Auto - Mill

Hotkeys: [N] Enable / Disable Auto - Mill

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Greasemonkey 油猴子Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Violentmonkey 暴力猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴Userscripts ,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey 篡改猴,才能安装此脚本。

您需要先安装一款用户脚本管理器扩展后才能安装此脚本。

(我已经安装了用户脚本管理器,让我安装!)

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展,比如 Stylus,才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

您需要先安装一款用户样式管理器扩展后才能安装此样式。

(我已经安装了用户样式管理器,让我安装!)

// ==UserScript==
// @name         Auto - Mill
// @version      0.1
// @description  Hotkeys: [N] Enable / Disable Auto - Mill
// @author       _VcrazY_
// @match        *://*.moomoo.io/*
// @match        *://*moomoo.io/*
// @require      https://code.jquery.com/jquery-3.3.1.slim.min.js
// @require      https://cdnjs.cloudflare.com/ajax/libs/socket.io/1.4.5/socket.io.min.js
// @require      http://code.jquery.com/jquery-3.3.1.min.js
// @require      https://cdn.jsdelivr.net/npm/[email protected]/dist/msgpack.min.js
// @require      https://cdn.jsdelivr.net/npm/[email protected]/fontfaceobserver.standalone.min.js
// @grant        none
// @namespace    https://greasyfork.org/users/1064285-vcrazy-gaming
// @license MIT
// ==/UserScript==

let mouseX;
let mouseY;
let width;
let height;
let coreURL = new URL(window.location.href);
window.sessionStorage.force = coreURL.searchParams.get("fc");

function aim(x, y) {
    var cvs = document.getElementById("touch-controls-fullscreen");
    cvs.dispatchEvent(new MouseEvent("mousemove", {
        clientX: x,
        clientY: y
    }));
}
var millType;
var ws;
var msgpack5 = window.msgpack;
var boostDir;
var myPlayeroldx;
var myPlayeroldy;
var automillx = 10;
var automilly = 10;
var walkmillhaha = false;
let myPlayer = {
    id: null,
    x: null,
    y: null,
    dir: null,
    object: null,
    weapon: null,
    clan: null,
    isLeader: null,
    hat: null,
    accessory: null,
    isSkull: null
};
document.msgpack = window.msgpack;

function n() {
    this.buffer = new Uint8Array([0]);
    Object.setPrototypeOf(this.buffer, Uint8Array.prototype);
    this.type = 0;
}
WebSocket.prototype.oldSend = WebSocket.prototype.send;
WebSocket.prototype.send = function(m) {
    if (!ws) {
        document.ws = this;
        ws = this;
        socketFound(this);
    }
    this.oldSend(m);
};

function socketFound(socket) {
    socket.addEventListener("message", function(message) {
        handleMessage(message);
    });
}

function handleMessage(m) {
    let temp = msgpack5.decode(new Uint8Array(m.data));
    let data;
    if (temp.length > 1) {
        data = [temp[0], ...temp[1]];
        if (data[1] instanceof Array) {
            data = data;
        }
    } else {
        data = temp;
    }
    let item = data[0];
    if (!data) {
        return;
    }
    if (item == "C" && myPlayer.id == null) {
        myPlayer.id = data[1];
    }
    if (item == "a") {
        for (let i = 0; i < data[1].length / 13; i++) {
            var object = data[1].slice(13 * i, 13 * i + 13);
            if (object[0] == myPlayer.id) {
                myPlayer.x = object[1];
                myPlayer.y = object[2];
                myPlayer.dir = object[3];
                myPlayer.object = object[4];
                myPlayer.weapon = object[5];
                myPlayer.clan = object[7];
                myPlayer.isLeader = object[8];
                myPlayer.hat = object[9];
                myPlayer.accessory = object[10];
                myPlayer.isSkull = object[11];
            }
        }
        if (automillx == false) {
            automillx = myPlayer.x;
        }
        if (automilly == false) {
            automilly = myPlayer.y;
        }
        if (myPlayeroldy != myPlayer.y || myPlayeroldx != myPlayer.x) {
            if (walkmillhaha == true) {
                if (Math.sqrt(Math.pow(myPlayer.y - automilly, 2) + Math.pow(myPlayer.x - automillx, 2)) > 100) {
                    place(millType, Math.atan2(myPlayeroldy - myPlayer.y, myPlayeroldx - myPlayer.x) + toRad(78));
                    place(millType, Math.atan2(myPlayeroldy - myPlayer.y, myPlayeroldx - myPlayer.x) - toRad(78));
                    place(millType, Math.atan2(myPlayeroldy - myPlayer.y, myPlayeroldx - myPlayer.x) - toRad(0));
                    doNewSend(["D", [Math.atan2(mouseY - height / 2, mouseX - width / 2)]]);
                    automillx = myPlayer.x;
                    automilly = myPlayer.y;
                }
            }
            myPlayeroldx = myPlayer.x;
            myPlayeroldy = myPlayer.y;
        }
    }
    update();
}

function doNewSend(sender) {
    ws.send(new Uint8Array(Array.from(msgpack5.encode(sender))));
}

function place(id, angle = Math.atan2(mouseY - height / 2, mouseX - width / 2)) {
    doNewSend(["z", [id, null]]);
    doNewSend(["F", [1, angle]]);
    doNewSend(["F", [0, angle]]);
    doNewSend(["z", [myPlayer.weapon, true]]);
    doNewSend(["z", [id, null]]);
    doNewSend(["F", [1, angle]]);
    doNewSend(["F", [0, angle]]);
    doNewSend(["z", [myPlayer.weapon, true]]);
}
document.addEventListener("keydown", function(a) {
    if (a.keyCode == 78 && document.activeElement.id.toLowerCase() !== "chatbox") {
        walkmillhaha = !walkmillhaha;
        doNewSend(["6", ["Mills : " + walkmillhaha]]);
    }
});

function isElementVisible(options) {
    return options.offsetParent !== null;
}

function toRad(degrees) {
    return degrees * 0.01745329251;
}

function dist(p1, p) {
    return Math.sqrt(Math.pow(p.y - p1[2], 2) + Math.pow(p.x - p1[1], 2));
}

function update() {
    var f = 26;
    for (; f < 29; f++) {
        if (isElementVisible(document.getElementById("actionBarItem" + f.toString()))) {
            millType = f - 16;
        }
    }
}