您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
A selector listing all easy slayer tasks is added to the slayer task window. Allows you to choose a desired task.
当前为
// ==UserScript== // @name Select Easy Slayer Task // @version 1.0.1 // @license MIT // @description A selector listing all easy slayer tasks is added to the slayer task window. Allows you to choose a desired task. // @author Tristan-Autin // @match https://*.melvoridle.com/* // @exclude https://wiki.melvoridle.com* // @namespace https://gf.qytechs.cn/en/users/929271 // ==/UserScript== function EasySlayerTaskChoice() { // Monster IDs of Easy Slayer tasks. const MONSTER_IDS = [37, 111, 5, 35, 38, 67, 36, 81, 71, 4, 28, 82, 0, 59, 68, 75, 8, 14, 1, 9, 70, 3, 72, 6, 12, 60, 13, 29, 10, 18, 24, 76, 20, 62, 69] var extendTask = document.getElementById("combat-player-slayer-extend"); extendTask.classList.add(...["d-flex", "flex-column", "mt-5"]) let select = document.createElement("button"); let optionsContainer = document.createElement("div") select.classList.add(...["btn", "btn-sm", "btn-secondary", "dropdown-toggle", "mt-3", "w-100"]); select.setAttribute("data-toggle", "dropdown") select.innerHTML = "Choose your task"; optionsContainer.classList.add(...["dropdown-menu", "font-size-sm", "overflow-y-auto"]) optionsContainer.setAttribute("style", "max-height: 60vh;z-index: 9999; min-width: 20rem;") combatManager.slayerTask.extendContainer.appendChild(select); combatManager.slayerTask.extendContainer.appendChild(optionsContainer); for (let i = 0; i < MONSTER_IDS.length; i++) { let MONSTER_NAME = getMonsterName(MONSTER_IDS[i]) getButton(MONSTER_IDS[i], MONSTER_NAME); } function getButton(monsterId, monsterName) { let option = document.createElement("div") option.classList.add(...["dropdown-item", "bank-defaultItemTab-0", "pointer-enabled", "d-flex"]); option.addEventListener("click", () => setNewEasyTask(monsterId)); optionsContainer.appendChild(option) let img = document.createElement("img") img.setAttribute("src", `https://cdn.melvor.net/core/v018/${MONSTERS[monsterId].media}`) img.classList.add(...["skill-icon-xs"]); option.appendChild(img) let p = document.createElement("p") p.innerHTML = monsterName; p.classList.add(...["mb-0", "ml-3", "align-self-center"]); option.appendChild(p) return option; } function setNewEasyTask(id) { // Check if currently fighting an Easy task. Comment these lines out if you like to live dangerously if (combatManager.slayerTask.tier > 0) { notifyPlayer(CONSTANTS.skill.Slayer, "You must be fighting an Easy slayer task", "danger"); return; } while (combatManager.slayerTask.monster.id != id) { combatManager.slayerTask.selectTask(0,false,false); } } } // Injecting the script when possible (() => { function loadScript() { // Load script after the actual Melvor game has loaded if (typeof isLoaded !== typeof undefined && isLoaded) { clearInterval(scriptLoader); const scriptElem = document.createElement("script"); scriptElem.textContent = `try {(${EasySlayerTaskChoice})();} catch (e) {console.log(e);}`; document.body.appendChild(scriptElem).parentNode.removeChild(scriptElem); } } const scriptLoader = setInterval(loadScript, 250); })();
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