您需要先安装一个扩展,例如 篡改猴、Greasemonkey 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 暴力猴,之后才能安装此脚本。
您需要先安装一个扩展,例如 篡改猴 或 Userscripts ,之后才能安装此脚本。
您需要先安装一款用户脚本管理器扩展,例如 Tampermonkey,才能安装此脚本。
您需要先安装用户脚本管理器扩展后才能安装此脚本。
Adds a draggable stats GUI for Pixel Warfare on CrazyGames
// ==UserScript== // @name Pixel Warfare Stats GUI // @namespace http://tampermonkey.net/ // @version 0.1 // @description Adds a draggable stats GUI for Pixel Warfare on CrazyGames // @author You // @match https://www.crazygames.com/game/pixel-warfare // @grant none // ==/UserScript== (function() { 'use strict'; // Create GUI container const gui = document.createElement('div'); gui.style.position = 'fixed'; gui.style.top = '10px'; gui.style.right = '10px'; gui.style.background = '#333'; gui.style.color = '#0f0'; gui.style.padding = '10px'; gui.style.border = '2px solid #0f0'; gui.style.fontFamily = '"Courier New", monospace'; // Retro 8-bit style gui.style.zIndex = '9999'; gui.style.cursor = 'move'; gui.style.userSelect = 'none'; gui.style.borderRadius = '5px'; // Sample stats (since we can't access live game data, these are placeholders) gui.innerHTML = ` <h3 style="margin: 0; font-size: 16px;">Pixel Warfare Stats</h3> <ul style="list-style: none; padding: 0; font-size: 14px;"> <li>Kills: <span id="kills">0</span></li> <li>Deaths: <span id="deaths">0</span></li> <li>K/D Ratio: <span id="kd">0.0</span></li> <li>Weapons: Shotgun, Sniper, Rocket Launcher, Machinegun</li> </ul> `; document.body.appendChild(gui); // Make GUI draggable let isDragging = false; let currentX; let currentY; let initialX; let initialY; gui.addEventListener('mousedown', (e) => { initialX = e.clientX - currentX; initialY = e.clientY - currentY; isDragging = true; }); document.addEventListener('mousemove', (e) => { if (isDragging) { e.preventDefault(); currentX = e.clientX - initialX; currentY = e.clientY - initialY; gui.style.left = currentX + 'px'; gui.style.top = currentY + 'px'; gui.style.right = 'auto'; } }); document.addEventListener('mouseup', () => { isDragging = false; }); // Simulate stats update (since we can't access game data directly) // In a real scenario, you'd need to hook into the game's API if available setInterval(() => { document.getElementById('kills').textContent = Math.floor(Math.random() * 50); // Placeholder document.getElementById('deaths').textContent = Math.floor(Math.random() * 20); // Placeholder const kills = parseInt(document.getElementById('kills').textContent); const deaths = parseInt(document.getElementById('deaths').textContent); document.getElementById('kd').textContent = deaths > 0 ? (kills / deaths).toFixed(2) : kills.toFixed(2); }, 5000); })();
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