您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Based on the Murder script, copy and paste options have been added, the coordinate axis has been moved to the center of the field, and now you can see the rival's tactic directly on the field, making it easier to set up a counter-tactic.
MZ Axis is a script based on the Murder script, adds functionality to the set up tactics on the ManagerZone page, allowing us to easily copy and paste from coordinates or XML content, using only the browser and clipboard. Here are some of its features:
To copy from XML content, you need this script van.mz.playerAdvanced to generate the content.
You can do this from any of the following locations:
Once you have copied it, simply click the 'paste' button, and that's it, you will have the tactic available on your team.
Note: For the paste button to work, you need a valid formation with 11 players in your tactic
Here, things are even simpler. You select and copy some coordinates that sent someone to you via WhatsApp or from a plain text file:
Note: There are only 10 pairs of coordinates, the goalkeeper is excluded because there is no point in copying it.
And simply paste them using the 'paste' button.
The coordinate axis has been moved to the center of the field, this to make it easier to position players and also to create counter-tactics more easily. A symmetric tactic is much easier to see than one that is not.
If you have your rival's XML, you simply copy it, for example from here:
And make it visible in your tactics using the 'xmlRival' button.
Note: In the rival tactic, only the players' positions and playing style are shown. This is because the XML provided by the Chinese extension contains limited information, but with this, it is still useful for quickly building our strategy.
If we want to go into more depth, we need the match ID and to have initialized the 2D viewer at least once to generate the statistics.
The match ID is a number that we can obtain from the URL link:
We copy it and then click the 'xmlRival' button:
It will then ask for confirmation:
A dialog box will appear to choose which team you want to set as the rival:
And that's it, we will have the rival's tactic available in our tactic.
If we want more information, simply hover the cursor over the 'clearRival' button. Be careful, just hover, and all the available information about their players will appear.
The first time you run the script, this dialog box will appear right after confirming the match ID. Choose the 'Always allow domain' option. This is so it can fetch the statistics file from the MZ server, and it only needs to be done the first time.
In general, the configuration of your script should look like this, and everything will work correctly.
Also, if you have any questions, concerns, or suggestions, feel free to write to me in the game's guestbook
Kind regards, and have an excellent day.
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