
iii) you need to know the fcode
iv) you must use up a mission for that turn.
A common solution to this problem is to have one of your ships in orbit act as a transport hub - You beam cargo from the planet to your ship, and then beam the cargo from your ship to your ally's ship. This is a two-stage process. You may also need to empty your cargo bay first to free up available space, and reload your ship after you are done.
This process is reasonable if your ship has enough cargo space to move the entire load in one go, but what if the cargo you want to beam is larger than your ship's cargo space? You are forced to repeat this process many many times, which can be a very laborious process.
An extreme example of this is wanting to load an ally's LDSF (1200kt cargo) with your NFC (2kt cargo). Normally you would have to repeat the two-stage beam process a whopping 600 times! In practice most players would simply refuse to do this much work and instead use the more limited beam-up mission.
This plugin solves that problem...
This plugin adds a new "Cross Beam" button to your ships when over a planet you own and when a foreign ship is present. I.e. only when it might be needed.
Pressing the Cross Beam button opens a standard looking transfer window that lets you move as much cargo as you want in one easy step.
Notes:
1) Each of your ships can still only beam to one foreign ship per turn.
2) You cannot transport fighters, torps or megacredits with this method. Instead use btf, btt, btm fcodes.
3) You cannot beam to Horwasp ships / pods.
4) If you beam more cargo/fuel over than the other ship can hold, some is returned to your ship. If your ship cannot hold all the returned cargo/fuel then the excess is destroyed.
I recommend using this plugin with my ShipInfo plugin so that you can see what cargo you are transporting.
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