您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Upload image for custom skin
// ==UserScript== // @name Agar.io image to custom skin // @namespace http://tampermonkey.net/ // @version 0.7 // @description Upload image for custom skin // @author New Jack 🕹️ // @match agar.io/* // @grant none // @license MIT // ==/UserScript== (function () { 'use strict'; // Create and return a new file input element function createButton() { const button = document.createElement("input"); button.type = "file"; button.accept = "image/*"; button.id = "customImageUpload"; return button; } // Insert the given button into a new div element, and insert the div as a child element of the "color-option" element function insertButton(button, target) { if (target) { const newDiv = document.createElement("div"); newDiv.style.marginTop = "5px"; // Add some space between the divs newDiv.appendChild(button); target.querySelector(".clear").appendChild(newDiv); } } // Convert the uploaded image to a base64 string and draw it on the canvas function convertImageToBase64(event) { const file = event.target.files[0]; const reader = new FileReader(); reader.onloadend = function () { const base64 = reader.result; drawImage(base64); }; reader.readAsDataURL(file); } // Draw the given base64 image on the canvas, resizing it to 512x512 function drawImage(base64) { const canvas = document.getElementById("skin-editor-canvas"); const context = canvas.getContext("2d"); const image = new Image(); image.onload = function () { canvas.width = 512; canvas.height = 512; context.drawImage(image, 0, 0, 512, 512); context.save(); }; image.src = base64; } // Check for the target element every 5 seconds (5000 milliseconds) function checkForTarget() { const target = document.querySelector(".left-tools"); if (target) { const button = createButton(); insertButton(button, target); button.addEventListener("change", convertImageToBase64); clearInterval(checkInterval); // Clear the interval once the button is added } } // Start checking for the target element const checkInterval = setInterval(checkForTarget, 1000); })();
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