您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Custom theme for ShellShock.io with background and skybox fixes
- // ==UserScript==
- // @name Custom ShellShock Theme
- // @namespace http://tampermonkey.net/
- // @version 1.1
- // @description Custom theme for ShellShock.io with background and skybox fixes
- // @author Anonymous
- // @match *://shellshock.io/*
- // @grant none
- // ==/UserScript==
- (function() {
- 'use strict';
- // Ensure the custom background image is applied
- function setCustomBackground() {
- document.body.style.backgroundImage = "url('https://images.wallpapersden.com/image/download/obito-uchiha-cool-4k_bGllbm6UmZqaraWkpJRoa2lprWdlaW4.jpg')";
- document.body.style.backgroundSize = "cover";
- document.body.style.backgroundRepeat = "no-repeat";
- document.body.style.backgroundAttachment = "fixed";
- }
- setCustomBackground();
- // Ensure the skybox is set to the base64 image
- function setSkybox() {
- const sky = document.querySelector('.skybox'); // Adjust the selector based on the game's DOM
- if (sky) {
- sky.style.backgroundImage = "url('data:image/jpeg;base64,/9j/4AAQSkZJRgABAQAAAQABAAD/2wCEAAkGBxITEhISEhIVFRUWFRcVFRUVFRUVFRUVFRcYFhUVFRUYHSggGBolGxcVITEhJSkrLi4uFx8zODMtNygtLisBCgoKDg0OGhAQFy0dHR0tLS0tLS0tLS0tLS0tLS0tLS0tLS0tLS0tLS0tLS0tKy0rKy0tLS0tLS0tNi0tLSstK//AABEIALEBHAMBIgACEQEDEQH/xAAbAAADAQEBAQEAAAAAAAAAAAADBAUCAQAGB//EADUQAAIBAgMFCAEEAgEFAAAAAAABAgMRBCExBUFRcYESIjJhkbHB8KETQtHhI3IzFFJigsL/xAAZAQADAQEBAAAAAAAAAAAAAAABAgMABAX/xAAhEQACAgMAAwADAQAAAAAAAAAAAQIRAyExEjJBBCJhQv/aAAwDAQACEQMRAD8A/...')";
- sky.style.backgroundSize = "cover";
- sky.style.backgroundRepeat = "no-repeat";
- sky.style.backgroundAttachment = "fixed";
- }
- }
- setSkybox();
- // Observer to apply the skybox fix whenever the skybox is re-rendered
- new MutationObserver(setSkybox).observe(document.body, { childList: true, subtree: true });
- // Modify the kill message
- const originalFunction = window.someKillFunction; // Replace `someKillFunction` with the actual function name that handles kill messages
- window.someKillFunction = function(killer, victim) {
- const message = `${killer} obliterated ${victim}`;
- originalFunction.call(this, killer, victim, message);
- };
- // Ensure scope colors are set for specific weapons
- const customScopeColor = "#880808";
- const css = `
- .scope-crackshot { border-color: ${customScopeColor} !important; }
- .scope-rpegg { border-color: ${customScopeColor} !important; }
- .scope-free-ranger { border-color: ${customScopeColor} !important; }
- `;
- const style = document.createElement("style");
- style.type = "text/css";
- style.appendChild(document.createTextNode(css));
- document.head.appendChild(style);
- })();
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