您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Change the resolution of canvas to boost your FPS
// ==UserScript== // @name MooMoo.io Change Resolution // @description Change the resolution of canvas to boost your FPS // @author WEIRD // @match *://*.moomoo.io/* // @icon https://moomoo.io/img/favicon.png?v=1 // @run-at document-start // @grant unsafeWindow // @license MIT // @version 0.1.1 // @namespace https://gf.qytechs.cn/users/999838 // ==/UserScript== ;(() => { unsafeWindow.changeResolution = true const checkTrustedSymbol = Symbol("checkTrusted") Object.defineProperty(Object.prototype, "checkTrusted", { get() { return this[checkTrustedSymbol] }, set() { delete Object.prototype.checkTrusted this.checkTrusted = (e) => e }, configurable: true }) var resolutionValue = localStorage.getItem("resolutionValue") if (resolutionValue == null) { resolutionValue = 0.9 localStorage.setItem("resolutionValue", resolutionValue) } unsafeWindow.addEventListener("DOMContentLoaded", () => { const parent = document.getElementsByClassName("settingRadio")[0] parent.childNodes[1].textContent = " Change Resolution" unsafeWindow.devicePixelRatio = resolutionValue document.getElementById("nativeResolution").dispatchEvent( new Event("change") ) const container = document.createElement("div") container.className = "settingRadio" const numInput = document.createElement("input") numInput.type = "number" numInput.step = "0.1" numInput.min = "0.1" numInput.max = "3" numInput.value = resolutionValue numInput.addEventListener("change", (event) => { if (event.target.value < event.target.min) { event.target.value = event.target.min } else if (event.target.value > event.target.max) { event.target.value = event.target.max } else if (event.target.value == null) { event.target.value = 0.9 } resolutionValue = unsafeWindow.devicePixelRatio = event.target.value localStorage.setItem("resolutionValue", resolutionValue) document.getElementById( "nativeResolution" ).dispatchEvent(new Event("change")) }) container.appendChild(numInput) parent.parentNode.insertBefore(container, parent.nextSibling) }) })()
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