您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Adds fighter sweeping totals for Colony players
// ==UserScript== // @name Planets.nu Colonial Minesweep Display // @description Adds fighter sweeping totals for Colony players // @include http://planets.nu/home // @include http://planets.nu/games/* // @include http://play.planets.nu/* // @include http://*.planets.nu/* // @include http://planets.nu/* // @version 0.2 // @namespace https://gf.qytechs.cn/users/2860 // ==/UserScript== // 0.1 First version // 0.2 Modernized function wrapper () { // wrapper for injection oldLoadOrders = vgapShipScreen.prototype.loadOrders; vgapShipScreen.prototype.loadOrders = function () { if (vgaPlanets.prototype.version>=3) { var ship = this.ship; var html = "<table width='100%'>"; var enemy = "None"; if (ship.enemy > 0) { var player = vgap.getPlayer(ship.enemy); var race = vgap.getRace(player.raceid); enemy = race.name + " (" + player.username + ")"; } html += "<tr><td class='widehead' data-topic='PrimaryEnemy'>Primary Enemy:</td><td class='textval'>" + enemy + "</td></tr></table>"; html += "<table width='100%'><tr><td class='widehead' data-topic='ShipMissions'>Mission:</td><td class='textval'>"; var missionTarget = null; if (ship.mission1target != 0) missionTarget = vgap.getShip(ship.mission1target); if (ship.mission == 6 && missionTarget != null) html += "Tow ship " + missionTarget.id + ": " + missionTarget.name.substr(0, 30); else if (ship.mission == 6) html += "Tow"; else if (ship.mission == 7 && missionTarget != null) html += "Intercept ship " + missionTarget.id + ": " + missionTarget.name.substr(0, 30); else if (ship.mission == 15 && missionTarget != null) html += "Repair ship " + missionTarget.id + ": " + missionTarget.name.substr(0, 30); else if (ship.mission == 2 || (ship.mission == 8 && vgap.player.raceid == 7)) { var units = this.getMineUnits(ship); html += this.getMission(ship.mission).name + " <span class='valsup'>(convert " + ship.minelaytorps + " torps into " + units + " " + (ship.mission == 2 ? "" : "web ") + "mines)</span>"; } else html += this.getMission(ship.mission).name; if ((ship.mission == 1)&&(vgap.player.raceid == 11)&&(ship.bays > 0)) html += " <span class='valsup'>(" + ship.ammo * 20 + " mines by fighters / " + ship.beams * ship.beamid * ship.beamid * 4 + " mines / " + ship.beams * ship.beamid * ship.beamid * 3 + " web mines)</span>"; else if (ship.mission == 1) html += " <span class='valsup'>(" + ship.beams * ship.beamid * ship.beamid * 4 + " Mines / " + ship.beams * ship.beamid * ship.beamid * 3 + " web mines)</span>"; //cloak fuel burning if (ship.mission == 9 || (vgap.player.raceid == 3 && ship.mission == 8)) html += " <span class='valsup'>(" + vgap.cloakFuel(ship) + " fuel / turn)</span>"; html += "</td></tr>"; html += "</table>"; //chameleon device var chameleon = null; if (ship.hullid == 1023 || ship.hullid == 109 || ship.hullid == 1049) { var cid = parseInt(ship.friendlycode); var chull = vgap.getHull(cid); if (chull != null && chull.id != 0) { chameleon = chull; //html += "<tr><td class='widehead' data-topic='ShipMissions'>Chameleon:</td><td class='textval' style='color:magenta;'>" + chull.name + " <span class='valsup'>(10 fuel / turn)</span></td></tr>"; } } //highlight friendly codes var fcbox_color = "transparent"; fcu = ship.friendlycode.toUpperCase(); if (fcu == "HYP" && (ship.hullid == 51 || ship.hullid == 87 || ship.hullid == 77)) fcbox_color = "yellow"; else if (fcu == "BDM" || fcu == "BTM") fcbox_color = "limegreen"; else if (fcu == "NTP" || fcu == "NBR") fcbox_color = "orchid"; else if (fcu == "MKT" || fcu == "LFM") fcbox_color = "orange"; else if ((fcu == "POP" || fcu == "TRG") && (ship.hullid == 39 || ship.hullid == 41 || ship.hullid == 1034 || ship.hullid == 1039)) fcbox_color = "red"; else if (fcu == "MSC") fcbox_color = "aqua"; else if (fcu == "BTT" || fcu == "BTF") fcbox_color = "lightcoral"; else if (fcu.substr(0, 2) == "GS") fcbox_color = "magenta"; else if (fcu.substr(0, 2) == "MD") fcbox_color = "#099"; else if (fcu.substr(0, 2) == "MI") fcbox_color = "orange"; else if (chameleon) fcbox_color = "magenta"; if (chameleon) html += "<table width='100%'><tr><td class='widehead' data-topic='FriendlyCodes'>Chameleon:</td><td class='textval' style='color:magenta;'>" + chameleon.name + " <span class='valsup'>(10 fuel / turn)</span></td><td class='fc'><span style='background-color: " + fcbox_color + "' id='ShipFC'>" + ship.friendlycode + "</span></td></tr></table>"; else html += "<table width='100%'><tr><td class='widehead' data-topic='FriendlyCodes'>Friendly Code:</td><td class='fc'><span style='background-color: " + fcbox_color + "' id='ShipFC'>" + ship.friendlycode + "</span></td></tr></table>"; if (vgap.advActive(61)) { var darkersense = 0; //look for ship detections with dark sense for (var i = 0; i < vgap.messages.length; i++) { var message = vgap.messages[i]; if (message.target == ship.id && message.messagetype == 20 && message.body.indexOf("ship nearby") >= 0) darkersense++; } if (darkersense > 0) { html += "<table width='100%'><tr><td class='widehead' data-topic='FriendlyCodes'>Dark Sense:</td><td class='textval' style='color:magenta;'>" + darkersense + " hidden ships nearby</td></tr></table>"; } } return html; } else { this.orders.empty(); var ship = this.ship; var html = "<table width='100%'>"; var enemy = "None"; if (ship.enemy > 0) { var player = vgap.getPlayer(ship.enemy); var race = vgap.getRace(player.raceid); enemy = race.name + " (" + player.username + ")"; } html += "<tr><td class='widehead'>Primary Enemy:</td><td class='textval'>" + enemy + "</td></tr></table>"; html += "<table width='100%'><tr><td class='widehead'>Mission:</td><td class='textval'>"; var missionTarget = null; if (ship.mission1target != 0) missionTarget = vgap.getShip(ship.mission1target); if (ship.mission == 6 && missionTarget != null) html += "Tow ship " + missionTarget.id + ": " + missionTarget.name.substr(0, 30); else if (ship.mission == 6) html += "Tow"; else if (ship.mission == 7 && missionTarget != null) html += "Intercept ship " + missionTarget.id + ": " + missionTarget.name.substr(0, 30); else if (ship.mission == 15 && missionTarget != null) html += "Repair ship " + missionTarget.id + ": " + missionTarget.name.substr(0, 30); else if (ship.mission == 2 || (ship.mission == 8 && vgap.player.raceid == 7)) { var units = this.getMineUnits(ship); html += this.getMission(ship.mission).name + " <span class='valsup'>(convert " + ship.minelaytorps + " torps into " + units + " " + (ship.mission == 2 ? "" : "web ") + "mines)</span>"; } else html += this.getMission(ship.mission).name; if ((ship.mission == 1)&&(vgap.player.raceid == 11)&&(ship.bays > 0)) html += " <span class='valsup'>(" + ship.ammo * 20 + " mines by fighters / " + ship.beams * ship.beamid * ship.beamid * 4 + " mines / " + ship.beams * ship.beamid * ship.beamid * 3 + " web mines)</span>"; else html += " <span class='valsup'>(" + ship.beams * ship.beamid * ship.beamid * 4 + " Mines / " + ship.beams * ship.beamid * ship.beamid * 3 + " web mines)</span>"; //cloak fuel burning if (ship.mission == 9 || (vgap.player.raceid == 3 && ship.mission == 8)) html += " <span class='valsup'>(" + this.cloakFuel() + " fuel / turn)</span>"; html += "</td></tr></table>"; //highlight friendly codes var fcbox_color = "transparent"; fcu = ship.friendlycode.toUpperCase(); if (fcu == "HYP" && (ship.hullid == 51 || ship.hullid == 87 || ship.hullid == 77)) fcbox_color = "yellow"; else if (fcu == "BDM" || fcu == "BTM") fcbox_color = "limegreen"; else if (fcu == "NTP" || fcu == "NBR") fcbox_color = "orchid"; else if (fcu == "MKT" || fcu == "LFM") fcbox_color = "orange"; else if ((fcu == "POP" || fcu == "TRG") && (ship.hullid == 39 || ship.hullid == 41 || ship.hullid == 1034 || ship.hullid == 1039)) fcbox_color = "red"; else if (fcu == "MSC") fcbox_color = "aqua"; else if (fcu == "BTT" || fcu == "BTF") fcbox_color = "lightcoral"; else if (fcu.substr(0, 2) == "GS") fcbox_color = "magenta"; else if (fcu.substr(0, 2) == "MD") fcbox_color = "#099"; else if (fcu.substr(0, 2) == "MI") fcbox_color = "orange"; else if (chameleon) fcbox_color = "magenta"; if (vgap.advActive(61)) { var darkersense = 0; //look for ship detections with dark sense for (var i = 0; i < vgap.messages.length; i++) { var message = vgap.messages[i]; if (message.target == ship.id && message.messagetype == 20 && message.body.indexOf("ship nearby") >= 0) darkersense++; } if (darkersense > 0) { html += "<table width='100%'><tr><td class='widehead' data-topic='FriendlyCodes'>Dark Sense:</td><td class='textval' style='color:magenta;'>" + darkersense + " hidden ships nearby</td></tr></table>"; } } if (chameleon) html += "<table width='100%'><tr><td class='widehead' data-topic='FriendlyCodes'>Chameleon:</td><td class='textval' style='color:magenta;'>" + chameleon.name + " <span class='valsup'>(10 fuel / turn)</span></td><td class='fc'><span style='background-color: " + fcbox_color + "' id='ShipFC'>" + ship.friendlycode + "</span></td></tr></table>"; else html += "<table width='100%'><tr><td class='widehead' data-topic='FriendlyCodes'>Friendly Code:</td><td class='fc'><span style='background-color: " + fcbox_color + "' id='ShipFC'>" + ship.friendlycode + "</span></td></tr></table>"; //html += "<table width='100%'><tr><td class='widehead'>Friendly Code:</td><td class='fc'><span>" + ship.friendlycode + "</span></td></tr>"; //html += "</table>"; $(html).appendTo("#ShipOrders"); } }; } //wrapper for injection var script = document.createElement("script"); script.type = "application/javascript"; script.textContent = "(" + wrapper + ")();"; document.body.appendChild(script);
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