TriX Executor for Territorial.io

Adds a realistic JS injection process to enable the Script Executor module.

当前为 2025-07-02 提交的版本,查看 最新版本

// ==UserScript==
// @name         TriX Executor for Territorial.io
// @namespace    Violentmonkey Scripts
// @version      22.0
// @description  Adds a realistic JS injection process to enable the Script Executor module.
// @author       Assistant
// @match        https://territorial.io/*
// @match        https://*.croxyproxy.com/*territorial.io*
// @match        https://*/*?__cpo=*
// @grant        none
// @run-at       document-end
// @license      MIT
// ==/UserScript==

(function() {
    'use strict';

    // --- Configuration: Random Username Parts ---
    const baseNames = ['Strategist','Ironclad','Vanguard','Tactician','Swiftstrike','Commander','Sentinel','Echo','Shadow','Apex','Overwatch','Pioneer','Horizon','Maverick','Pathfinder','Siege','Rampart','Nexus','Warden','Beacon','Vengeance','Fury','Razor','Annihilator','Slayer','Berserker','Havoc','Destroyer','Venom','Overlord','Executioner','Dominator','Reaper','Conqueror','Thunder','Juggernaut','Warlord','Avalanche','Brutal','Phantom','Specter','Cipher','Rogue','Enigma','Obscure','Whisper','Nomad','Drifter','Wanderer','Cryptic','Illusionist','Abyss','Void','Stalker','Wraith','Shade','Mirage','Eclipse','Pixel','Ninja','Quasar','Goblin','Sparky','Unicorn','GummyBear','Captain','Phoenix','Fuzzy','Whiz','Zoom','Giggle','Panda','Retro','Waffle','Disco','Cosmic','Jellyfish','BubbleGum','Player','Gamer','Pro','Warrior','Legend','Elite','Ace','Ruler','Master','Chief','Hunter','Zealot','Crusader','Guardian','Knight','Baron','Duke','King','Queen','Aegis','Alpha','Amazon','Ambush','Android','Apollo','Arcane','Archer','Arctic','Argon','Argus','Ares','Armada','Arrow','Artillery','Asgard','Ash','Assassin','Asteroid','Astra','Atlas','Atom','Aurora','Avatar','Avenger','Axiom','Azrael','Azure','Ballista','Bandit','Banshee','Barbarian','Barrage','Basilisk','Bastion','Battalion','Bear','Behemoth','Biscuit','Blackout','Blade','Blaster','Blaze','Blitz','Blizzard','Blockade','Bolt','Bomber','Boop','Borealis','Breaker','Brigade','Bullet','Button','Cabal','Cadet','Caliber','Canyon','Cascade','Cataclysm','Catalyst','Catapult','Cavalry','Centurion','Cerberus','Chaos','Charger','Chimera','Cinder','Citadel','Cleric','Cliff','Cobra'];

    // --- State Variables ---
    let trixAutomationRunning = false;
    let trixSpammingActive = false;
    let trixSpaceSpamIntervalId = null;
    let autoJoinScriptExecuted = false;

    if (!isTerritorialPage()) return;


    // --- UI CREATION AND MANAGEMENT ---

    function createExecutorUI() {
        const executor = document.createElement('div');
        executor.id = 'trix-executor';
        Object.assign(executor.style, {
            position: 'fixed', top: '50%', left: '50%', transform: 'translate(-50%, -50%)', width: '600px',
            height: '420px', backgroundColor: '#1e1e1e', border: '1px solid #444', borderRadius: '5px',
            zIndex: '100000', display: 'flex', flexDirection: 'column', boxShadow: '0 0 15px rgba(0,0,0,0.5)',
            fontFamily: 'Consolas, "Courier New", monospace'
        });

        // Header with Injector Button
        const header = document.createElement('div');
        header.id = 'trix-header';
        Object.assign(header.style, {
            backgroundColor: '#111', color: 'white', padding: '8px', cursor: 'move',
            borderTopLeftRadius: '5px', borderTopRightRadius: '5px', display: 'flex',
            justifyContent: 'space-between', alignItems: 'center'
        });
        header.innerHTML = `<div><img src="https://i.postimg.cc/pVhYV8kL/image.png" style="height: 20px; margin-right: 10px; vertical-align: middle;"> TriX</div>`;
        const injectButton = document.createElement('button');
        injectButton.id = 'trix-inject-btn';
        injectButton.textContent = 'Inject';
        Object.assign(injectButton.style, {
            background: '#c62828', color: 'white', border: '1px solid #d32f2f', padding: '4px 10px',
            borderRadius: '4px', cursor: 'pointer', fontFamily: 'inherit', transition: 'background-color 0.3s'
        });
        header.appendChild(injectButton);

        const body = document.createElement('div');
        Object.assign(body.style, { display: 'flex', flexGrow: '1', overflow: 'hidden' });
        const sidebar = document.createElement('div');
        Object.assign(sidebar.style, {
            width: '160px', backgroundColor: '#252526', padding: '10px 0', borderRight: '1px solid #444'
        });
        sidebar.innerHTML = `
            <button class="trix-nav-button active" data-page="cmd">Command Prompt</button>
            <button class="trix-nav-button" data-page="scripts">Featured Scripts</button>
            <button class="trix-nav-button" id="trix-executor-nav-btn" data-page="executor" disabled>Script Executor</button>
        `;

        const content = document.createElement('div');
        Object.assign(content.style, { flexGrow: '1', display: 'flex', flexDirection: 'column' });
        const cmdPage = document.createElement('div');
        cmdPage.id = 'trix-page-cmd';
        cmdPage.className = 'trix-page';
        Object.assign(cmdPage.style, { display: 'flex', flexDirection: 'column', height: '100%' });
        cmdPage.innerHTML = `<div id="trix-history" style="flex-grow: 1; padding: 10px; overflow-y: auto; font-size: 13px;"></div><div style="display: flex; border-top: 1px solid #444;"><input type="text" id="trix-cmd-input" placeholder="Type a command..." style="flex-grow: 1; background: #333; border: none; color: white; padding: 8px; outline: none;"><button id="trix-send-btn" style="background: #0e639c; color: white; border: none; padding: 0 15px; cursor: pointer;">Send</button></div>`;

        const scriptsPage = document.createElement('div');
        scriptsPage.id = 'trix-page-scripts';
        scriptsPage.className = 'trix-page';
        Object.assign(scriptsPage.style, { display: 'none', padding: '15px', overflowY: 'auto' });

        const executorPage = document.createElement('div');
        executorPage.id = 'trix-page-executor';
        executorPage.className = 'trix-page';
        Object.assign(executorPage.style, { display: 'none', flexDirection: 'column', height: '100%', padding: '10px' });
        executorPage.innerHTML = `
            <div style="margin-bottom: 5px; color: #ffeb3b;">⚠️ This is a JavaScript executor. Only run code you trust.</div>
            <textarea id="trix-script-input" placeholder="Paste your JAVASCRIPT code here..." style="flex-grow: 1; background: #111; color: #e0e0e0; border: 1px solid #444; resize: none; width: 100%; box-sizing: border-box; font-family: inherit;"></textarea>
            <div style="display: flex; gap: 10px; margin-top: 10px;">
                <button id="trix-execute-script-btn" style="background: #c62828; color: white; border: none; padding: 10px; cursor: pointer; flex-grow: 1;">Execute Script</button>
                <button id="trix-clear-script-btn" style="background: #555; color: white; border: none; padding: 10px; cursor: pointer;">Clear</button>
            </div>
        `;

        content.appendChild(cmdPage); content.appendChild(scriptsPage); content.appendChild(executorPage);
        body.appendChild(sidebar); body.appendChild(content);
        executor.appendChild(header); executor.appendChild(body);
        document.body.appendChild(executor);

        addGlobalStyles();
        makeDraggable(executor, header);
        setupCommandPrompt();
        setupSidebarNavigation();
        populateFeaturedScripts();
        setupExecutorInjection(injectButton);
        logToHistory("Welcome to TriX Executor. Type /help for commands.");
    }

    // --- SCRIPT EXECUTOR MODULE ---

    function setupExecutorInjection(button) {
        button.addEventListener('click', () => {
            button.textContent = 'Injecting...';
            button.style.backgroundColor = '#fbc02d'; // Yellow
            button.disabled = true;
            logToHistory("Injecting JavaScript Runtime...");

            setTimeout(() => {
                logToHistory("Injection successful. Script Executor is now online.", "success");
                const navBtn = document.getElementById('trix-executor-nav-btn');
                navBtn.disabled = false;
                button.textContent = 'Injected ✔';
                button.style.backgroundColor = '#2e7d32'; // Green

                document.getElementById('trix-execute-script-btn').addEventListener('click', () => {
                    const scriptText = document.getElementById('trix-script-input').value;
                    if (scriptText.trim() === '') return logToHistory("Script input is empty.", "error");
                    logToHistory("Executing custom script...");
                    try {
                        const customScript = new Function(scriptText);
                        customScript();
                        logToHistory("Custom script executed successfully.", "success");
                    } catch (e) {
                        logToHistory(`Error in custom script: ${e.message}`, "error");
                        console.error("Custom Script Error:", e);
                    }
                });

                document.getElementById('trix-clear-script-btn').addEventListener('click', () => {
                    document.getElementById('trix-script-input').value = '';
                });

            }, 1500); // Simulate a 1.5 second injection process
        });
    }

    // [The rest of the script remains largely the same: UI helpers, command handling, featured script module, utilities, etc.]
    // [I've condensed it here for brevity, but it's all in the final code block.]
    // --- HELPER & UTILITY FUNCTIONS (Condensed) ---
    function addGlobalStyles(){const style=document.createElement("style");style.textContent=`#trix-executor-nav-btn:disabled{color:#666;cursor:not-allowed}.trix-nav-button{background:0 0;border:none;color:#ccc;display:block;width:100%;text-align:left;padding:10px 15px;cursor:pointer;font-family:inherit;font-size:14px}.trix-nav-button:hover:not(:disabled){background:#333}.trix-nav-button.active{background:#0e639c;color:#fff}#trix-history .trix-log{margin-bottom:5px}#trix-history .trix-error{color:#f44336}#trix-history .trix-success{color:#4caf50}.featured-script-card{background-color:#2a2d2e;border:1px solid #444;border-radius:4px;padding:15px;display:flex;align-items:center;gap:15px}.featured-script-card img{width:64px;height:64px;border-radius:4px}.featured-script-card .info p{margin:5px 0 10px;font-size:13px;color:#ccc}.featured-script-card button{background:#4caf50;color:#fff;border:none;padding:8px 12px;border-radius:4px;cursor:pointer}.featured-script-card button:disabled{background:#555;cursor:not-allowed}`,document.head.appendChild(style)}
    function populateFeaturedScripts(){const container=document.getElementById("trix-page-scripts"),scriptCard=document.createElement("div");scriptCard.className="featured-script-card",scriptCard.innerHTML=`<img src="https://i.postimg.cc/P5w5PX9Z/image.png" alt="Script Logo"><div class="info"><h3>Auto-Join & Play</h3><p>Loads a script with F-key controls, multi-tab "arming", and its own status dashboard.</p><button id="execute-auto-join">Execute</button></div>`,container.appendChild(scriptCard);const executeButton=document.getElementById("execute-auto-join");executeButton.addEventListener("click",(()=>{if(autoJoinScriptExecuted)return logToHistory("Auto-Join & Play script is already running.","error");logToHistory("Executing Auto-Join & Play script...","success"),executeAutoJoinAndPlayScript(),executeButton.textContent="Executed ✔",executeButton.disabled=!0}))}
    function createStatusDashboard(id,title){if(document.getElementById(id))return;const dashboard=document.createElement("div");dashboard.id=id,Object.assign(dashboard.style,{position:"fixed",top:"20px",left:"20px",zIndex:"99999",display:"none",backgroundColor:"rgba(0, 0, 0, 0.75)",color:"white",border:"1px solid #888",borderRadius:"8px",fontFamily:"sans-serif",fontSize:"14px",minWidth:"280px",userSelect:"none"}),dashboard.innerHTML=`<div id="${id}-header" style="padding: 8px 12px; background-color: #333; cursor: move; border-radius: 8px 8px 0 0;"><strong>${title}</strong></div><div style="padding: 12px;"><strong>Status:</strong> <span id="${id}-text">Idle</span></div>`,document.body.appendChild(dashboard),makeDraggable(dashboard,dashboard.querySelector(`#${id}-header`))}
    function setupCommandPrompt(){const input=document.getElementById("trix-cmd-input"),sendBtn=document.getElementById("trix-send-btn"),handler=()=>{input.value.trim()&&(handleCommand(input.value),input.value="")};input.addEventListener("keydown",(e=>{"Enter"===e.key&&handler()})),sendBtn.addEventListener("click",handler)}
    function setupSidebarNavigation(){document.querySelectorAll(".trix-nav-button").forEach((button=>{button.addEventListener("click",(()=>{if(button.disabled)return;document.querySelectorAll(".trix-nav-button").forEach((btn=>btn.classList.remove("active"))),button.classList.add("active");const pageId=`trix-page-${button.dataset.page}`;document.querySelectorAll(".trix-page").forEach((page=>{page.style.display=page.id===pageId?page.id.includes("cmd")||page.id.includes("executor")?"flex":"block":"none"}))}))}))}
    function handleCommand(command){logToHistory(`> ${command}`);const[cmd,...args]=command.trim().toLowerCase().split(" "),dashboard=document.getElementById("trix-status-dashboard");if("/auto-join"===cmd){if(trixAutomationRunning)return logToHistory("Auto-Join sequence is already running.","error");dashboard&&(dashboard.style.display="block"),trixAutomationRunning=!0,startTrixAutomation()}else if("/spam"===cmd){if(trixSpammingActive)return logToHistory("Spam is already active.","error");const interval=parseTimeInterval(args[0]);interval?(logToHistory(`Starting space spam every ${args[0]}.`,"success"),startTrixSpaceSpam(interval)):logToHistory("Invalid time interval. Use format like '5s' or '2min'.","error")}else"/stop"===cmd?trixSpammingActive?(stopTrixSpaceSpam(),logToHistory("Spam stopped.","success")):logToHistory("Nothing to stop.","error"):"/help"===cmd?(logToHistory("Available Commands:"),logToHistory("/auto-join - Starts the simple join sequence."),logToHistory("/spam [interval] - Starts space spam (e.g., /spam 5s)."),logToHistory("/stop - Stops the space spam.")):logToHistory(`Unknown command: ${cmd}`,"error")}
    function startTrixAutomation(){logToHistory("Starting simple automation sequence...","success"),updateStatus("trix-status-dashboard","Running sequence..."),autoFillUsername().then((()=>waitForElementAndClick(findMultiplayerButton,"'Multiplayer' button"))).then((()=>waitForElementAndClick(findReadyButton,"'Ready' button"))).then((()=>{trixAutomationRunning=!1,updateStatus("trix-status-dashboard","Sequence Complete."),logToHistory("Simple Auto-Join complete!","success")})).catch((error=>{trixAutomationRunning=!1,updateStatus("trix-status-dashboard","Error!"),logToHistory(error.message,"error")}))}
    function startTrixSpaceSpam(intervalMs){trixSpammingActive||(trixSpammingActive=!0,updateStatus("trix-status-dashboard",`Spamming Space key every ${intervalMs/1e3}s...`),trixSpaceSpamIntervalId=setInterval((()=>{document.dispatchEvent(new KeyboardEvent("keydown",{key:" ",code:"Space",keyCode:32,bubbles:!0}))}),intervalMs))}
    function stopTrixSpaceSpam(){trixSpammingActive&&(clearInterval(trixSpaceSpamIntervalId),trixSpammingActive=!1,updateStatus("trix-status-dashboard","Spam Stopped. Idle."))}
    function executeAutoJoinAndPlayScript(){autoJoinScriptExecuted=!0;const legacyBaseNames=["Abyss","Ace","Aegis","Agent","Algorithm","Alpha","Alpine","Amazon","Ambush","Android","Annihilator","Apex","Apollo","Arcane","Archer","Arctic","Argon","Argus","Ares","Armada","Arrow","Artillery","Asgard","Ash","Assassin","Asteroid","Astra","Atlas","Atom","Aurora","Avalanche","Avatar","Avenger","Axiom","Azrael","Azure","Ballista","Bandit","Banshee","Barbarian","Baron","Barrage","Basilisk","Bastion","Battalion","Beacon","Bear","Behemoth","Berserker","Biscuit","Blackout","Blade","Blaster","Blaze","Blitz","Blizzard","Blockade","Bolt","Bomber","Boop","Borealis","Breaker","Brigade","Brutal","BubbleGum","Bullet","Button","Cabal","Cadet","Caliber","Canyon","Captain","Cascade","Cataclysm","Catalyst","Catapult","Cavalry","Centurion","Cerberus","Chaos","Charger","Chief","Chimera","Cinder","Cipher","Citadel","Cleric","Cliff","Cobra","Colonel","Colossus","Comet","Commander","Commando","Conqueror","Constellation","Cosmic","Cougar","Coyote","Crash","Crater","Creek","Crescent","Crossbow","Crown","Crucible","Crusader","Cryptic","Crystal","Curse","Cyber","Cyclone","Cyclops","Daemon","Dagger","Deadeye","Deathwish","Decoy","Delta","Demon","Desert","Desolator","Destroyer","Diablo","Diamond","Digger","Disco","Doodle","Doomsday","Dozer","Draco","Dragon","Drifter","Droid","Druid","Duke","Dune","Dust","Dynamite","Dynamo","Dynasty","Eagle","Earthquake","Echo","Eclipse","Edict","Einherjar","Elder","Element","Elite","Elysium","Ember","Emperor","Empire","Enforcer","Enigma","Entity","Envoy","Eon","Epoch","Era","Eruption","Eternal","Everest","Executioner","Exile","Exodus","Factor","Falcon","Famine","Fang","Faze","Fenrir","Firewall","Fissure","Flame","Flash","Flux","Forerunner","Forest","Forge","Fortress","Fox","Fragment","Frenzy","Frost","Fury","Fuse","Fusion","Fuzzy","Gadget","Gale","Gamma","Gamer","Gargoyle","Garrison","Gauntlet","Geist","General","Genesis","Ghost","Giant","Giggle","Glacier","Gladiator","Glitch","Gloom","Gnasher","Goblin","Golem","Goliath","Gorgon","Granite","Gravity","Gremlin","Griffin","Grim","Grizzly","Groove","Guardian","Guerilla","Gully","GummyBear","Gunner","Hades","Hailstorm","Hammer","Harbinger","Harpy","Havoc","Hawk","Hazard","Haze","Headhunter","Hellfire","Hellion","Herald","Hermes","Hero","Hex","Hive","Horizon","Hornet","Hunter","Hurricane","Husk","Hydra","Hyperion","Ice","Icarus","Icon","Ifrit","Illusionist","Impact","Impulse","Incendiary","Inferno","Infinity","Infantry","Inquisitor","Ion","Iron","Ironclad","Jaguar","Javelin","Jawbreaker","Jellyfish","Jester","Jet","Jinx","Jotun","Juggernaut","Jungle","Juno","Jupiter","Kaiser","Kami","Karma","Kestrel","King","Kismet","Knight","Kodiak","Kraken","Kyrie","Labyrinth","Lagoon","Lancer","Landslide","Laser","Lava","Legacy","Legend","Legion","Leopard","Leviathan","Lightning","Lion","Lizard","Locus","Lotus","Lumberjack","Luna","Lynx"];let isLegacyAutomationRunning=!1,isLegacySpammingActive=!1,legacySpaceSpamIntervalId=null,isLegacyArmed="true"===sessionStorage.getItem("territorialAutoStartArmed");createLegacyDashboard(),updateLegacyDashboardStatus(`Auto-start ${isLegacyArmed?"ARMED":"DISARMED"}.`),document.addEventListener("keydown",(event=>{"F6"===event.key&&(event.preventDefault(),toggleLegacyManualSequence()),"F7"===event.key&&(event.preventDefault(),toggleLegacyArmedState())})),document.addEventListener("visibilitychange",(()=>{document.visibilityState,"visible"===document.visibilityState&&isLegacyArmed&&!isLegacyAutomationRunning&&!isLegacySpammingActive&&(isLegacyAutomationRunning=!0,startLegacyAutomation())}));function toggleLegacyManualSequence(){isLegacySpammingActive?stopLegacySpaceSpam():isLegacyAutomationRunning||(isLegacyAutomationRunning=!0,startLegacyAutomation())}function toggleLegacyArmedState(){isLegacyArmed=!isLegacyArmed,sessionStorage.setItem("territorialAutoStartArmed",isLegacyArmed),updateLegacyDashboardStatus(`Auto-start ${isLegacyArmed?"ARMED":"DISARMED"}.`)}function startLegacyAutomation(){updateLegacyDashboardStatus("Running sequence..."),autoFillUsername(legacyBaseNames).then((()=>waitForElementAndClick(findMultiplayerButton,"'Multiplayer' button"))).then((()=>waitForElementAndClick(findReadyButton,"'Ready' button"))).then((()=>{isLegacyAutomationRunning=!1,startLegacySpaceSpam()})).catch((error=>{isLegacyAutomationRunning=!1,updateLegacyDashboardStatus("Error!"),logToHistory(error.message,"error")}))}function startLegacySpaceSpam(){isLegacySpammingActive||(isLegacySpammingActive=!0,updateLegacyDashboardStatus("Spamming Space key every 5s..."),legacySpaceSpamIntervalId=setInterval((()=>{document.dispatchEvent(new KeyboardEvent("keydown",{key:" ",code:"Space",keyCode:32,bubbles:!0}))}),5e3))}function stopLegacySpaceSpam(){isLegacySpammingActive&&(clearInterval(legacySpaceSpamIntervalId),isLegacySpammingActive=!1,updateLegacyDashboardStatus("Idle."))}function createLegacyDashboard(){const dashboard=document.createElement("div");Object.assign(dashboard.style,{position:"fixed",top:"150px",left:"20px",zIndex:"99998",backgroundColor:"rgba(0, 0, 0, 0.75)",color:"white",border:"1px solid #888",borderRadius:"8px",fontFamily:"sans-serif",fontSize:"14px",minWidth:"280px",userSelect:"none"});const header=document.createElement("div");Object.assign(header.style,{padding:"8px 12px",backgroundColor:"#333",cursor:"move",borderRadius:"8px 8px 0 0",display:"flex",justifyContent:"space-between"}),header.innerHTML="<strong>Legacy Auto-Play</strong>";const content=document.createElement("div");content.innerHTML='<ul style="margin: 12px 0 12px 20px; padding: 0; list-style-type: \'» \';"><li><code>F7</code> to arm/disarm auto-start.</li><li><code>F6</code> to start/stop script.</li><li><strong>Status:</strong> <span id="legacy-dashboard-status">Idle</span></li></ul>',dashboard.appendChild(header),dashboard.appendChild(content),document.body.appendChild(dashboard),makeDraggable(dashboard,header)}function updateLegacyDashboardStatus(text){const el=document.getElementById("legacy-dashboard-status");el&&(el.textContent=text)}}
    function autoFillUsername(nameList=baseNames){return new Promise(((resolve,reject)=>{waitForElement(findUsernameInput,"Username Input Field").then((nameInput=>{const username=nameList[Math.floor(Math.random()*nameList.length)];updateStatus("trix-status-dashboard",`Setting name: ${username}`),nameInput.value=username,nameInput.dispatchEvent(new Event("input",{bubbles:!0,cancelable:!0})),nameInput.focus(),nameInput.blur(),setTimeout(resolve,200)})).catch(reject)}))}
    function logToHistory(message,type="log"){const history=document.getElementById("trix-history");if(!history)return;const entry=document.createElement("div");entry.className=`trix-${type}`,entry.textContent=message,history.appendChild(entry),history.scrollTop=history.scrollHeight}
    function updateStatus(dashboardId,text){const textEl=document.getElementById(`${dashboardId}-text`);textEl&&(textEl.innerText=text)}
    function parseTimeInterval(timeString){if(!timeString)return null;const match=timeString.match(/^(\d+)(s|min)$/);if(!match)return null;let seconds=parseInt(match[1],10);return"min"===match[2]&&(seconds*=60),seconds>599||seconds<=0?null:1e3*seconds}
    function makeDraggable(element,handle){let isDragging=!1,offsetX,offsetY;handle.onmousedown=e=>{isDragging=!0,offsetX=e.clientX-element.offsetLeft,offsetY=e.clientY-element.offsetTop,document.onmousemove=e=>{isDragging&&(element.style.left=`${e.clientX-offsetX}px`,element.style.top=`${e.clientY-offsetY}px`)},document.onmouseup=()=>{isDragging=!1,document.onmousemove=document.onmouseup=null}}}
    function isTerritorialPage(){const href=window.location.href;if(href.includes("territorial.io"))return!0;if(href.includes("?__cpo=")){try{return atob(new URLSearchParams(window.location.search).get("__cpo")).includes("territorial.io")}catch(e){return!1}}return!1}
    function waitForElement(findFunction,description){return new Promise(((resolve,reject)=>{let attempts=0,maxAttempts=75;const interval=setInterval((()=>{if(attempts++>=maxAttempts)return clearInterval(interval),void reject(new Error(`Timed out: ${description}`));const element=findFunction();element&&(clearInterval(interval),resolve(element))}),200)}))}
    function waitForElementAndClick(findFunction,description){return waitForElement(findFunction,description).then((element=>element.click()))}
    const findUsernameInput=()=>document.getElementById("input0"),findMultiplayerButton=()=>Array.from(document.querySelectorAll("button")).find((btn=>btn.innerText.includes("Multiplayer"))),findReadyButton=()=>Array.from(document.querySelectorAll("button")).find((btn=>btn.innerText.trim().startsWith("Ready")));
    function initialize(){waitForElement(findUsernameInput,"Game UI to load").then((()=>{console.log("[TriX] Executor Loaded."),createExecutorUI(),createStatusDashboard("trix-status-dashboard","TriX Automation Status")})).catch((error=>{console.error("[TriX] Could not initialize, game UI did not load in time.",error)}))}
    initialize();
})();

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