您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Kogama cheats with extensive API support, in-game functionality, and a mobile keyboard for player movement.
// ==UserScript== // @name Kogama Tesla CheatWorker // @namespace http://tampermonkey.net/ // @version 1.3 // @description Kogama cheats with extensive API support, in-game functionality, and a mobile keyboard for player movement. // @author YourName // @match *://www.kogama.com/* // @match *://friends.kogama.com/* // @match *://www.kogama.com/games/* // @match *://friends.kogama.com/games/* // @grant none // ==/UserScript== (function() { 'use strict'; // Inject CSS for modern UI const styles = ` .tesla-cheatworker { position: fixed; top: 20px; left: 20px; background-color: #4A4A4A; color: white; border-radius: 8px; padding: 15px; box-shadow: 0 4px 8px rgba(0, 0, 0, 0.2); z-index: 1000; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; display: none; width: 300px; } .tesla-cheatworker .header { display: flex; align-items: center; justify-content: space-between; margin-bottom: 15px; } .tesla-cheatworker .header img { width: 35px; height: 35px; border-radius: 50%; } .tesla-cheatworker .header h2 { margin: 0; font-size: 20px; font-weight: 600; } .tesla-cheatworker button { background-color: #333; color: white; border: none; padding: 10px 15px; margin: 8px 0; cursor: pointer; border-radius: 6px; transition: background-color 0.3s ease; text-align: left; } .tesla-cheatworker button:hover { background-color: #555; } .tesla-cheatworker button:active { background-color: #666; } .tesla-cheatworker button:focus { outline: none; box-shadow: 0 0 0 2px #888; } .mobile-keyboard { position: fixed; bottom: 20px; left: 20px; background-color: #4A4A4A; color: white; border-radius: 8px; padding: 10px; box-shadow: 0 4px 8px rgba(0, 0, 0, 0.2); z-index: 1000; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; display: none; } .mobile-keyboard button { background-color: #333; color: white; border: none; padding: 10px; margin: 5px; cursor: pointer; border-radius: 50%; transition: background-color 0.3s ease; } .mobile-keyboard button:hover { background-color: #555; } .mobile-keyboard button:active { background-color: #666; } .mobile-keyboard button:focus { outline: none; box-shadow: 0 0 0 2px #888; } .status-button { position: fixed; top: 20px; right: 20px; background-color: red; color: white; border: none; padding: 10px 20px; border-radius: 8px; box-shadow: 0 4px 8px rgba(0, 0, 0, 0.2); z-index: 1000; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; cursor: pointer; transition: background-color 0.3s ease; } .status-button.green { background-color: green; } `; const styleSheet = document.createElement("style"); styleSheet.type = "text/css"; styleSheet.innerText = styles; document.head.appendChild(styleSheet); // Create the Tesla CheatWorker GUI const cheatGUI = document.createElement('div'); cheatGUI.className = 'tesla-cheatworker'; cheatGUI.innerHTML = ` <div class="header"> <img src="https://upload.wikimedia.org/wikipedia/commons/thumb/e/e8/Tesla_logo.png/200px-Tesla_logo.png" alt="Tesla Logo"> <h2>Tesla CheatWorker</h2> <button id="toggle-cheatworker">Toggle</button> </div> <button id="inject-cheat">Inject Cheat</button> <button id="give-random-item">Give Random Item</button> <button id="give-gun">Give Gun</button> <button id="give-block">Give Block</button> <button id="teleport-player">Teleport Player</button> <button id="bring-player">Bring Player</button> `; document.body.appendChild(cheatGUI); // Create a draggable mobile keyboard const mobileKeyboard = document.createElement('div'); mobileKeyboard.className = 'mobile-keyboard'; mobileKeyboard.innerHTML = ` <button id="move-up">⬆️</button> <button id="move-left">⬅️</button> <button id="move-right">➡️</button> <button id="move-down">⬇️</button> <button id="jump">Jump</button> `; document.body.appendChild(mobileKeyboard); // Create the status button const statusButton = document.createElement('button'); statusButton.className = 'status-button'; statusButton.textContent = 'Not Injected'; document.body.appendChild(statusButton); // Make the mobile keyboard draggable mobileKeyboard.onmousedown = function(event) { let shiftX = event.clientX - mobileKeyboard.getBoundingClientRect().left; let shiftY = event.clientY - mobileKeyboard.getBoundingClientRect().top; function moveAt(pageX, pageY) { mobileKeyboard.style.left = pageX - shiftX + 'px'; mobileKeyboard.style.top = pageY - shiftY + 'px'; } function onMouseMove(event) { moveAt(event.pageX, event.pageY); } document.addEventListener('mousemove', onMouseMove); mobileKeyboard.onmouseup = function() { document.removeEventListener('mousemove', onMouseMove); mobileKeyboard.onmouseup = null; }; }; mobileKeyboard.ondragstart = function() { return false; }; // Add the open/close functionality for both GUIs let guiOpen = true; let keyboardOpen = true; document.getElementById('toggle-cheatworker').onclick = function() { guiOpen = !guiOpen; cheatGUI.style.display = guiOpen ? 'block' : 'none'; }; // Show GUI and keyboard on game pages window.addEventListener('load', function() { if (window.location.href.includes('/games/')) { cheatGUI.style.display = 'block'; mobileKeyboard.style.display = 'block'; } }); // Initialize the cheat function initializeCheat() { // Example API calls and setup console.log("Cheat injected successfully!"); statusButton.textContent = 'Injected'; statusButton.classList.add('green'); statusButton.classList.remove('red'); // Example: Initialize all the cheats, connect to Kogama APIs, etc. // Add additional API integration here } function failInjection() { statusButton.textContent = 'Failed to Inject'; statusButton.classList.add('red'); statusButton.classList.remove('green'); } // Function to interact with Kogama APIs (mocked example) function interactWithKogamaAPI(action, params) { // Implement API calls based on action and params console.log(`Interacting with Kogama API: ${action}`, params); } // Functionality for the buttons document.getElementById('inject-cheat').onclick = function() { try { initializeCheat(); } catch (e) { failInjection(); } }; document.getElementById('give-random-item').onclick = function() { interactWithKogamaAPI('giveRandomItem', {}); }; document.getElementById('give-gun').onclick = function() { interactWithKogamaAPI('giveGun', {}); }; document.getElementById('give-block').onclick = function() { interactWithKogamaAPI('giveBlock', {}); }; document.getElementById('teleport-player').onclick = function() { // Example logic to choose and teleport a player interactWithKogamaAPI('teleportPlayer', { playerId: prompt('Enter player ID to teleport:') }); }; document.getElementById('bring-player').onclick = function() { // Example logic to choose and bring a player interactWithKogamaAPI('bringPlayer', { playerId: prompt('Enter player ID to bring:') }); }; // Mobile keyboard functionality document.getElementById('move-up').onclick = function() { interactWithKogamaAPI('movePlayer', { direction: 'up' }); }; document.getElementById('move-left').onclick = function() { interactWithKogamaAPI('movePlayer', { direction: 'left' }); }; document.getElementById('move-right').onclick = function() { interactWithKogamaAPI('movePlayer', { direction: 'right' }); }; document.getElementById('move-down').onclick = function() { interactWithKogamaAPI('movePlayer', { direction: 'down' }); }; document.getElementById('jump').onclick = function() { interactWithKogamaAPI('playerJump', {}); }; // Auto-update check periodically function checkForUpdates() { // Example logic to check for updates // Compare current version with stored version let currentVersion = '1.3'; // Update this value as necessary let storedVersion = localStorage.getItem('cheatWorkerVersion'); if (storedVersion !== currentVersion) { console.log('New version detected. Reinitializing cheat...'); initializeCheat(); localStorage.setItem('cheatWorkerVersion', currentVersion); } } setInterval(checkForUpdates, 60000); // Check every 60 seconds })();
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