- require=(function e(t,n,r){function s(o,u){if(!n[o]){if(!t[o]){var a=typeof require=="function"&&require;if(!u&&a)return a(o,!0);if(i)return i(o,!0);var f=new Error("Cannot find module '"+o+"'");throw f.code="MODULE_NOT_FOUND",f}var l=n[o]={exports:{}};t[o][0].call(l.exports,function(e){var n=t[o][1][e];return s(n?n:e)},l,l.exports,e,t,n,r)}return n[o].exports}var i=typeof require=="function"&&require;for(var o=0;o<r.length;o++)s(r[o]);return s})({"./utils":[function(require,module,exports){
- /**
- * Javascript emulated bindings
- */
- var XXH = require('xxhashjs')
-
- var CHECKSUM_SEED = 0
-
- // Header checksum is second byte of xxhash using 0 as a seed
- exports.descriptorChecksum = function (d) {
- return (XXH(d, CHECKSUM_SEED).toNumber() >> 8) & 0xFF
- }
-
- exports.blockChecksum = function (d) {
- return XXH(d, CHECKSUM_SEED).toNumber()
- }
-
- exports.streamChecksum = function (d, c) {
- if (d === null)
- return c.digest().toNumber()
-
- if (c === null)
- c = XXH(CHECKSUM_SEED)
-
- return c.update(d)
- }
-
- // Provide simple readInt32LE as the Buffer ones from node and browserify are incompatible
- exports.readInt32LE = function (buffer, offset) {
- return (buffer[offset]) |
- (buffer[offset + 1] << 8) |
- (buffer[offset + 2] << 16) |
- (buffer[offset + 3] << 24)
- }
-
- exports.bindings = require('./binding')
-
- },{"./binding":1,"xxhashjs":10}],1:[function(require,module,exports){
- /**
- Javascript version of the key LZ4 C functions
- */
- var uint32 = require('cuint').UINT32
-
- if (!Math.imul) Math.imul = function imul(a, b) {
- var ah = a >>> 16;
- var al = a & 0xffff;
- var bh = b >>> 16;
- var bl = b & 0xffff;
- return (al*bl + ((ah*bl + al*bh) << 16))|0;
- };
-
- /**
- * Decode a block. Assumptions: input contains all sequences of a
- * chunk, output is large enough to receive the decoded data.
- * If the output buffer is too small, an error will be thrown.
- * If the returned value is negative, an error occured at the returned offset.
- *
- * @param input {Buffer} input data
- * @param output {Buffer} output data
- * @return {Number} number of decoded bytes
- * @private
- */
- exports.uncompress = function (input, output, sIdx, eIdx) {
- sIdx = sIdx || 0
- eIdx = eIdx || (input.length - sIdx)
- // Process each sequence in the incoming data
- for (var i = sIdx, n = eIdx, j = 0; i < n;) {
- var token = input[i++]
-
- // Literals
- var literals_length = (token >> 4)
- if (literals_length > 0) {
- // length of literals
- var l = literals_length + 240
- while (l === 255) {
- l = input[i++]
- literals_length += l
- }
-
- // Copy the literals
- var end = i + literals_length
- while (i < end) output[j++] = input[i++]
-
- // End of buffer?
- if (i === n) return j
- }
-
- // Match copy
- // 2 bytes offset (little endian)
- var offset = input[i++] | (input[i++] << 8)
-
- // 0 is an invalid offset value
- if (offset === 0 || offset > j) return -(i-2)
-
- // length of match copy
- var match_length = (token & 0xf)
- var l = match_length + 240
- while (l === 255) {
- l = input[i++]
- match_length += l
- }
-
- // Copy the match
- var pos = j - offset // position of the match copy in the current output
- var end = j + match_length + 4 // minmatch = 4
- while (j < end) output[j++] = output[pos++]
- }
-
- return j
- }
-
- var
- maxInputSize = 0x7E000000
- , minMatch = 4
- // uint32() optimization
- , hashLog = 16
- , hashShift = (minMatch * 8) - hashLog
- , hashSize = 1 << hashLog
-
- , copyLength = 8
- , lastLiterals = 5
- , mfLimit = copyLength + minMatch
- , skipStrength = 6
-
- , mlBits = 4
- , mlMask = (1 << mlBits) - 1
- , runBits = 8 - mlBits
- , runMask = (1 << runBits) - 1
-
- , hasher = 2654435761
-
- // CompressBound returns the maximum length of a lz4 block, given it's uncompressed length
- exports.compressBound = function (isize) {
- return isize > maxInputSize
- ? 0
- : (isize + (isize/255) + 16) | 0
- }
-
- exports.compress = function (src, dst, sIdx, eIdx) {
- // V8 optimization: non sparse array with integers
- var hashTable = new Array(hashSize)
- for (var i = 0; i < hashSize; i++) {
- hashTable[i] = 0
- }
- return compressBlock(src, dst, 0, hashTable, sIdx || 0, eIdx || dst.length)
- }
-
- exports.compressHC = exports.compress
-
- exports.compressDependent = compressBlock
-
- function compressBlock (src, dst, pos, hashTable, sIdx, eIdx) {
- var dpos = sIdx
- var dlen = eIdx - sIdx
- var anchor = 0
-
- if (src.length >= maxInputSize) throw new Error("input too large")
-
- // Minimum of input bytes for compression (LZ4 specs)
- if (src.length > mfLimit) {
- var n = exports.compressBound(src.length)
- if ( dlen < n ) throw Error("output too small: " + dlen + " < " + n)
-
- var
- step = 1
- , findMatchAttempts = (1 << skipStrength) + 3
- // Keep last few bytes incompressible (LZ4 specs):
- // last 5 bytes must be literals
- , srcLength = src.length - mfLimit
-
- while (pos + minMatch < srcLength) {
- // Find a match
- // min match of 4 bytes aka sequence
- var sequenceLowBits = src[pos+1]<<8 | src[pos]
- var sequenceHighBits = src[pos+3]<<8 | src[pos+2]
- // compute hash for the current sequence
- var hash = Math.imul(sequenceLowBits | (sequenceHighBits << 16), hasher) >>> hashShift
- // get the position of the sequence matching the hash
- // NB. since 2 different sequences may have the same hash
- // it is double-checked below
- // do -1 to distinguish between initialized and uninitialized values
- var ref = hashTable[hash] - 1
- // save position of current sequence in hash table
- hashTable[hash] = pos + 1
-
- // first reference or within 64k limit or current sequence !== hashed one: no match
- if ( ref < 0 ||
- ((pos - ref) >>> 16) > 0 ||
- (
- ((src[ref+3]<<8 | src[ref+2]) != sequenceHighBits) ||
- ((src[ref+1]<<8 | src[ref]) != sequenceLowBits )
- )
- ) {
- // increase step if nothing found within limit
- step = findMatchAttempts++ >> skipStrength
- pos += step
- continue
- }
-
- findMatchAttempts = (1 << skipStrength) + 3
-
- // got a match
- var literals_length = pos - anchor
- var offset = pos - ref
-
- // minMatch already verified
- pos += minMatch
- ref += minMatch
-
- // move to the end of the match (>=minMatch)
- var match_length = pos
- while (pos < srcLength && src[pos] == src[ref]) {
- pos++
- ref++
- }
-
- // match length
- match_length = pos - match_length
-
- // token
- var token = match_length < mlMask ? match_length : mlMask
-
- // encode literals length
- if (literals_length >= runMask) {
- // add match length to the token
- dst[dpos++] = (runMask << mlBits) + token
- for (var len = literals_length - runMask; len > 254; len -= 255) {
- dst[dpos++] = 255
- }
- dst[dpos++] = len
- } else {
- // add match length to the token
- dst[dpos++] = (literals_length << mlBits) + token
- }
-
- // write literals
- for (var i = 0; i < literals_length; i++) {
- dst[dpos++] = src[anchor+i]
- }
-
- // encode offset
- dst[dpos++] = offset
- dst[dpos++] = (offset >> 8)
-
- // encode match length
- if (match_length >= mlMask) {
- match_length -= mlMask
- while (match_length >= 255) {
- match_length -= 255
- dst[dpos++] = 255
- }
-
- dst[dpos++] = match_length
- }
-
- anchor = pos
- }
- }
-
- // cannot compress input
- if (anchor == 0) return 0
-
- // Write last literals
- // encode literals length
- literals_length = src.length - anchor
- if (literals_length >= runMask) {
- // add match length to the token
- dst[dpos++] = (runMask << mlBits)
- for (var ln = literals_length - runMask; ln > 254; ln -= 255) {
- dst[dpos++] = 255
- }
- dst[dpos++] = ln
- } else {
- // add match length to the token
- dst[dpos++] = (literals_length << mlBits)
- }
-
- // write literals
- pos = anchor
- while (pos < src.length) {
- dst[dpos++] = src[pos++]
- }
-
- return dpos
- }
-
- },{"cuint":7}],2:[function(require,module,exports){
- (function (Buffer){
- var Decoder = require('./decoder_stream')
-
- /**
- Decode an LZ4 stream
- */
- function LZ4_uncompress (input, options) {
- var output = []
- var decoder = new Decoder(options)
-
- decoder.on('data', function (chunk) {
- output.push(chunk)
- })
-
- decoder.end(input)
-
- return Buffer.concat(output)
- }
-
- exports.LZ4_uncompress = LZ4_uncompress
- }).call(this,require("buffer").Buffer)
- },{"./decoder_stream":3,"buffer":"buffer"}],3:[function(require,module,exports){
- (function (Buffer){
- var Transform = require('stream').Transform
- var inherits = require('util').inherits
-
- var lz4_static = require('./static')
- var utils = lz4_static.utils
- var lz4_binding = utils.bindings
- var lz4_jsbinding = require('./binding')
-
- var STATES = lz4_static.STATES
- var SIZES = lz4_static.SIZES
-
- function Decoder (options) {
- if ( !(this instanceof Decoder) )
- return new Decoder(options)
-
- Transform.call(this, options)
- // Options
- this.options = options || {}
-
- this.binding = this.options.useJS ? lz4_jsbinding : lz4_binding
-
- // Encoded data being processed
- this.buffer = null
- // Current position within the data
- this.pos = 0
- this.descriptor = null
-
- // Current state of the parsing
- this.state = STATES.MAGIC
-
- this.notEnoughData = false
- this.descriptorStart = 0
- this.streamSize = null
- this.dictId = null
- this.currentStreamChecksum = null
- this.dataBlockSize = 0
- this.skippableSize = 0
- }
- inherits(Decoder, Transform)
-
- Decoder.prototype._transform = function (data, encoding, done) {
- // Handle skippable data
- if (this.skippableSize > 0) {
- this.skippableSize -= data.length
- if (this.skippableSize > 0) {
- // More to skip
- done()
- return
- }
-
- data = data.slice(-this.skippableSize)
- this.skippableSize = 0
- this.state = STATES.MAGIC
- }
- // Buffer the incoming data
- this.buffer = this.buffer
- ? Buffer.concat( [ this.buffer, data ], this.buffer.length + data.length )
- : data
-
- this._main(done)
- }
-
- Decoder.prototype.emit_Error = function (msg) {
- this.emit( 'error', new Error(msg + ' @' + this.pos) )
- }
-
- Decoder.prototype.check_Size = function (n) {
- var delta = this.buffer.length - this.pos
- if (delta <= 0 || delta < n) {
- if (this.notEnoughData) this.emit_Error( 'Unexpected end of LZ4 stream' )
- return true
- }
-
- this.pos += n
- return false
- }
-
- Decoder.prototype.read_MagicNumber = function () {
- var pos = this.pos
- if ( this.check_Size(SIZES.MAGIC) ) return true
-
- var magic = utils.readInt32LE(this.buffer, pos)
-
- // Skippable chunk
- if ( (magic & 0xFFFFFFF0) === lz4_static.MAGICNUMBER_SKIPPABLE ) {
- this.state = STATES.SKIP_SIZE
- return
- }
-
- // LZ4 stream
- if ( magic !== lz4_static.MAGICNUMBER ) {
- this.pos = pos
- this.emit_Error( 'Invalid magic number: ' + magic.toString(16).toUpperCase() )
- return true
- }
-
- this.state = STATES.DESCRIPTOR
- }
-
- Decoder.prototype.read_SkippableSize = function () {
- var pos = this.pos
- if ( this.check_Size(SIZES.SKIP_SIZE) ) return true
- this.state = STATES.SKIP_DATA
- this.skippableSize = utils.readInt32LE(this.buffer, pos)
- }
-
- Decoder.prototype.read_Descriptor = function () {
- // Flags
- var pos = this.pos
- if ( this.check_Size(SIZES.DESCRIPTOR) ) return true
-
- this.descriptorStart = pos
-
- // version
- var descriptor_flg = this.buffer[pos]
- var version = descriptor_flg >> 6
- if ( version !== lz4_static.VERSION ) {
- this.pos = pos
- this.emit_Error( 'Invalid version: ' + version + ' != ' + lz4_static.VERSION )
- return true
- }
-
- // flags
- // reserved bit should not be set
- if ( (descriptor_flg >> 1) & 0x1 ) {
- this.pos = pos
- this.emit_Error('Reserved bit set')
- return true
- }
-
- var blockMaxSizeIndex = (this.buffer[pos+1] >> 4) & 0x7
- var blockMaxSize = lz4_static.blockMaxSizes[ blockMaxSizeIndex ]
- if ( blockMaxSize === null ) {
- this.pos = pos
- this.emit_Error( 'Invalid block max size: ' + blockMaxSizeIndex )
- return true
- }
-
- this.descriptor = {
- blockIndependence: Boolean( (descriptor_flg >> 5) & 0x1 )
- , blockChecksum: Boolean( (descriptor_flg >> 4) & 0x1 )
- , blockMaxSize: blockMaxSize
- , streamSize: Boolean( (descriptor_flg >> 3) & 0x1 )
- , streamChecksum: Boolean( (descriptor_flg >> 2) & 0x1 )
- , dict: Boolean( descriptor_flg & 0x1 )
- , dictId: 0
- }
-
- this.state = STATES.SIZE
- }
-
- Decoder.prototype.read_Size = function () {
- if (this.descriptor.streamSize) {
- var pos = this.pos
- if ( this.check_Size(SIZES.SIZE) ) return true
- //TODO max size is unsigned 64 bits
- this.streamSize = this.buffer.slice(pos, pos + 8)
- }
-
- this.state = STATES.DICTID
- }
-
- Decoder.prototype.read_DictId = function () {
- if (this.descriptor.dictId) {
- var pos = this.pos
- if ( this.check_Size(SIZES.DICTID) ) return true
- this.dictId = utils.readInt32LE(this.buffer, pos)
- }
-
- this.state = STATES.DESCRIPTOR_CHECKSUM
- }
-
- Decoder.prototype.read_DescriptorChecksum = function () {
- var pos = this.pos
- if ( this.check_Size(SIZES.DESCRIPTOR_CHECKSUM) ) return true
-
- var checksum = this.buffer[pos]
- var currentChecksum = utils.descriptorChecksum( this.buffer.slice(this.descriptorStart, pos) )
- if (currentChecksum !== checksum) {
- this.pos = pos
- this.emit_Error( 'Invalid stream descriptor checksum' )
- return true
- }
-
- this.state = STATES.DATABLOCK_SIZE
- }
-
- Decoder.prototype.read_DataBlockSize = function () {
- var pos = this.pos
- if ( this.check_Size(SIZES.DATABLOCK_SIZE) ) return true
- var datablock_size = utils.readInt32LE(this.buffer, pos)
- // Uncompressed
- if ( datablock_size === lz4_static.EOS ) {
- this.state = STATES.EOS
- return
- }
-
- // if (datablock_size > this.descriptor.blockMaxSize) {
- // this.emit_Error( 'ASSERTION: invalid datablock_size: ' + datablock_size.toString(16).toUpperCase() + ' > ' + this.descriptor.blockMaxSize.toString(16).toUpperCase() )
- // }
- this.dataBlockSize = datablock_size
-
- this.state = STATES.DATABLOCK_DATA
- }
-
- Decoder.prototype.read_DataBlockData = function () {
- var pos = this.pos
- var datablock_size = this.dataBlockSize
- if ( datablock_size & 0x80000000 ) {
- // Uncompressed size
- datablock_size = datablock_size & 0x7FFFFFFF
- }
- if ( this.check_Size(datablock_size) ) return true
-
- this.dataBlock = this.buffer.slice(pos, pos + datablock_size)
-
- this.state = STATES.DATABLOCK_CHECKSUM
- }
-
- Decoder.prototype.read_DataBlockChecksum = function () {
- var pos = this.pos
- if (this.descriptor.blockChecksum) {
- if ( this.check_Size(SIZES.DATABLOCK_CHECKSUM) ) return true
- var checksum = utils.readInt32LE(this.buffer, this.pos-4)
- var currentChecksum = utils.blockChecksum( this.dataBlock )
- if (currentChecksum !== checksum) {
- this.pos = pos
- this.emit_Error( 'Invalid block checksum' )
- return true
- }
- }
-
- this.state = STATES.DATABLOCK_UNCOMPRESS
- }
-
- Decoder.prototype.uncompress_DataBlock = function () {
- var uncompressed
- // uncompressed?
- if ( this.dataBlockSize & 0x80000000 ) {
- uncompressed = this.dataBlock
- } else {
- uncompressed = new Buffer(this.descriptor.blockMaxSize)
- var decodedSize = this.binding.uncompress( this.dataBlock, uncompressed )
- if (decodedSize < 0) {
- this.emit_Error( 'Invalid data block: ' + (-decodedSize) )
- return true
- }
- if ( decodedSize < this.descriptor.blockMaxSize )
- uncompressed = uncompressed.slice(0, decodedSize)
- }
- this.dataBlock = null
- this.push( uncompressed )
-
- // Stream checksum
- if (this.descriptor.streamChecksum) {
- this.currentStreamChecksum = utils.streamChecksum(uncompressed, this.currentStreamChecksum)
- }
-
- this.state = STATES.DATABLOCK_SIZE
- }
-
- Decoder.prototype.read_EOS = function () {
- if (this.descriptor.streamChecksum) {
- var pos = this.pos
- if ( this.check_Size(SIZES.EOS) ) return true
- var checksum = utils.readInt32LE(this.buffer, pos)
- if ( checksum !== utils.streamChecksum(null, this.currentStreamChecksum) ) {
- this.pos = pos
- this.emit_Error( 'Invalid stream checksum: ' + checksum.toString(16).toUpperCase() )
- return true
- }
- }
-
- this.state = STATES.MAGIC
- }
-
- Decoder.prototype._flush = function (done) {
- // Error on missing data as no more will be coming
- this.notEnoughData = true
- this._main(done)
- }
-
- Decoder.prototype._main = function (done) {
- var pos = this.pos
- var notEnoughData
-
- while ( !notEnoughData && this.pos < this.buffer.length ) {
- if (this.state === STATES.MAGIC)
- notEnoughData = this.read_MagicNumber()
-
- if (this.state === STATES.SKIP_SIZE)
- notEnoughData = this.read_SkippableSize()
-
- if (this.state === STATES.DESCRIPTOR)
- notEnoughData = this.read_Descriptor()
-
- if (this.state === STATES.SIZE)
- notEnoughData = this.read_Size()
-
- if (this.state === STATES.DICTID)
- notEnoughData = this.read_DictId()
-
- if (this.state === STATES.DESCRIPTOR_CHECKSUM)
- notEnoughData = this.read_DescriptorChecksum()
-
- if (this.state === STATES.DATABLOCK_SIZE)
- notEnoughData = this.read_DataBlockSize()
-
- if (this.state === STATES.DATABLOCK_DATA)
- notEnoughData = this.read_DataBlockData()
-
- if (this.state === STATES.DATABLOCK_CHECKSUM)
- notEnoughData = this.read_DataBlockChecksum()
-
- if (this.state === STATES.DATABLOCK_UNCOMPRESS)
- notEnoughData = this.uncompress_DataBlock()
-
- if (this.state === STATES.EOS)
- notEnoughData = this.read_EOS()
- }
-
- if (this.pos > pos) {
- this.buffer = this.buffer.slice(this.pos)
- this.pos = 0
- }
-
- done()
- }
-
- module.exports = Decoder
-
- }).call(this,require("buffer").Buffer)
- },{"./binding":1,"./static":6,"buffer":"buffer","stream":33,"util":36}],4:[function(require,module,exports){
- (function (Buffer){
- var Encoder = require('./encoder_stream')
-
- /**
- Encode an LZ4 stream
- */
- function LZ4_compress (input, options) {
- var output = []
- var encoder = new Encoder(options)
-
- encoder.on('data', function (chunk) {
- output.push(chunk)
- })
-
- encoder.end(input)
-
- return Buffer.concat(output)
- }
-
- exports.LZ4_compress = LZ4_compress
-
- }).call(this,require("buffer").Buffer)
- },{"./encoder_stream":5,"buffer":"buffer"}],5:[function(require,module,exports){
- (function (Buffer){
- var Transform = require('stream').Transform
- var inherits = require('util').inherits
-
- var lz4_static = require('./static')
- var utils = lz4_static.utils
- var lz4_binding = utils.bindings
- var lz4_jsbinding = require('./binding')
-
- var STATES = lz4_static.STATES
- var SIZES = lz4_static.SIZES
-
- var defaultOptions = {
- blockIndependence: true
- , blockChecksum: false
- , blockMaxSize: 4<<20
- , streamSize: false
- , streamChecksum: true
- , dict: false
- , dictId: 0
- , highCompression: false
- }
-
- function Encoder (options) {
- if ( !(this instanceof Encoder) )
- return new Encoder(options)
-
- Transform.call(this, options)
-
- // Set the options
- var o = options || defaultOptions
- if (o !== defaultOptions)
- Object.keys(defaultOptions).forEach(function (p) {
- if ( !o.hasOwnProperty(p) ) o[p] = defaultOptions[p]
- })
-
- this.options = o
-
- this.binding = this.options.useJS ? lz4_jsbinding : lz4_binding
- this.compress = o.highCompression ? this.binding.compressHC : this.binding.compress
-
- // Build the stream descriptor from the options
- // flags
- var descriptor_flg = 0
- descriptor_flg = descriptor_flg | (lz4_static.VERSION << 6) // Version
- descriptor_flg = descriptor_flg | ((o.blockIndependence & 1) << 5) // Block independence
- descriptor_flg = descriptor_flg | ((o.blockChecksum & 1) << 4) // Block checksum
- descriptor_flg = descriptor_flg | ((o.streamSize & 1) << 3) // Stream size
- descriptor_flg = descriptor_flg | ((o.streamChecksum & 1) << 2) // Stream checksum
- // Reserved bit
- descriptor_flg = descriptor_flg | (o.dict & 1) // Preset dictionary
-
- // block maximum size
- var descriptor_bd = lz4_static.blockMaxSizes.indexOf(o.blockMaxSize)
- if (descriptor_bd < 0)
- throw new Error('Invalid blockMaxSize: ' + o.blockMaxSize)
-
- this.descriptor = { flg: descriptor_flg, bd: (descriptor_bd & 0x7) << 4 }
-
- // Data being processed
- this.buffer = []
- this.length = 0
-
- this.first = true
- this.checksum = null
- }
- inherits(Encoder, Transform)
-
- // Header = magic number + stream descriptor
- Encoder.prototype.headerSize = function () {
- var streamSizeSize = this.options.streamSize ? SIZES.DESCRIPTOR : 0
- var dictSize = this.options.dict ? SIZES.DICTID : 0
-
- return SIZES.MAGIC + 1 + 1 + streamSizeSize + dictSize + 1
- }
-
- Encoder.prototype.header = function () {
- var headerSize = this.headerSize()
- var output = new Buffer(headerSize)
-
- this.state = STATES.MAGIC
- output.writeInt32LE(lz4_static.MAGICNUMBER, 0, true)
-
- this.state = STATES.DESCRIPTOR
- var descriptor = output.slice(SIZES.MAGIC, output.length - 1)
-
- // Update the stream descriptor
- descriptor.writeUInt8(this.descriptor.flg, 0, true)
- descriptor.writeUInt8(this.descriptor.bd, 1, true)
-
- var pos = 2
- this.state = STATES.SIZE
- if (this.options.streamSize) {
- //TODO only 32bits size supported
- descriptor.writeInt32LE(0, pos, true)
- descriptor.writeInt32LE(this.size, pos + 4, true)
- pos += SIZES.SIZE
- }
- this.state = STATES.DICTID
- if (this.options.dict) {
- descriptor.writeInt32LE(this.dictId, pos, true)
- pos += SIZES.DICTID
- }
-
- this.state = STATES.DESCRIPTOR_CHECKSUM
- output.writeUInt8(
- utils.descriptorChecksum( descriptor )
- , SIZES.MAGIC + pos, false
- )
-
- return output
- }
-
- Encoder.prototype.update_Checksum = function (data) {
- // Calculate the stream checksum
- this.state = STATES.CHECKSUM_UPDATE
- if (this.options.streamChecksum) {
- this.checksum = utils.streamChecksum(data, this.checksum)
- }
- }
-
- Encoder.prototype.compress_DataBlock = function (data) {
- this.state = STATES.DATABLOCK_COMPRESS
- var dbChecksumSize = this.options.blockChecksum ? SIZES.DATABLOCK_CHECKSUM : 0
- var maxBufSize = this.binding.compressBound(data.length)
- var buf = new Buffer( SIZES.DATABLOCK_SIZE + maxBufSize + dbChecksumSize )
- var compressed = buf.slice(SIZES.DATABLOCK_SIZE, SIZES.DATABLOCK_SIZE + maxBufSize)
- var compressedSize = this.compress(data, compressed)
-
- // Set the block size
- this.state = STATES.DATABLOCK_SIZE
- // Block size shall never be larger than blockMaxSize
- // console.log("blockMaxSize", this.options.blockMaxSize, "compressedSize", compressedSize)
- if (compressedSize > 0 && compressedSize <= this.options.blockMaxSize) {
- // highest bit is 0 (compressed data)
- buf.writeUInt32LE(compressedSize, 0, true)
- buf = buf.slice(0, SIZES.DATABLOCK_SIZE + compressedSize + dbChecksumSize)
- } else {
- // Cannot compress the data, leave it as is
- // highest bit is 1 (uncompressed data)
- buf.writeInt32LE( 0x80000000 | data.length, 0, true)
- buf = buf.slice(0, SIZES.DATABLOCK_SIZE + data.length + dbChecksumSize)
- data.copy(buf, SIZES.DATABLOCK_SIZE);
- }
-
- // Set the block checksum
- this.state = STATES.DATABLOCK_CHECKSUM
- if (this.options.blockChecksum) {
- // xxHash checksum on undecoded data with a seed of 0
- var checksum = buf.slice(-dbChecksumSize)
- checksum.writeInt32LE( utils.blockChecksum(compressed), 0, true )
- }
-
- // Update the stream checksum
- this.update_Checksum(data)
-
- this.size += data.length
-
- return buf
- }
-
- Encoder.prototype._transform = function (data, encoding, done) {
- if (data) {
- // Buffer the incoming data
- this.buffer.push(data)
- this.length += data.length
- }
-
- // Stream header
- if (this.first) {
- this.push( this.header() )
- this.first = false
- }
-
- var blockMaxSize = this.options.blockMaxSize
- // Not enough data for a block
- if ( this.length < blockMaxSize ) return done()
-
- // Build the data to be compressed
- var buf = Buffer.concat(this.buffer, this.length)
-
- for (var j = 0, i = buf.length; i >= blockMaxSize; i -= blockMaxSize, j += blockMaxSize) {
- // Compress the block
- this.push( this.compress_DataBlock( buf.slice(j, j + blockMaxSize) ) )
- }
-
- // Set the remaining data
- if (i > 0) {
- this.buffer = [ buf.slice(j) ]
- this.length = this.buffer[0].length
- } else {
- this.buffer = []
- this.length = 0
- }
-
- done()
- }
-
- Encoder.prototype._flush = function (done) {
- if (this.length > 0) {
- var buf = Buffer.concat(this.buffer, this.length)
- this.buffer = []
- this.length = 0
- var cc = this.compress_DataBlock(buf)
- this.push( cc )
- }
-
- if (this.options.streamChecksum) {
- this.state = STATES.CHECKSUM
- var eos = new Buffer(SIZES.EOS + SIZES.CHECKSUM)
- eos.writeInt32LE( utils.streamChecksum(null, this.checksum), SIZES.EOS, true )
- } else {
- var eos = new Buffer(SIZES.EOS)
- }
-
- this.state = STATES.EOS
- eos.writeInt32LE(lz4_static.EOS, 0, true)
- this.push(eos)
-
- done()
- }
-
- module.exports = Encoder
-
- }).call(this,require("buffer").Buffer)
- },{"./binding":1,"./static":6,"buffer":"buffer","stream":33,"util":36}],6:[function(require,module,exports){
- (function (Buffer){
- /**
- * LZ4 based compression and decompression
- * Copyright (c) 2014 Pierre Curto
- * MIT Licensed
- */
-
- // LZ4 stream constants
- exports.MAGICNUMBER = 0x184D2204
- exports.MAGICNUMBER_BUFFER = new Buffer(4)
- exports.MAGICNUMBER_BUFFER.writeUInt32LE(exports.MAGICNUMBER, 0, false)
-
- exports.EOS = 0
- exports.EOS_BUFFER = new Buffer(4)
- exports.EOS_BUFFER.writeUInt32LE(exports.EOS, 0, false)
-
- exports.VERSION = 1
-
- exports.MAGICNUMBER_SKIPPABLE = 0x184D2A50
-
- // n/a, n/a, n/a, n/a, 64KB, 256KB, 1MB, 4MB
- exports.blockMaxSizes = [ null, null, null, null, 64<<10, 256<<10, 1<<20, 4<<20 ]
-
- // Compressed file extension
- exports.extension = '.lz4'
-
- // Internal stream states
- exports.STATES = {
- // Compressed stream
- MAGIC: 0
- , DESCRIPTOR: 1
- , SIZE: 2
- , DICTID: 3
- , DESCRIPTOR_CHECKSUM: 4
- , DATABLOCK_SIZE: 5
- , DATABLOCK_DATA: 6
- , DATABLOCK_CHECKSUM: 7
- , DATABLOCK_UNCOMPRESS: 8
- , DATABLOCK_COMPRESS: 9
- , CHECKSUM: 10
- , CHECKSUM_UPDATE: 11
- , EOS: 90
- // Skippable chunk
- , SKIP_SIZE: 101
- , SKIP_DATA: 102
- }
-
- exports.SIZES = {
- MAGIC: 4
- , DESCRIPTOR: 2
- , SIZE: 8
- , DICTID: 4
- , DESCRIPTOR_CHECKSUM: 1
- , DATABLOCK_SIZE: 4
- , DATABLOCK_CHECKSUM: 4
- , CHECKSUM: 4
- , EOS: 4
- , SKIP_SIZE: 4
- }
-
- exports.utils = require('./utils')
-
- }).call(this,require("buffer").Buffer)
- },{"./utils":"./utils","buffer":"buffer"}],7:[function(require,module,exports){
- exports.UINT32 = require('./lib/uint32')
- exports.UINT64 = require('./lib/uint64')
- },{"./lib/uint32":8,"./lib/uint64":9}],8:[function(require,module,exports){
- /**
- C-like unsigned 32 bits integers in Javascript
- Copyright (C) 2013, Pierre Curto
- MIT license
- */
- ;(function (root) {
-
- // Local cache for typical radices
- var radixPowerCache = {
- 36: UINT32( Math.pow(36, 5) )
- , 16: UINT32( Math.pow(16, 7) )
- , 10: UINT32( Math.pow(10, 9) )
- , 2: UINT32( Math.pow(2, 30) )
- }
- var radixCache = {
- 36: UINT32(36)
- , 16: UINT32(16)
- , 10: UINT32(10)
- , 2: UINT32(2)
- }
-
- /**
- * Represents an unsigned 32 bits integer
- * @constructor
- * @param {Number|String|Number} low bits | integer as a string | integer as a number
- * @param {Number|Number|Undefined} high bits | radix (optional, default=10)
- * @return
- */
- function UINT32 (l, h) {
- if ( !(this instanceof UINT32) )
- return new UINT32(l, h)
-
- this._low = 0
- this._high = 0
- this.remainder = null
- if (typeof h == 'undefined')
- return fromNumber.call(this, l)
-
- if (typeof l == 'string')
- return fromString.call(this, l, h)
-
- fromBits.call(this, l, h)
- }
-
- /**
- * Set the current _UINT32_ object with its low and high bits
- * @method fromBits
- * @param {Number} low bits
- * @param {Number} high bits
- * @return ThisExpression
- */
- function fromBits (l, h) {
- this._low = l | 0
- this._high = h | 0
-
- return this
- }
- UINT32.prototype.fromBits = fromBits
-
- /**
- * Set the current _UINT32_ object from a number
- * @method fromNumber
- * @param {Number} number
- * @return ThisExpression
- */
- function fromNumber (value) {
- this._low = value & 0xFFFF
- this._high = value >>> 16
-
- return this
- }
- UINT32.prototype.fromNumber = fromNumber
-
- /**
- * Set the current _UINT32_ object from a string
- * @method fromString
- * @param {String} integer as a string
- * @param {Number} radix (optional, default=10)
- * @return ThisExpression
- */
- function fromString (s, radix) {
- var value = parseInt(s, radix || 10)
-
- this._low = value & 0xFFFF
- this._high = value >>> 16
-
- return this
- }
- UINT32.prototype.fromString = fromString
-
- /**
- * Convert this _UINT32_ to a number
- * @method toNumber
- * @return {Number} the converted UINT32
- */
- UINT32.prototype.toNumber = function () {
- return (this._high << 16) | this._low
- }
-
- /**
- * Convert this _UINT32_ to a string
- * @method toString
- * @param {Number} radix (optional, default=10)
- * @return {String} the converted UINT32
- */
- UINT32.prototype.toString = function (radix) {
- radix = radix || 10
- var radixUint = radixCache[radix] || new UINT32(radix)
-
- if ( !this.gt(radixUint) ) return this.toNumber().toString(radix)
-
- var self = this.clone()
- var res = new Array(32)
- for (var i = 31; i >= 0; i--) {
- self.div(radixUint)
- res[i] = self.remainder.toNumber().toString(radix)
- if ( !self.gt(radixUint) ) break
- }
- res[i-1] = self.toNumber().toString(radix)
-
- return res.join('')
- }
-
- /**
- * Add two _UINT32_. The current _UINT32_ stores the result
- * @method add
- * @param {Object} other UINT32
- * @return ThisExpression
- */
- UINT32.prototype.add = function (other) {
- var a00 = this._low + other._low
- var a16 = a00 >>> 16
-
- a16 += this._high + other._high
-
- this._low = a00 & 0xFFFF
- this._high = a16 & 0xFFFF
-
- return this
- }
-
- /**
- * Subtract two _UINT32_. The current _UINT32_ stores the result
- * @method subtract
- * @param {Object} other UINT32
- * @return ThisExpression
- */
- UINT32.prototype.subtract = function (other) {
- //TODO inline
- return this.add( other.clone().negate() )
- }
-
- /**
- * Multiply two _UINT32_. The current _UINT32_ stores the result
- * @method multiply
- * @param {Object} other UINT32
- * @return ThisExpression
- */
- UINT32.prototype.multiply = function (other) {
- /*
- a = a00 + a16
- b = b00 + b16
- a*b = (a00 + a16)(b00 + b16)
- = a00b00 + a00b16 + a16b00 + a16b16
-
- a16b16 overflows the 32bits
- */
- var a16 = this._high
- var a00 = this._low
- var b16 = other._high
- var b00 = other._low
-
- /* Removed to increase speed under normal circumstances (i.e. not multiplying by 0 or 1)
- // this == 0 or other == 1: nothing to do
- if ((a00 == 0 && a16 == 0) || (b00 == 1 && b16 == 0)) return this
-
- // other == 0 or this == 1: this = other
- if ((b00 == 0 && b16 == 0) || (a00 == 1 && a16 == 0)) {
- this._low = other._low
- this._high = other._high
- return this
- }
- */
-
- var c16, c00
- c00 = a00 * b00
- c16 = c00 >>> 16
-
- c16 += a16 * b00
- c16 &= 0xFFFF // Not required but improves performance
- c16 += a00 * b16
-
- this._low = c00 & 0xFFFF
- this._high = c16 & 0xFFFF
-
- return this
- }
-
- /**
- * Divide two _UINT32_. The current _UINT32_ stores the result.
- * The remainder is made available as the _remainder_ property on
- * the _UINT32_ object. It can be null, meaning there are no remainder.
- * @method div
- * @param {Object} other UINT32
- * @return ThisExpression
- */
- UINT32.prototype.div = function (other) {
- if ( (other._low == 0) && (other._high == 0) ) throw Error('division by zero')
-
- // other == 1
- if (other._high == 0 && other._low == 1) {
- this.remainder = new UINT32(0)
- return this
- }
-
- // other > this: 0
- if ( other.gt(this) ) {
- this.remainder = new UINT32(0)
- this._low = 0
- this._high = 0
- return this
- }
- // other == this: 1
- if ( this.eq(other) ) {
- this.remainder = new UINT32(0)
- this._low = 1
- this._high = 0
- return this
- }
-
- // Shift the divisor left until it is higher than the dividend
- var _other = other.clone()
- var i = -1
- while ( !this.lt(_other) ) {
- // High bit can overflow the default 16bits
- // Its ok since we right shift after this loop
- // The overflown bit must be kept though
- _other.shiftLeft(1, true)
- i++
- }
-
- // Set the remainder
- this.remainder = this.clone()
- // Initialize the current result to 0
- this._low = 0
- this._high = 0
- for (; i >= 0; i--) {
- _other.shiftRight(1)
- // If shifted divisor is smaller than the dividend
- // then subtract it from the dividend
- if ( !this.remainder.lt(_other) ) {
- this.remainder.subtract(_other)
- // Update the current result
- if (i >= 16) {
- this._high |= 1 << (i - 16)
- } else {
- this._low |= 1 << i
- }
- }
- }
-
- return this
- }
-
- /**
- * Negate the current _UINT32_
- * @method negate
- * @return ThisExpression
- */
- UINT32.prototype.negate = function () {
- var v = ( ~this._low & 0xFFFF ) + 1
- this._low = v & 0xFFFF
- this._high = (~this._high + (v >>> 16)) & 0xFFFF
-
- return this
- }
-
- /**
- * Equals
- * @method eq
- * @param {Object} other UINT32
- * @return {Boolean}
- */
- UINT32.prototype.equals = UINT32.prototype.eq = function (other) {
- return (this._low == other._low) && (this._high == other._high)
- }
-
- /**
- * Greater than (strict)
- * @method gt
- * @param {Object} other UINT32
- * @return {Boolean}
- */
- UINT32.prototype.greaterThan = UINT32.prototype.gt = function (other) {
- if (this._high > other._high) return true
- if (this._high < other._high) return false
- return this._low > other._low
- }
-
- /**
- * Less than (strict)
- * @method lt
- * @param {Object} other UINT32
- * @return {Boolean}
- */
- UINT32.prototype.lessThan = UINT32.prototype.lt = function (other) {
- if (this._high < other._high) return true
- if (this._high > other._high) return false
- return this._low < other._low
- }
-
- /**
- * Bitwise OR
- * @method or
- * @param {Object} other UINT32
- * @return ThisExpression
- */
- UINT32.prototype.or = function (other) {
- this._low |= other._low
- this._high |= other._high
-
- return this
- }
-
- /**
- * Bitwise AND
- * @method and
- * @param {Object} other UINT32
- * @return ThisExpression
- */
- UINT32.prototype.and = function (other) {
- this._low &= other._low
- this._high &= other._high
-
- return this
- }
-
- /**
- * Bitwise NOT
- * @method not
- * @return ThisExpression
- */
- UINT32.prototype.not = function() {
- this._low = ~this._low & 0xFFFF
- this._high = ~this._high & 0xFFFF
-
- return this
- }
-
- /**
- * Bitwise XOR
- * @method xor
- * @param {Object} other UINT32
- * @return ThisExpression
- */
- UINT32.prototype.xor = function (other) {
- this._low ^= other._low
- this._high ^= other._high
-
- return this
- }
-
- /**
- * Bitwise shift right
- * @method shiftRight
- * @param {Number} number of bits to shift
- * @return ThisExpression
- */
- UINT32.prototype.shiftRight = UINT32.prototype.shiftr = function (n) {
- if (n > 16) {
- this._low = this._high >> (n - 16)
- this._high = 0
- } else if (n == 16) {
- this._low = this._high
- this._high = 0
- } else {
- this._low = (this._low >> n) | ( (this._high << (16-n)) & 0xFFFF )
- this._high >>= n
- }
-
- return this
- }
-
- /**
- * Bitwise shift left
- * @method shiftLeft
- * @param {Number} number of bits to shift
- * @param {Boolean} allow overflow
- * @return ThisExpression
- */
- UINT32.prototype.shiftLeft = UINT32.prototype.shiftl = function (n, allowOverflow) {
- if (n > 16) {
- this._high = this._low << (n - 16)
- this._low = 0
- if (!allowOverflow) {
- this._high &= 0xFFFF
- }
- } else if (n == 16) {
- this._high = this._low
- this._low = 0
- } else {
- this._high = (this._high << n) | (this._low >> (16-n))
- this._low = (this._low << n) & 0xFFFF
- if (!allowOverflow) {
- // Overflow only allowed on the high bits...
- this._high &= 0xFFFF
- }
- }
-
- return this
- }
-
- /**
- * Bitwise rotate left
- * @method rotl
- * @param {Number} number of bits to rotate
- * @return ThisExpression
- */
- UINT32.prototype.rotateLeft = UINT32.prototype.rotl = function (n) {
- var v = (this._high << 16) | this._low
- v = (v << n) | (v >>> (32 - n))
- this._low = v & 0xFFFF
- this._high = v >>> 16
-
- return this
- }
-
- /**
- * Bitwise rotate right
- * @method rotr
- * @param {Number} number of bits to rotate
- * @return ThisExpression
- */
- UINT32.prototype.rotateRight = UINT32.prototype.rotr = function (n) {
- var v = (this._high << 16) | this._low
- v = (v >>> n) | (v << (32 - n))
- this._low = v & 0xFFFF
- this._high = v >>> 16
-
- return this
- }
-
- /**
- * Clone the current _UINT32_
- * @method clone
- * @return {Object} cloned UINT32
- */
- UINT32.prototype.clone = function () {
- return new UINT32(this._low, this._high)
- }
-
- if (typeof define != 'undefined' && define.amd) {
- // AMD / RequireJS
- define([], function () {
- return UINT32
- })
- } else if (typeof module != 'undefined' && module.exports) {
- // Node.js
- module.exports = UINT32
- } else {
- // Browser
- root['UINT32'] = UINT32
- }
-
- })(this)
-
- },{}],9:[function(require,module,exports){
- /**
- C-like unsigned 64 bits integers in Javascript
- Copyright (C) 2013, Pierre Curto
- MIT license
- */
- ;(function (root) {
-
- // Local cache for typical radices
- var radixPowerCache = {
- 16: UINT64( Math.pow(16, 5) )
- , 10: UINT64( Math.pow(10, 5) )
- , 2: UINT64( Math.pow(2, 5) )
- }
- var radixCache = {
- 16: UINT64(16)
- , 10: UINT64(10)
- , 2: UINT64(2)
- }
-
- /**
- * Represents an unsigned 64 bits integer
- * @constructor
- * @param {Number} first low bits (8)
- * @param {Number} second low bits (8)
- * @param {Number} first high bits (8)
- * @param {Number} second high bits (8)
- * or
- * @param {Number} low bits (32)
- * @param {Number} high bits (32)
- * or
- * @param {String|Number} integer as a string | integer as a number
- * @param {Number|Undefined} radix (optional, default=10)
- * @return
- */
- function UINT64 (a00, a16, a32, a48) {
- if ( !(this instanceof UINT64) )
- return new UINT64(a00, a16, a32, a48)
-
- this.remainder = null
- if (typeof a00 == 'string')
- return fromString.call(this, a00, a16)
-
- if (typeof a16 == 'undefined')
- return fromNumber.call(this, a00)
-
- fromBits.apply(this, arguments)
- }
-
- /**
- * Set the current _UINT64_ object with its low and high bits
- * @method fromBits
- * @param {Number} first low bits (8)
- * @param {Number} second low bits (8)
- * @param {Number} first high bits (8)
- * @param {Number} second high bits (8)
- * or
- * @param {Number} low bits (32)
- * @param {Number} high bits (32)
- * @return ThisExpression
- */
- function fromBits (a00, a16, a32, a48) {
- if (typeof a32 == 'undefined') {
- this._a00 = a00 & 0xFFFF
- this._a16 = a00 >>> 16
- this._a32 = a16 & 0xFFFF
- this._a48 = a16 >>> 16
- return this
- }
-
- this._a00 = a00 | 0
- this._a16 = a16 | 0
- this._a32 = a32 | 0
- this._a48 = a48 | 0
-
- return this
- }
- UINT64.prototype.fromBits = fromBits
-
- /**
- * Set the current _UINT64_ object from a number
- * @method fromNumber
- * @param {Number} number
- * @return ThisExpression
- */
- function fromNumber (value) {
- this._a00 = value & 0xFFFF
- this._a16 = value >>> 16
- this._a32 = 0
- this._a48 = 0
-
- return this
- }
- UINT64.prototype.fromNumber = fromNumber
-
- /**
- * Set the current _UINT64_ object from a string
- * @method fromString
- * @param {String} integer as a string
- * @param {Number} radix (optional, default=10)
- * @return ThisExpression
- */
- function fromString (s, radix) {
- radix = radix || 10
-
- this._a00 = 0
- this._a16 = 0
- this._a32 = 0
- this._a48 = 0
-
- /*
- In Javascript, bitwise operators only operate on the first 32 bits
- of a number, even though parseInt() encodes numbers with a 53 bits
- mantissa.
- Therefore UINT64(<Number>) can only work on 32 bits.
- The radix maximum value is 36 (as per ECMA specs) (26 letters + 10 digits)
- maximum input value is m = 32bits as 1 = 2^32 - 1
- So the maximum substring length n is:
- 36^(n+1) - 1 = 2^32 - 1
- 36^(n+1) = 2^32
- (n+1)ln(36) = 32ln(2)
- n = 32ln(2)/ln(36) - 1
- n = 5.189644915687692
- n = 5
- */
- var radixUint = radixPowerCache[radix] || new UINT64( Math.pow(radix, 5) )
-
- for (var i = 0, len = s.length; i < len; i += 5) {
- var size = Math.min(5, len - i)
- var value = parseInt( s.slice(i, i + size), radix )
- this.multiply(
- size < 5
- ? new UINT64( Math.pow(radix, size) )
- : radixUint
- )
- .add( new UINT64(value) )
- }
-
- return this
- }
- UINT64.prototype.fromString = fromString
-
- /**
- * Convert this _UINT64_ to a number (last 32 bits are dropped)
- * @method toNumber
- * @return {Number} the converted UINT64
- */
- UINT64.prototype.toNumber = function () {
- return (this._a16 << 16) | this._a00
- }
-
- /**
- * Convert this _UINT64_ to a string
- * @method toString
- * @param {Number} radix (optional, default=10)
- * @return {String} the converted UINT64
- */
- UINT64.prototype.toString = function (radix) {
- radix = radix || 10
- var radixUint = radixCache[radix] || new UINT64(radix)
-
- if ( !this.gt(radixUint) ) return this.toNumber().toString(radix)
-
- var self = this.clone()
- var res = new Array(64)
- for (var i = 63; i >= 0; i--) {
- self.div(radixUint)
- res[i] = self.remainder.toNumber().toString(radix)
- if ( !self.gt(radixUint) ) break
- }
- res[i-1] = self.toNumber().toString(radix)
-
- return res.join('')
- }
-
- /**
- * Add two _UINT64_. The current _UINT64_ stores the result
- * @method add
- * @param {Object} other UINT64
- * @return ThisExpression
- */
- UINT64.prototype.add = function (other) {
- var a00 = this._a00 + other._a00
-
- var a16 = a00 >>> 16
- a16 += this._a16 + other._a16
-
- var a32 = a16 >>> 16
- a32 += this._a32 + other._a32
-
- var a48 = a32 >>> 16
- a48 += this._a48 + other._a48
-
- this._a00 = a00 & 0xFFFF
- this._a16 = a16 & 0xFFFF
- this._a32 = a32 & 0xFFFF
- this._a48 = a48 & 0xFFFF
-
- return this
- }
-
- /**
- * Subtract two _UINT64_. The current _UINT64_ stores the result
- * @method subtract
- * @param {Object} other UINT64
- * @return ThisExpression
- */
- UINT64.prototype.subtract = function (other) {
- return this.add( other.clone().negate() )
- }
-
- /**
- * Multiply two _UINT64_. The current _UINT64_ stores the result
- * @method multiply
- * @param {Object} other UINT64
- * @return ThisExpression
- */
- UINT64.prototype.multiply = function (other) {
- /*
- a = a00 + a16 + a32 + a48
- b = b00 + b16 + b32 + b48
- a*b = (a00 + a16 + a32 + a48)(b00 + b16 + b32 + b48)
- = a00b00 + a00b16 + a00b32 + a00b48
- + a16b00 + a16b16 + a16b32 + a16b48
- + a32b00 + a32b16 + a32b32 + a32b48
- + a48b00 + a48b16 + a48b32 + a48b48
-
- a16b48, a32b32, a48b16, a48b32 and a48b48 overflow the 64 bits
- so it comes down to:
- a*b = a00b00 + a00b16 + a00b32 + a00b48
- + a16b00 + a16b16 + a16b32
- + a32b00 + a32b16
- + a48b00
- = a00b00
- + a00b16 + a16b00
- + a00b32 + a16b16 + a32b00
- + a00b48 + a16b32 + a32b16 + a48b00
- */
- var a00 = this._a00
- var a16 = this._a16
- var a32 = this._a32
- var a48 = this._a48
- var b00 = other._a00
- var b16 = other._a16
- var b32 = other._a32
- var b48 = other._a48
-
- var c00 = a00 * b00
-
- var c16 = c00 >>> 16
- c16 += a00 * b16
- var c32 = c16 >>> 16
- c16 &= 0xFFFF
- c16 += a16 * b00
-
- c32 += c16 >>> 16
- c32 += a00 * b32
- var c48 = c32 >>> 16
- c32 &= 0xFFFF
- c32 += a16 * b16
- c48 += c32 >>> 16
- c32 &= 0xFFFF
- c32 += a32 * b00
-
- c48 += c32 >>> 16
- c48 += a00 * b48
- c48 &= 0xFFFF
- c48 += a16 * b32
- c48 &= 0xFFFF
- c48 += a32 * b16
- c48 &= 0xFFFF
- c48 += a48 * b00
-
- this._a00 = c00 & 0xFFFF
- this._a16 = c16 & 0xFFFF
- this._a32 = c32 & 0xFFFF
- this._a48 = c48 & 0xFFFF
-
- return this
- }
-
- /**
- * Divide two _UINT64_. The current _UINT64_ stores the result.
- * The remainder is made available as the _remainder_ property on
- * the _UINT64_ object. It can be null, meaning there are no remainder.
- * @method div
- * @param {Object} other UINT64
- * @return ThisExpression
- */
- UINT64.prototype.div = function (other) {
- if ( (other._a16 == 0) && (other._a32 == 0) && (other._a48 == 0) ) {
- if (other._a00 == 0) throw Error('division by zero')
-
- // other == 1: this
- if (other._a00 == 1) {
- this.remainder = new UINT64(0)
- return this
- }
- }
-
- // other > this: 0
- if ( other.gt(this) ) {
- this.remainder = new UINT64(0)
- this._a00 = 0
- this._a16 = 0
- this._a32 = 0
- this._a48 = 0
- return this
- }
- // other == this: 1
- if ( this.eq(other) ) {
- this.remainder = new UINT64(0)
- this._a00 = 1
- this._a16 = 0
- this._a32 = 0
- this._a48 = 0
- return this
- }
-
- // Shift the divisor left until it is higher than the dividend
- var _other = other.clone()
- var i = -1
- while ( !this.lt(_other) ) {
- // High bit can overflow the default 16bits
- // Its ok since we right shift after this loop
- // The overflown bit must be kept though
- _other.shiftLeft(1, true)
- i++
- }
-
- // Set the remainder
- this.remainder = this.clone()
- // Initialize the current result to 0
- this._a00 = 0
- this._a16 = 0
- this._a32 = 0
- this._a48 = 0
- for (; i >= 0; i--) {
- _other.shiftRight(1)
- // If shifted divisor is smaller than the dividend
- // then subtract it from the dividend
- if ( !this.remainder.lt(_other) ) {
- this.remainder.subtract(_other)
- // Update the current result
- if (i >= 48) {
- this._a48 |= 1 << (i - 48)
- } else if (i >= 32) {
- this._a32 |= 1 << (i - 32)
- } else if (i >= 16) {
- this._a16 |= 1 << (i - 16)
- } else {
- this._a00 |= 1 << i
- }
- }
- }
-
- return this
- }
-
- /**
- * Negate the current _UINT64_
- * @method negate
- * @return ThisExpression
- */
- UINT64.prototype.negate = function () {
- var v = ( ~this._a00 & 0xFFFF ) + 1
- this._a00 = v & 0xFFFF
- v = (~this._a16 & 0xFFFF) + (v >>> 16)
- this._a16 = v & 0xFFFF
- v = (~this._a32 & 0xFFFF) + (v >>> 16)
- this._a32 = v & 0xFFFF
- this._a48 = (~this._a48 + (v >>> 16)) & 0xFFFF
-
- return this
- }
-
- /**
-
- * @method eq
- * @param {Object} other UINT64
- * @return {Boolean}
- */
- UINT64.prototype.equals = UINT64.prototype.eq = function (other) {
- return (this._a48 == other._a48) && (this._a00 == other._a00)
- && (this._a32 == other._a32) && (this._a16 == other._a16)
- }
-
- /**
- * Greater than (strict)
- * @method gt
- * @param {Object} other UINT64
- * @return {Boolean}
- */
- UINT64.prototype.greaterThan = UINT64.prototype.gt = function (other) {
- if (this._a48 > other._a48) return true
- if (this._a48 < other._a48) return false
- if (this._a32 > other._a32) return true
- if (this._a32 < other._a32) return false
- if (this._a16 > other._a16) return true
- if (this._a16 < other._a16) return false
- return this._a00 > other._a00
- }
-
- /**
- * Less than (strict)
- * @method lt
- * @param {Object} other UINT64
- * @return {Boolean}
- */
- UINT64.prototype.lessThan = UINT64.prototype.lt = function (other) {
- if (this._a48 < other._a48) return true
- if (this._a48 > other._a48) return false
- if (this._a32 < other._a32) return true
- if (this._a32 > other._a32) return false
- if (this._a16 < other._a16) return true
- if (this._a16 > other._a16) return false
- return this._a00 < other._a00
- }
-
- /**
- * Bitwise OR
- * @method or
- * @param {Object} other UINT64
- * @return ThisExpression
- */
- UINT64.prototype.or = function (other) {
- this._a00 |= other._a00
- this._a16 |= other._a16
- this._a32 |= other._a32
- this._a48 |= other._a48
-
- return this
- }
-
- /**
- * Bitwise AND
- * @method and
- * @param {Object} other UINT64
- * @return ThisExpression
- */
- UINT64.prototype.and = function (other) {
- this._a00 &= other._a00
- this._a16 &= other._a16
- this._a32 &= other._a32
- this._a48 &= other._a48
-
- return this
- }
-
- /**
- * Bitwise XOR
- * @method xor
- * @param {Object} other UINT64
- * @return ThisExpression
- */
- UINT64.prototype.xor = function (other) {
- this._a00 ^= other._a00
- this._a16 ^= other._a16
- this._a32 ^= other._a32
- this._a48 ^= other._a48
-
- return this
- }
-
- /**
- * Bitwise NOT
- * @method not
- * @return ThisExpression
- */
- UINT64.prototype.not = function() {
- this._a00 = ~this._a00 & 0xFFFF
- this._a16 = ~this._a16 & 0xFFFF
- this._a32 = ~this._a32 & 0xFFFF
- this._a48 = ~this._a48 & 0xFFFF
-
- return this
- }
-
- /**
- * Bitwise shift right
- * @method shiftRight
- * @param {Number} number of bits to shift
- * @return ThisExpression
- */
- UINT64.prototype.shiftRight = UINT64.prototype.shiftr = function (n) {
- n %= 64
- if (n >= 48) {
- this._a00 = this._a48 >> (n - 48)
- this._a16 = 0
- this._a32 = 0
- this._a48 = 0
- } else if (n >= 32) {
- n -= 32
- this._a00 = ( (this._a32 >> n) | (this._a48 << (16-n)) ) & 0xFFFF
- this._a16 = (this._a48 >> n) & 0xFFFF
- this._a32 = 0
- this._a48 = 0
- } else if (n >= 16) {
- n -= 16
- this._a00 = ( (this._a16 >> n) | (this._a32 << (16-n)) ) & 0xFFFF
- this._a16 = ( (this._a32 >> n) | (this._a48 << (16-n)) ) & 0xFFFF
- this._a32 = (this._a48 >> n) & 0xFFFF
- this._a48 = 0
- } else {
- this._a00 = ( (this._a00 >> n) | (this._a16 << (16-n)) ) & 0xFFFF
- this._a16 = ( (this._a16 >> n) | (this._a32 << (16-n)) ) & 0xFFFF
- this._a32 = ( (this._a32 >> n) | (this._a48 << (16-n)) ) & 0xFFFF
- this._a48 = (this._a48 >> n) & 0xFFFF
- }
-
- return this
- }
-
- /**
- * Bitwise shift left
- * @method shiftLeft
- * @param {Number} number of bits to shift
- * @param {Boolean} allow overflow
- * @return ThisExpression
- */
- UINT64.prototype.shiftLeft = UINT64.prototype.shiftl = function (n, allowOverflow) {
- n %= 64
- if (n >= 48) {
- this._a48 = this._a00 << (n - 48)
- this._a32 = 0
- this._a16 = 0
- this._a00 = 0
- } else if (n >= 32) {
- n -= 32
- this._a48 = (this._a16 << n) | (this._a00 >> (16-n))
- this._a32 = (this._a00 << n) & 0xFFFF
- this._a16 = 0
- this._a00 = 0
- } else if (n >= 16) {
- n -= 16
- this._a48 = (this._a32 << n) | (this._a16 >> (16-n))
- this._a32 = ( (this._a16 << n) | (this._a00 >> (16-n)) ) & 0xFFFF
- this._a16 = (this._a00 << n) & 0xFFFF
- this._a00 = 0
- } else {
- this._a48 = (this._a48 << n) | (this._a32 >> (16-n))
- this._a32 = ( (this._a32 << n) | (this._a16 >> (16-n)) ) & 0xFFFF
- this._a16 = ( (this._a16 << n) | (this._a00 >> (16-n)) ) & 0xFFFF
- this._a00 = (this._a00 << n) & 0xFFFF
- }
- if (!allowOverflow) {
- this._a48 &= 0xFFFF
- }
-
- return this
- }
-
- /**
- * Bitwise rotate left
- * @method rotl
- * @param {Number} number of bits to rotate
- * @return ThisExpression
- */
- UINT64.prototype.rotateLeft = UINT64.prototype.rotl = function (n) {
- n %= 64
- if (n == 0) return this
- if (n >= 32) {
- // A.B.C.D
- // B.C.D.A rotl(16)
- // C.D.A.B rotl(32)
- var v = this._a00
- this._a00 = this._a32
- this._a32 = v
- v = this._a48
- this._a48 = this._a16
- this._a16 = v
- if (n == 32) return this
- n -= 32
- }
-
- var high = (this._a48 << 16) | this._a32
- var low = (this._a16 << 16) | this._a00
-
- var _high = (high << n) | (low >>> (32 - n))
- var _low = (low << n) | (high >>> (32 - n))
-
- this._a00 = _low & 0xFFFF
- this._a16 = _low >>> 16
- this._a32 = _high & 0xFFFF
- this._a48 = _high >>> 16
-
- return this
- }
-
- /**
- * Bitwise rotate right
- * @method rotr
- * @param {Number} number of bits to rotate
- * @return ThisExpression
- */
- UINT64.prototype.rotateRight = UINT64.prototype.rotr = function (n) {
- n %= 64
- if (n == 0) return this
- if (n >= 32) {
- // A.B.C.D
- // D.A.B.C rotr(16)
- // C.D.A.B rotr(32)
- var v = this._a00
- this._a00 = this._a32
- this._a32 = v
- v = this._a48
- this._a48 = this._a16
- this._a16 = v
- if (n == 32) return this
- n -= 32
- }
-
- var high = (this._a48 << 16) | this._a32
- var low = (this._a16 << 16) | this._a00
-
- var _high = (high >>> n) | (low << (32 - n))
- var _low = (low >>> n) | (high << (32 - n))
-
- this._a00 = _low & 0xFFFF
- this._a16 = _low >>> 16
- this._a32 = _high & 0xFFFF
- this._a48 = _high >>> 16
-
- return this
- }
-
- /**
- * Clone the current _UINT64_
- * @method clone
- * @return {Object} cloned UINT64
- */
- UINT64.prototype.clone = function () {
- return new UINT64(this._a00, this._a16, this._a32, this._a48)
- }
-
- if (typeof define != 'undefined' && define.amd) {
- // AMD / RequireJS
- define([], function () {
- return UINT64
- })
- } else if (typeof module != 'undefined' && module.exports) {
- // Node.js
- module.exports = UINT64
- } else {
- // Browser
- root['UINT64'] = UINT64
- }
-
- })(this)
-
- },{}],10:[function(require,module,exports){
- (function (Buffer){
- /**
- xxHash implementation in pure Javascript
-
- Copyright (C) 2013, Pierre Curto
- MIT license
- */
- ;(function (root) {
-
- var UINT32 = require('cuint').UINT32
-
- /*
- Merged this sequence of method calls as it speeds up
- the calculations by a factor of 2
- */
- // this.v1.add( other.multiply(PRIME32_2) ).rotl(13).multiply(PRIME32_1);
- UINT32.prototype.xxh_update = function (low, high) {
- var b00 = PRIME32_2._low
- var b16 = PRIME32_2._high
-
- var c16, c00
- c00 = low * b00
- c16 = c00 >>> 16
-
- c16 += high * b00
- c16 &= 0xFFFF // Not required but improves performance
- c16 += low * b16
-
- var a00 = this._low + (c00 & 0xFFFF)
- var a16 = a00 >>> 16
-
- a16 += this._high + (c16 & 0xFFFF)
-
- var v = (a16 << 16) | (a00 & 0xFFFF)
- v = (v << 13) | (v >>> 19)
-
- a00 = v & 0xFFFF
- a16 = v >>> 16
-
- b00 = PRIME32_1._low
- b16 = PRIME32_1._high
-
- c00 = a00 * b00
- c16 = c00 >>> 16
-
- c16 += a16 * b00
- c16 &= 0xFFFF // Not required but improves performance
- c16 += a00 * b16
-
- this._low = c00 & 0xFFFF
- this._high = c16 & 0xFFFF
- }
-
- /*
- * Constants
- */
- var PRIME32_1 = UINT32( '2654435761' )
- var PRIME32_2 = UINT32( '2246822519' )
- var PRIME32_3 = UINT32( '3266489917' )
- var PRIME32_4 = UINT32( '668265263' )
- var PRIME32_5 = UINT32( '374761393' )
-
- var PRIME32_1plus2 = PRIME32_1.clone().add(PRIME32_2)
-
- /**
- * Convert string to proper UTF-8 array
- * @param str Input string
- * @returns {Uint8Array} UTF8 array is returned as uint8 array
- */
- function toUTF8Array (str) {
- var utf8 = []
- for (var i=0, n=str.length; i < n; i++) {
- var charcode = str.charCodeAt(i)
- if (charcode < 0x80) utf8.push(charcode)
- else if (charcode < 0x800) {
- utf8.push(0xc0 | (charcode >> 6),
- 0x80 | (charcode & 0x3f))
- }
- else if (charcode < 0xd800 || charcode >= 0xe000) {
- utf8.push(0xe0 | (charcode >> 12),
- 0x80 | ((charcode>>6) & 0x3f),
- 0x80 | (charcode & 0x3f))
- }
- // surrogate pair
- else {
- i++;
- // UTF-16 encodes 0x10000-0x10FFFF by
- // subtracting 0x10000 and splitting the
- // 20 bits of 0x0-0xFFFFF into two halves
- charcode = 0x10000 + (((charcode & 0x3ff)<<10)
- | (str.charCodeAt(i) & 0x3ff))
- utf8.push(0xf0 | (charcode >>18),
- 0x80 | ((charcode>>12) & 0x3f),
- 0x80 | ((charcode>>6) & 0x3f),
- 0x80 | (charcode & 0x3f))
- }
- }
-
- return new Uint8Array(utf8)
- }
-
- /**
- * XXH object used as a constructor or a function
- * @constructor
- * or
- * @param {Object|String} input data
- * @param {Number|UINT32} seed
- * @return ThisExpression
- * or
- * @return {UINT32} xxHash
- */
- function XXH () {
- if (arguments.length == 2)
- return new XXH( arguments[1] ).update( arguments[0] ).digest()
-
- if (!(this instanceof XXH))
- return new XXH( arguments[0] )
-
- init.call(this, arguments[0])
- }
-
- /**
- * Initialize the XXH instance with the given seed
- * @method init
- * @param {Number|Object} seed as a number or an unsigned 32 bits integer
- * @return ThisExpression
- */
- function init (seed) {
- this.seed = seed instanceof UINT32 ? seed.clone() : UINT32(seed)
- this.v1 = this.seed.clone().add(PRIME32_1plus2)
- this.v2 = this.seed.clone().add(PRIME32_2)
- this.v3 = this.seed.clone()
- this.v4 = this.seed.clone().subtract(PRIME32_1)
- this.total_len = 0
- this.memsize = 0
- this.memory = null
-
- return this
- }
- XXH.prototype.init = init
-
- /**
- * Add data to be computed for the XXH hash
- * @method update
- * @param {String|Buffer|ArrayBuffer} input as a string or nodejs Buffer or ArrayBuffer
- * @return ThisExpression
- */
- XXH.prototype.update = function (input) {
- var isString = typeof input == 'string'
- var isArrayBuffer
-
- // Convert all strings to utf-8 first (issue #5)
- if (isString) {
- input = toUTF8Array(input)
- isString = false
- isArrayBuffer = true
- }
-
- if (typeof ArrayBuffer !== "undefined" && input instanceof ArrayBuffer)
- {
- isArrayBuffer = true
- input = new Uint8Array(input);
- }
-
- var p = 0
- var len = input.length
- var bEnd = p + len
-
- if (len == 0) return this
-
- this.total_len += len
-
- if (this.memsize == 0)
- {
- if (isString) {
- this.memory = ''
- } else if (isArrayBuffer) {
- this.memory = new Uint8Array(16)
- } else {
- this.memory = new Buffer(16)
- }
- }
-
- if (this.memsize + len < 16) // fill in tmp buffer
- {
- // XXH_memcpy(this.memory + this.memsize, input, len)
- if (isString) {
- this.memory += input
- } else if (isArrayBuffer) {
- this.memory.set( input.subarray(0, len), this.memsize )
- } else {
- input.copy( this.memory, this.memsize, 0, len )
- }
-
- this.memsize += len
- return this
- }
-
- if (this.memsize > 0) // some data left from previous update
- {
- // XXH_memcpy(this.memory + this.memsize, input, 16-this.memsize);
- if (isString) {
- this.memory += input.slice(0, 16 - this.memsize)
- } else if (isArrayBuffer) {
- this.memory.set( input.subarray(0, 16 - this.memsize), this.memsize )
- } else {
- input.copy( this.memory, this.memsize, 0, 16 - this.memsize )
- }
-
- var p32 = 0
- if (isString) {
- this.v1.xxh_update(
- (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
- , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
- )
- p32 += 4
- this.v2.xxh_update(
- (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
- , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
- )
- p32 += 4
- this.v3.xxh_update(
- (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
- , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
- )
- p32 += 4
- this.v4.xxh_update(
- (this.memory.charCodeAt(p32+1) << 8) | this.memory.charCodeAt(p32)
- , (this.memory.charCodeAt(p32+3) << 8) | this.memory.charCodeAt(p32+2)
- )
- } else {
- this.v1.xxh_update(
- (this.memory[p32+1] << 8) | this.memory[p32]
- , (this.memory[p32+3] << 8) | this.memory[p32+2]
- )
- p32 += 4
- this.v2.xxh_update(
- (this.memory[p32+1] << 8) | this.memory[p32]
- , (this.memory[p32+3] << 8) | this.memory[p32+2]
- )
- p32 += 4
- this.v3.xxh_update(
- (this.memory[p32+1] << 8) | this.memory[p32]
- , (this.memory[p32+3] << 8) | this.memory[p32+2]
- )
- p32 += 4
- this.v4.xxh_update(
- (this.memory[p32+1] << 8) | this.memory[p32]
- , (this.memory[p32+3] << 8) | this.memory[p32+2]
- )
- }
-
- p += 16 - this.memsize
- this.memsize = 0
- if (isString) this.memory = ''
- }
-
- if (p <= bEnd - 16)
- {
- var limit = bEnd - 16
-
- do
- {
- if (isString) {
- this.v1.xxh_update(
- (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
- , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
- )
- p += 4
- this.v2.xxh_update(
- (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
- , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
- )
- p += 4
- this.v3.xxh_update(
- (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
- , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
- )
- p += 4
- this.v4.xxh_update(
- (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
- , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
- )
- } else {
- this.v1.xxh_update(
- (input[p+1] << 8) | input[p]
- , (input[p+3] << 8) | input[p+2]
- )
- p += 4
- this.v2.xxh_update(
- (input[p+1] << 8) | input[p]
- , (input[p+3] << 8) | input[p+2]
- )
- p += 4
- this.v3.xxh_update(
- (input[p+1] << 8) | input[p]
- , (input[p+3] << 8) | input[p+2]
- )
- p += 4
- this.v4.xxh_update(
- (input[p+1] << 8) | input[p]
- , (input[p+3] << 8) | input[p+2]
- )
- }
- p += 4
- } while (p <= limit)
- }
-
- if (p < bEnd)
- {
- // XXH_memcpy(this.memory, p, bEnd-p);
- if (isString) {
- this.memory += input.slice(p)
- } else if (isArrayBuffer) {
- this.memory.set( input.subarray(p, bEnd), this.memsize )
- } else {
- input.copy( this.memory, this.memsize, p, bEnd )
- }
-
- this.memsize = bEnd - p
- }
-
- return this
- }
-
- /**
- * Finalize the XXH computation. The XXH instance is ready for reuse for the given seed
- * @method digest
- * @return {UINT32} xxHash
- */
- XXH.prototype.digest = function () {
- var input = this.memory
- var isString = typeof input == 'string'
- var p = 0
- var bEnd = this.memsize
- var h32, h
- var u = new UINT32
-
- if (this.total_len >= 16)
- {
- h32 = this.v1.rotl(1).add( this.v2.rotl(7).add( this.v3.rotl(12).add( this.v4.rotl(18) ) ) )
- }
- else
- {
- h32 = this.seed.add( PRIME32_5 )
- }
-
- h32.add( u.fromNumber(this.total_len) )
-
- while (p <= bEnd - 4)
- {
- if (isString) {
- u.fromBits(
- (input.charCodeAt(p+1) << 8) | input.charCodeAt(p)
- , (input.charCodeAt(p+3) << 8) | input.charCodeAt(p+2)
- )
- } else {
- u.fromBits(
- (input[p+1] << 8) | input[p]
- , (input[p+3] << 8) | input[p+2]
- )
- }
- h32
- .add( u.multiply(PRIME32_3) )
- .rotl(17)
- .multiply( PRIME32_4 )
- p += 4
- }
-
- while (p < bEnd)
- {
- u.fromBits( isString ? input.charCodeAt(p++) : input[p++], 0 )
- h32
- .add( u.multiply(PRIME32_5) )
- .rotl(11)
- .multiply(PRIME32_1)
- }
-
- h = h32.clone().shiftRight(15)
- h32.xor(h).multiply(PRIME32_2)
-
- h = h32.clone().shiftRight(13)
- h32.xor(h).multiply(PRIME32_3)
-
- h = h32.clone().shiftRight(16)
- h32.xor(h)
-
- // Reset the state
- this.init( this.seed )
-
- return h32
- }
-
- if (typeof define != 'undefined' && define.amd) {
- // AMD / RequireJS
- define([], function () {
- return XXH
- })
- } else if (typeof module != 'undefined' && module.exports) {
- // Node.js
- module.exports = XXH
- } else {
- // Browser
- root['XXH'] = XXH
- }
-
- })(this)
-
- }).call(this,require("buffer").Buffer)
- },{"buffer":"buffer","cuint":7}],11:[function(require,module,exports){
-
- },{}],12:[function(require,module,exports){
- var lookup = 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789+/';
-
- ;(function (exports) {
- 'use strict';
-
- var Arr = (typeof Uint8Array !== 'undefined')
- ? Uint8Array
- : Array
-
- var PLUS = '+'.charCodeAt(0)
- var SLASH = '/'.charCodeAt(0)
- var NUMBER = '0'.charCodeAt(0)
- var LOWER = 'a'.charCodeAt(0)
- var UPPER = 'A'.charCodeAt(0)
- var PLUS_URL_SAFE = '-'.charCodeAt(0)
- var SLASH_URL_SAFE = '_'.charCodeAt(0)
-
- function decode (elt) {
- var code = elt.charCodeAt(0)
- if (code === PLUS ||
- code === PLUS_URL_SAFE)
- return 62 // '+'
- if (code === SLASH ||
- code === SLASH_URL_SAFE)
- return 63 // '/'
- if (code < NUMBER)
- return -1 //no match
- if (code < NUMBER + 10)
- return code - NUMBER + 26 + 26
- if (code < UPPER + 26)
- return code - UPPER
- if (code < LOWER + 26)
- return code - LOWER + 26
- }
-
- function b64ToByteArray (b64) {
- var i, j, l, tmp, placeHolders, arr
-
- if (b64.length % 4 > 0) {
- throw new Error('Invalid string. Length must be a multiple of 4')
- }
-
- // the number of equal signs (place holders)
- // if there are two placeholders, than the two characters before it
- // represent one byte
- // if there is only one, then the three characters before it represent 2 bytes
- // this is just a cheap hack to not do indexOf twice
- var len = b64.length
- placeHolders = '=' === b64.charAt(len - 2) ? 2 : '=' === b64.charAt(len - 1) ? 1 : 0
-
- // base64 is 4/3 + up to two characters of the original data
- arr = new Arr(b64.length * 3 / 4 - placeHolders)
-
- // if there are placeholders, only get up to the last complete 4 chars
- l = placeHolders > 0 ? b64.length - 4 : b64.length
-
- var L = 0
-
- function push (v) {
- arr[L++] = v
- }
-
- for (i = 0, j = 0; i < l; i += 4, j += 3) {
- tmp = (decode(b64.charAt(i)) << 18) | (decode(b64.charAt(i + 1)) << 12) | (decode(b64.charAt(i + 2)) << 6) | decode(b64.charAt(i + 3))
- push((tmp & 0xFF0000) >> 16)
- push((tmp & 0xFF00) >> 8)
- push(tmp & 0xFF)
- }
-
- if (placeHolders === 2) {
- tmp = (decode(b64.charAt(i)) << 2) | (decode(b64.charAt(i + 1)) >> 4)
- push(tmp & 0xFF)
- } else if (placeHolders === 1) {
- tmp = (decode(b64.charAt(i)) << 10) | (decode(b64.charAt(i + 1)) << 4) | (decode(b64.charAt(i + 2)) >> 2)
- push((tmp >> 8) & 0xFF)
- push(tmp & 0xFF)
- }
-
- return arr
- }
-
- function uint8ToBase64 (uint8) {
- var i,
- extraBytes = uint8.length % 3, // if we have 1 byte left, pad 2 bytes
- output = "",
- temp, length
-
- function encode (num) {
- return lookup.charAt(num)
- }
-
- function tripletToBase64 (num) {
- return encode(num >> 18 & 0x3F) + encode(num >> 12 & 0x3F) + encode(num >> 6 & 0x3F) + encode(num & 0x3F)
- }
-
- // go through the array every three bytes, we'll deal with trailing stuff later
- for (i = 0, length = uint8.length - extraBytes; i < length; i += 3) {
- temp = (uint8[i] << 16) + (uint8[i + 1] << 8) + (uint8[i + 2])
- output += tripletToBase64(temp)
- }
-
- // pad the end with zeros, but make sure to not forget the extra bytes
- switch (extraBytes) {
- case 1:
- temp = uint8[uint8.length - 1]
- output += encode(temp >> 2)
- output += encode((temp << 4) & 0x3F)
- output += '=='
- break
- case 2:
- temp = (uint8[uint8.length - 2] << 8) + (uint8[uint8.length - 1])
- output += encode(temp >> 10)
- output += encode((temp >> 4) & 0x3F)
- output += encode((temp << 2) & 0x3F)
- output += '='
- break
- }
-
- return output
- }
-
- exports.toByteArray = b64ToByteArray
- exports.fromByteArray = uint8ToBase64
- }(typeof exports === 'undefined' ? (this.base64js = {}) : exports))
-
- },{}],13:[function(require,module,exports){
- exports.read = function (buffer, offset, isLE, mLen, nBytes) {
- var e, m
- var eLen = nBytes * 8 - mLen - 1
- var eMax = (1 << eLen) - 1
- var eBias = eMax >> 1
- var nBits = -7
- var i = isLE ? (nBytes - 1) : 0
- var d = isLE ? -1 : 1
- var s = buffer[offset + i]
-
- i += d
-
- e = s & ((1 << (-nBits)) - 1)
- s >>= (-nBits)
- nBits += eLen
- for (; nBits > 0; e = e * 256 + buffer[offset + i], i += d, nBits -= 8) {}
-
- m = e & ((1 << (-nBits)) - 1)
- e >>= (-nBits)
- nBits += mLen
- for (; nBits > 0; m = m * 256 + buffer[offset + i], i += d, nBits -= 8) {}
-
- if (e === 0) {
- e = 1 - eBias
- } else if (e === eMax) {
- return m ? NaN : ((s ? -1 : 1) * Infinity)
- } else {
- m = m + Math.pow(2, mLen)
- e = e - eBias
- }
- return (s ? -1 : 1) * m * Math.pow(2, e - mLen)
- }
-
- exports.write = function (buffer, value, offset, isLE, mLen, nBytes) {
- var e, m, c
- var eLen = nBytes * 8 - mLen - 1
- var eMax = (1 << eLen) - 1
- var eBias = eMax >> 1
- var rt = (mLen === 23 ? Math.pow(2, -24) - Math.pow(2, -77) : 0)
- var i = isLE ? 0 : (nBytes - 1)
- var d = isLE ? 1 : -1
- var s = value < 0 || (value === 0 && 1 / value < 0) ? 1 : 0
-
- value = Math.abs(value)
-
- if (isNaN(value) || value === Infinity) {
- m = isNaN(value) ? 1 : 0
- e = eMax
- } else {
- e = Math.floor(Math.log(value) / Math.LN2)
- if (value * (c = Math.pow(2, -e)) < 1) {
- e--
- c *= 2
- }
- if (e + eBias >= 1) {
- value += rt / c
- } else {
- value += rt * Math.pow(2, 1 - eBias)
- }
- if (value * c >= 2) {
- e++
- c /= 2
- }
-
- if (e + eBias >= eMax) {
- m = 0
- e = eMax
- } else if (e + eBias >= 1) {
- m = (value * c - 1) * Math.pow(2, mLen)
- e = e + eBias
- } else {
- m = value * Math.pow(2, eBias - 1) * Math.pow(2, mLen)
- e = 0
- }
- }
-
- for (; mLen >= 8; buffer[offset + i] = m & 0xff, i += d, m /= 256, mLen -= 8) {}
-
- e = (e << mLen) | m
- eLen += mLen
- for (; eLen > 0; buffer[offset + i] = e & 0xff, i += d, e /= 256, eLen -= 8) {}
-
- buffer[offset + i - d] |= s * 128
- }
-
- },{}],14:[function(require,module,exports){
-
- /**
- * isArray
- */
-
- var isArray = Array.isArray;
-
- /**
- * toString
- */
-
- var str = Object.prototype.toString;
-
- /**
- * Whether or not the given `val`
- * is an array.
- *
- * example:
- *
- * isArray([]);
- * // > true
- * isArray(arguments);
- * // > false
- * isArray('');
- * // > false
- *
- * @param {mixed} val
- * @return {bool}
- */
-
- module.exports = isArray || function (val) {
- return !! val && '[object Array]' == str.call(val);
- };
-
- },{}],15:[function(require,module,exports){
- // Copyright Joyent, Inc. and other Node contributors.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a
- // copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to permit
- // persons to whom the Software is furnished to do so, subject to the
- // following conditions:
- //
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- function EventEmitter() {
- this._events = this._events || {};
- this._maxListeners = this._maxListeners || undefined;
- }
- module.exports = EventEmitter;
-
- // Backwards-compat with node 0.10.x
- EventEmitter.EventEmitter = EventEmitter;
-
- EventEmitter.prototype._events = undefined;
- EventEmitter.prototype._maxListeners = undefined;
-
- // By default EventEmitters will print a warning if more than 10 listeners are
- // added to it. This is a useful default which helps finding memory leaks.
- EventEmitter.defaultMaxListeners = 10;
-
- // Obviously not all Emitters should be limited to 10. This function allows
- // that to be increased. Set to zero for unlimited.
- EventEmitter.prototype.setMaxListeners = function(n) {
- if (!isNumber(n) || n < 0 || isNaN(n))
- throw TypeError('n must be a positive number');
- this._maxListeners = n;
- return this;
- };
-
- EventEmitter.prototype.emit = function(type) {
- var er, handler, len, args, i, listeners;
-
- if (!this._events)
- this._events = {};
-
- // If there is no 'error' event listener then throw.
- if (type === 'error') {
- if (!this._events.error ||
- (isObject(this._events.error) && !this._events.error.length)) {
- er = arguments[1];
- if (er instanceof Error) {
- throw er; // Unhandled 'error' event
- }
- throw TypeError('Uncaught, unspecified "error" event.');
- }
- }
-
- handler = this._events[type];
-
- if (isUndefined(handler))
- return false;
-
- if (isFunction(handler)) {
- switch (arguments.length) {
- // fast cases
- case 1:
- handler.call(this);
- break;
- case 2:
- handler.call(this, arguments[1]);
- break;
- case 3:
- handler.call(this, arguments[1], arguments[2]);
- break;
- // slower
- default:
- args = Array.prototype.slice.call(arguments, 1);
- handler.apply(this, args);
- }
- } else if (isObject(handler)) {
- args = Array.prototype.slice.call(arguments, 1);
- listeners = handler.slice();
- len = listeners.length;
- for (i = 0; i < len; i++)
- listeners[i].apply(this, args);
- }
-
- return true;
- };
-
- EventEmitter.prototype.addListener = function(type, listener) {
- var m;
-
- if (!isFunction(listener))
- throw TypeError('listener must be a function');
-
- if (!this._events)
- this._events = {};
-
- // To avoid recursion in the case that type === "newListener"! Before
- // adding it to the listeners, first emit "newListener".
- if (this._events.newListener)
- this.emit('newListener', type,
- isFunction(listener.listener) ?
- listener.listener : listener);
-
- if (!this._events[type])
- // Optimize the case of one listener. Don't need the extra array object.
- this._events[type] = listener;
- else if (isObject(this._events[type]))
- // If we've already got an array, just append.
- this._events[type].push(listener);
- else
- // Adding the second element, need to change to array.
- this._events[type] = [this._events[type], listener];
-
- // Check for listener leak
- if (isObject(this._events[type]) && !this._events[type].warned) {
- if (!isUndefined(this._maxListeners)) {
- m = this._maxListeners;
- } else {
- m = EventEmitter.defaultMaxListeners;
- }
-
- if (m && m > 0 && this._events[type].length > m) {
- this._events[type].warned = true;
- console.error('(node) warning: possible EventEmitter memory ' +
- 'leak detected. %d listeners added. ' +
- 'Use emitter.setMaxListeners() to increase limit.',
- this._events[type].length);
- if (typeof console.trace === 'function') {
- // not supported in IE 10
- console.trace();
- }
- }
- }
-
- return this;
- };
-
- EventEmitter.prototype.on = EventEmitter.prototype.addListener;
-
- EventEmitter.prototype.once = function(type, listener) {
- if (!isFunction(listener))
- throw TypeError('listener must be a function');
-
- var fired = false;
-
- function g() {
- this.removeListener(type, g);
-
- if (!fired) {
- fired = true;
- listener.apply(this, arguments);
- }
- }
-
- g.listener = listener;
- this.on(type, g);
-
- return this;
- };
-
- // emits a 'removeListener' event iff the listener was removed
- EventEmitter.prototype.removeListener = function(type, listener) {
- var list, position, length, i;
-
- if (!isFunction(listener))
- throw TypeError('listener must be a function');
-
- if (!this._events || !this._events[type])
- return this;
-
- list = this._events[type];
- length = list.length;
- position = -1;
-
- if (list === listener ||
- (isFunction(list.listener) && list.listener === listener)) {
- delete this._events[type];
- if (this._events.removeListener)
- this.emit('removeListener', type, listener);
-
- } else if (isObject(list)) {
- for (i = length; i-- > 0;) {
- if (list[i] === listener ||
- (list[i].listener && list[i].listener === listener)) {
- position = i;
- break;
- }
- }
-
- if (position < 0)
- return this;
-
- if (list.length === 1) {
- list.length = 0;
- delete this._events[type];
- } else {
- list.splice(position, 1);
- }
-
- if (this._events.removeListener)
- this.emit('removeListener', type, listener);
- }
-
- return this;
- };
-
- EventEmitter.prototype.removeAllListeners = function(type) {
- var key, listeners;
-
- if (!this._events)
- return this;
-
- // not listening for removeListener, no need to emit
- if (!this._events.removeListener) {
- if (arguments.length === 0)
- this._events = {};
- else if (this._events[type])
- delete this._events[type];
- return this;
- }
-
- // emit removeListener for all listeners on all events
- if (arguments.length === 0) {
- for (key in this._events) {
- if (key === 'removeListener') continue;
- this.removeAllListeners(key);
- }
- this.removeAllListeners('removeListener');
- this._events = {};
- return this;
- }
-
- listeners = this._events[type];
-
- if (isFunction(listeners)) {
- this.removeListener(type, listeners);
- } else if (listeners) {
- // LIFO order
- while (listeners.length)
- this.removeListener(type, listeners[listeners.length - 1]);
- }
- delete this._events[type];
-
- return this;
- };
-
- EventEmitter.prototype.listeners = function(type) {
- var ret;
- if (!this._events || !this._events[type])
- ret = [];
- else if (isFunction(this._events[type]))
- ret = [this._events[type]];
- else
- ret = this._events[type].slice();
- return ret;
- };
-
- EventEmitter.prototype.listenerCount = function(type) {
- if (this._events) {
- var evlistener = this._events[type];
-
- if (isFunction(evlistener))
- return 1;
- else if (evlistener)
- return evlistener.length;
- }
- return 0;
- };
-
- EventEmitter.listenerCount = function(emitter, type) {
- return emitter.listenerCount(type);
- };
-
- function isFunction(arg) {
- return typeof arg === 'function';
- }
-
- function isNumber(arg) {
- return typeof arg === 'number';
- }
-
- function isObject(arg) {
- return typeof arg === 'object' && arg !== null;
- }
-
- function isUndefined(arg) {
- return arg === void 0;
- }
-
- },{}],16:[function(require,module,exports){
- if (typeof Object.create === 'function') {
- // implementation from standard node.js 'util' module
- module.exports = function inherits(ctor, superCtor) {
- ctor.super_ = superCtor
- ctor.prototype = Object.create(superCtor.prototype, {
- constructor: {
- value: ctor,
- enumerable: false,
- writable: true,
- configurable: true
- }
- });
- };
- } else {
- // old school shim for old browsers
- module.exports = function inherits(ctor, superCtor) {
- ctor.super_ = superCtor
- var TempCtor = function () {}
- TempCtor.prototype = superCtor.prototype
- ctor.prototype = new TempCtor()
- ctor.prototype.constructor = ctor
- }
- }
-
- },{}],17:[function(require,module,exports){
- /**
- * Determine if an object is Buffer
- *
- * Author: Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
- * License: MIT
- *
- * `npm install is-buffer`
- */
-
- module.exports = function (obj) {
- return !!(obj != null &&
- (obj._isBuffer || // For Safari 5-7 (missing Object.prototype.constructor)
- (obj.constructor &&
- typeof obj.constructor.isBuffer === 'function' &&
- obj.constructor.isBuffer(obj))
- ))
- }
-
- },{}],18:[function(require,module,exports){
- module.exports = Array.isArray || function (arr) {
- return Object.prototype.toString.call(arr) == '[object Array]';
- };
-
- },{}],19:[function(require,module,exports){
- // shim for using process in browser
-
- var process = module.exports = {};
- var queue = [];
- var draining = false;
- var currentQueue;
- var queueIndex = -1;
-
- function cleanUpNextTick() {
- draining = false;
- if (currentQueue.length) {
- queue = currentQueue.concat(queue);
- } else {
- queueIndex = -1;
- }
- if (queue.length) {
- drainQueue();
- }
- }
-
- function drainQueue() {
- if (draining) {
- return;
- }
- var timeout = setTimeout(cleanUpNextTick);
- draining = true;
-
- var len = queue.length;
- while(len) {
- currentQueue = queue;
- queue = [];
- while (++queueIndex < len) {
- if (currentQueue) {
- currentQueue[queueIndex].run();
- }
- }
- queueIndex = -1;
- len = queue.length;
- }
- currentQueue = null;
- draining = false;
- clearTimeout(timeout);
- }
-
- process.nextTick = function (fun) {
- var args = new Array(arguments.length - 1);
- if (arguments.length > 1) {
- for (var i = 1; i < arguments.length; i++) {
- args[i - 1] = arguments[i];
- }
- }
- queue.push(new Item(fun, args));
- if (queue.length === 1 && !draining) {
- setTimeout(drainQueue, 0);
- }
- };
-
- // v8 likes predictible objects
- function Item(fun, array) {
- this.fun = fun;
- this.array = array;
- }
- Item.prototype.run = function () {
- this.fun.apply(null, this.array);
- };
- process.title = 'browser';
- process.browser = true;
- process.env = {};
- process.argv = [];
- process.version = ''; // empty string to avoid regexp issues
- process.versions = {};
-
- function noop() {}
-
- process.on = noop;
- process.addListener = noop;
- process.once = noop;
- process.off = noop;
- process.removeListener = noop;
- process.removeAllListeners = noop;
- process.emit = noop;
-
- process.binding = function (name) {
- throw new Error('process.binding is not supported');
- };
-
- process.cwd = function () { return '/' };
- process.chdir = function (dir) {
- throw new Error('process.chdir is not supported');
- };
- process.umask = function() { return 0; };
-
- },{}],20:[function(require,module,exports){
- module.exports = require("./lib/_stream_duplex.js")
-
- },{"./lib/_stream_duplex.js":21}],21:[function(require,module,exports){
- // a duplex stream is just a stream that is both readable and writable.
- // Since JS doesn't have multiple prototypal inheritance, this class
- // prototypally inherits from Readable, and then parasitically from
- // Writable.
-
- 'use strict';
-
- /*<replacement>*/
- var objectKeys = Object.keys || function (obj) {
- var keys = [];
- for (var key in obj) keys.push(key);
- return keys;
- }
- /*</replacement>*/
-
-
- module.exports = Duplex;
-
- /*<replacement>*/
- var processNextTick = require('process-nextick-args');
- /*</replacement>*/
-
-
-
- /*<replacement>*/
- var util = require('core-util-is');
- util.inherits = require('inherits');
- /*</replacement>*/
-
- var Readable = require('./_stream_readable');
- var Writable = require('./_stream_writable');
-
- util.inherits(Duplex, Readable);
-
- var keys = objectKeys(Writable.prototype);
- for (var v = 0; v < keys.length; v++) {
- var method = keys[v];
- if (!Duplex.prototype[method])
- Duplex.prototype[method] = Writable.prototype[method];
- }
-
- function Duplex(options) {
- if (!(this instanceof Duplex))
- return new Duplex(options);
-
- Readable.call(this, options);
- Writable.call(this, options);
-
- if (options && options.readable === false)
- this.readable = false;
-
- if (options && options.writable === false)
- this.writable = false;
-
- this.allowHalfOpen = true;
- if (options && options.allowHalfOpen === false)
- this.allowHalfOpen = false;
-
- this.once('end', onend);
- }
-
- // the no-half-open enforcer
- function onend() {
- // if we allow half-open state, or if the writable side ended,
- // then we're ok.
- if (this.allowHalfOpen || this._writableState.ended)
- return;
-
- // no more data can be written.
- // But allow more writes to happen in this tick.
- processNextTick(onEndNT, this);
- }
-
- function onEndNT(self) {
- self.end();
- }
-
- function forEach (xs, f) {
- for (var i = 0, l = xs.length; i < l; i++) {
- f(xs[i], i);
- }
- }
-
- },{"./_stream_readable":23,"./_stream_writable":25,"core-util-is":26,"inherits":16,"process-nextick-args":27}],22:[function(require,module,exports){
- // a passthrough stream.
- // basically just the most minimal sort of Transform stream.
- // Every written chunk gets output as-is.
-
- 'use strict';
-
- module.exports = PassThrough;
-
- var Transform = require('./_stream_transform');
-
- /*<replacement>*/
- var util = require('core-util-is');
- util.inherits = require('inherits');
- /*</replacement>*/
-
- util.inherits(PassThrough, Transform);
-
- function PassThrough(options) {
- if (!(this instanceof PassThrough))
- return new PassThrough(options);
-
- Transform.call(this, options);
- }
-
- PassThrough.prototype._transform = function(chunk, encoding, cb) {
- cb(null, chunk);
- };
-
- },{"./_stream_transform":24,"core-util-is":26,"inherits":16}],23:[function(require,module,exports){
- (function (process){
- 'use strict';
-
- module.exports = Readable;
-
- /*<replacement>*/
- var processNextTick = require('process-nextick-args');
- /*</replacement>*/
-
-
- /*<replacement>*/
- var isArray = require('isarray');
- /*</replacement>*/
-
-
- /*<replacement>*/
- var Buffer = require('buffer').Buffer;
- /*</replacement>*/
-
- Readable.ReadableState = ReadableState;
-
- var EE = require('events');
-
- /*<replacement>*/
- var EElistenerCount = function(emitter, type) {
- return emitter.listeners(type).length;
- };
- /*</replacement>*/
-
-
-
- /*<replacement>*/
- var Stream;
- (function (){try{
- Stream = require('st' + 'ream');
- }catch(_){}finally{
- if (!Stream)
- Stream = require('events').EventEmitter;
- }}())
- /*</replacement>*/
-
- var Buffer = require('buffer').Buffer;
-
- /*<replacement>*/
- var util = require('core-util-is');
- util.inherits = require('inherits');
- /*</replacement>*/
-
-
-
- /*<replacement>*/
- var debugUtil = require('util');
- var debug;
- if (debugUtil && debugUtil.debuglog) {
- debug = debugUtil.debuglog('stream');
- } else {
- debug = function () {};
- }
- /*</replacement>*/
-
- var StringDecoder;
-
- util.inherits(Readable, Stream);
-
- function ReadableState(options, stream) {
- var Duplex = require('./_stream_duplex');
-
- options = options || {};
-
- // object stream flag. Used to make read(n) ignore n and to
- // make all the buffer merging and length checks go away
- this.objectMode = !!options.objectMode;
-
- if (stream instanceof Duplex)
- this.objectMode = this.objectMode || !!options.readableObjectMode;
-
- // the point at which it stops calling _read() to fill the buffer
- // Note: 0 is a valid value, means "don't call _read preemptively ever"
- var hwm = options.highWaterMark;
- var defaultHwm = this.objectMode ? 16 : 16 * 1024;
- this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm;
-
- // cast to ints.
- this.highWaterMark = ~~this.highWaterMark;
-
- this.buffer = [];
- this.length = 0;
- this.pipes = null;
- this.pipesCount = 0;
- this.flowing = null;
- this.ended = false;
- this.endEmitted = false;
- this.reading = false;
-
- // a flag to be able to tell if the onwrite cb is called immediately,
- // or on a later tick. We set this to true at first, because any
- // actions that shouldn't happen until "later" should generally also
- // not happen before the first write call.
- this.sync = true;
-
- // whenever we return null, then we set a flag to say
- // that we're awaiting a 'readable' event emission.
- this.needReadable = false;
- this.emittedReadable = false;
- this.readableListening = false;
-
- // Crypto is kind of old and crusty. Historically, its default string
- // encoding is 'binary' so we have to make this configurable.
- // Everything else in the universe uses 'utf8', though.
- this.defaultEncoding = options.defaultEncoding || 'utf8';
-
- // when piping, we only care about 'readable' events that happen
- // after read()ing all the bytes and not getting any pushback.
- this.ranOut = false;
-
- // the number of writers that are awaiting a drain event in .pipe()s
- this.awaitDrain = 0;
-
- // if true, a maybeReadMore has been scheduled
- this.readingMore = false;
-
- this.decoder = null;
- this.encoding = null;
- if (options.encoding) {
- if (!StringDecoder)
- StringDecoder = require('string_decoder/').StringDecoder;
- this.decoder = new StringDecoder(options.encoding);
- this.encoding = options.encoding;
- }
- }
-
- function Readable(options) {
- var Duplex = require('./_stream_duplex');
-
- if (!(this instanceof Readable))
- return new Readable(options);
-
- this._readableState = new ReadableState(options, this);
-
- // legacy
- this.readable = true;
-
- if (options && typeof options.read === 'function')
- this._read = options.read;
-
- Stream.call(this);
- }
-
- // Manually shove something into the read() buffer.
- // This returns true if the highWaterMark has not been hit yet,
- // similar to how Writable.write() returns true if you should
- // write() some more.
- Readable.prototype.push = function(chunk, encoding) {
- var state = this._readableState;
-
- if (!state.objectMode && typeof chunk === 'string') {
- encoding = encoding || state.defaultEncoding;
- if (encoding !== state.encoding) {
- chunk = new Buffer(chunk, encoding);
- encoding = '';
- }
- }
-
- return readableAddChunk(this, state, chunk, encoding, false);
- };
-
- // Unshift should *always* be something directly out of read()
- Readable.prototype.unshift = function(chunk) {
- var state = this._readableState;
- return readableAddChunk(this, state, chunk, '', true);
- };
-
- Readable.prototype.isPaused = function() {
- return this._readableState.flowing === false;
- };
-
- function readableAddChunk(stream, state, chunk, encoding, addToFront) {
- var er = chunkInvalid(state, chunk);
- if (er) {
- stream.emit('error', er);
- } else if (chunk === null) {
- state.reading = false;
- onEofChunk(stream, state);
- } else if (state.objectMode || chunk && chunk.length > 0) {
- if (state.ended && !addToFront) {
- var e = new Error('stream.push() after EOF');
- stream.emit('error', e);
- } else if (state.endEmitted && addToFront) {
- var e = new Error('stream.unshift() after end event');
- stream.emit('error', e);
- } else {
- if (state.decoder && !addToFront && !encoding)
- chunk = state.decoder.write(chunk);
-
- if (!addToFront)
- state.reading = false;
-
- // if we want the data now, just emit it.
- if (state.flowing && state.length === 0 && !state.sync) {
- stream.emit('data', chunk);
- stream.read(0);
- } else {
- // update the buffer info.
- state.length += state.objectMode ? 1 : chunk.length;
- if (addToFront)
- state.buffer.unshift(chunk);
- else
- state.buffer.push(chunk);
-
- if (state.needReadable)
- emitReadable(stream);
- }
-
- maybeReadMore(stream, state);
- }
- } else if (!addToFront) {
- state.reading = false;
- }
-
- return needMoreData(state);
- }
-
-
- // if it's past the high water mark, we can push in some more.
- // Also, if we have no data yet, we can stand some
- // more bytes. This is to work around cases where hwm=0,
- // such as the repl. Also, if the push() triggered a
- // readable event, and the user called read(largeNumber) such that
- // needReadable was set, then we ought to push more, so that another
- // 'readable' event will be triggered.
- function needMoreData(state) {
- return !state.ended &&
- (state.needReadable ||
- state.length < state.highWaterMark ||
- state.length === 0);
- }
-
- // backwards compatibility.
- Readable.prototype.setEncoding = function(enc) {
- if (!StringDecoder)
- StringDecoder = require('string_decoder/').StringDecoder;
- this._readableState.decoder = new StringDecoder(enc);
- this._readableState.encoding = enc;
- return this;
- };
-
- // Don't raise the hwm > 8MB
- var MAX_HWM = 0x800000;
- function computeNewHighWaterMark(n) {
- if (n >= MAX_HWM) {
- n = MAX_HWM;
- } else {
- // Get the next highest power of 2
- n--;
- n |= n >>> 1;
- n |= n >>> 2;
- n |= n >>> 4;
- n |= n >>> 8;
- n |= n >>> 16;
- n++;
- }
- return n;
- }
-
- function howMuchToRead(n, state) {
- if (state.length === 0 && state.ended)
- return 0;
-
- if (state.objectMode)
- return n === 0 ? 0 : 1;
-
- if (n === null || isNaN(n)) {
- // only flow one buffer at a time
- if (state.flowing && state.buffer.length)
- return state.buffer[0].length;
- else
- return state.length;
- }
-
- if (n <= 0)
- return 0;
-
- // If we're asking for more than the target buffer level,
- // then raise the water mark. Bump up to the next highest
- // power of 2, to prevent increasing it excessively in tiny
- // amounts.
- if (n > state.highWaterMark)
- state.highWaterMark = computeNewHighWaterMark(n);
-
- // don't have that much. return null, unless we've ended.
- if (n > state.length) {
- if (!state.ended) {
- state.needReadable = true;
- return 0;
- } else {
- return state.length;
- }
- }
-
- return n;
- }
-
- // you can override either this method, or the async _read(n) below.
- Readable.prototype.read = function(n) {
- debug('read', n);
- var state = this._readableState;
- var nOrig = n;
-
- if (typeof n !== 'number' || n > 0)
- state.emittedReadable = false;
-
- // if we're doing read(0) to trigger a readable event, but we
- // already have a bunch of data in the buffer, then just trigger
- // the 'readable' event and move on.
- if (n === 0 &&
- state.needReadable &&
- (state.length >= state.highWaterMark || state.ended)) {
- debug('read: emitReadable', state.length, state.ended);
- if (state.length === 0 && state.ended)
- endReadable(this);
- else
- emitReadable(this);
- return null;
- }
-
- n = howMuchToRead(n, state);
-
- // if we've ended, and we're now clear, then finish it up.
- if (n === 0 && state.ended) {
- if (state.length === 0)
- endReadable(this);
- return null;
- }
-
- // All the actual chunk generation logic needs to be
- // *below* the call to _read. The reason is that in certain
- // synthetic stream cases, such as passthrough streams, _read
- // may be a completely synchronous operation which may change
- // the state of the read buffer, providing enough data when
- // before there was *not* enough.
- //
- // So, the steps are:
- // 1. Figure out what the state of things will be after we do
- // a read from the buffer.
- //
- // 2. If that resulting state will trigger a _read, then call _read.
- // Note that this may be asynchronous, or synchronous. Yes, it is
- // deeply ugly to write APIs this way, but that still doesn't mean
- // that the Readable class should behave improperly, as streams are
- // designed to be sync/async agnostic.
- // Take note if the _read call is sync or async (ie, if the read call
- // has returned yet), so that we know whether or not it's safe to emit
- // 'readable' etc.
- //
- // 3. Actually pull the requested chunks out of the buffer and return.
-
- // if we need a readable event, then we need to do some reading.
- var doRead = state.needReadable;
- debug('need readable', doRead);
-
- // if we currently have less than the highWaterMark, then also read some
- if (state.length === 0 || state.length - n < state.highWaterMark) {
- doRead = true;
- debug('length less than watermark', doRead);
- }
-
- // however, if we've ended, then there's no point, and if we're already
- // reading, then it's unnecessary.
- if (state.ended || state.reading) {
- doRead = false;
- debug('reading or ended', doRead);
- }
-
- if (doRead) {
- debug('do read');
- state.reading = true;
- state.sync = true;
- // if the length is currently zero, then we *need* a readable event.
- if (state.length === 0)
- state.needReadable = true;
- // call internal read method
- this._read(state.highWaterMark);
- state.sync = false;
- }
-
- // If _read pushed data synchronously, then `reading` will be false,
- // and we need to re-evaluate how much data we can return to the user.
- if (doRead && !state.reading)
- n = howMuchToRead(nOrig, state);
-
- var ret;
- if (n > 0)
- ret = fromList(n, state);
- else
- ret = null;
-
- if (ret === null) {
- state.needReadable = true;
- n = 0;
- }
-
- state.length -= n;
-
- // If we have nothing in the buffer, then we want to know
- // as soon as we *do* get something into the buffer.
- if (state.length === 0 && !state.ended)
- state.needReadable = true;
-
- // If we tried to read() past the EOF, then emit end on the next tick.
- if (nOrig !== n && state.ended && state.length === 0)
- endReadable(this);
-
- if (ret !== null)
- this.emit('data', ret);
-
- return ret;
- };
-
- function chunkInvalid(state, chunk) {
- var er = null;
- if (!(Buffer.isBuffer(chunk)) &&
- typeof chunk !== 'string' &&
- chunk !== null &&
- chunk !== undefined &&
- !state.objectMode) {
- er = new TypeError('Invalid non-string/buffer chunk');
- }
- return er;
- }
-
-
- function onEofChunk(stream, state) {
- if (state.ended) return;
- if (state.decoder) {
- var chunk = state.decoder.end();
- if (chunk && chunk.length) {
- state.buffer.push(chunk);
- state.length += state.objectMode ? 1 : chunk.length;
- }
- }
- state.ended = true;
-
- // emit 'readable' now to make sure it gets picked up.
- emitReadable(stream);
- }
-
- // Don't emit readable right away in sync mode, because this can trigger
- // another read() call => stack overflow. This way, it might trigger
- // a nextTick recursion warning, but that's not so bad.
- function emitReadable(stream) {
- var state = stream._readableState;
- state.needReadable = false;
- if (!state.emittedReadable) {
- debug('emitReadable', state.flowing);
- state.emittedReadable = true;
- if (state.sync)
- processNextTick(emitReadable_, stream);
- else
- emitReadable_(stream);
- }
- }
-
- function emitReadable_(stream) {
- debug('emit readable');
- stream.emit('readable');
- flow(stream);
- }
-
-
- // at this point, the user has presumably seen the 'readable' event,
- // and called read() to consume some data. that may have triggered
- // in turn another _read(n) call, in which case reading = true if
- // it's in progress.
- // However, if we're not ended, or reading, and the length < hwm,
- // then go ahead and try to read some more preemptively.
- function maybeReadMore(stream, state) {
- if (!state.readingMore) {
- state.readingMore = true;
- processNextTick(maybeReadMore_, stream, state);
- }
- }
-
- function maybeReadMore_(stream, state) {
- var len = state.length;
- while (!state.reading && !state.flowing && !state.ended &&
- state.length < state.highWaterMark) {
- debug('maybeReadMore read 0');
- stream.read(0);
- if (len === state.length)
- // didn't get any data, stop spinning.
- break;
- else
- len = state.length;
- }
- state.readingMore = false;
- }
-
- // abstract method. to be overridden in specific implementation classes.
- // call cb(er, data) where data is <= n in length.
- // for virtual (non-string, non-buffer) streams, "length" is somewhat
- // arbitrary, and perhaps not very meaningful.
- Readable.prototype._read = function(n) {
- this.emit('error', new Error('not implemented'));
- };
-
- Readable.prototype.pipe = function(dest, pipeOpts) {
- var src = this;
- var state = this._readableState;
-
- switch (state.pipesCount) {
- case 0:
- state.pipes = dest;
- break;
- case 1:
- state.pipes = [state.pipes, dest];
- break;
- default:
- state.pipes.push(dest);
- break;
- }
- state.pipesCount += 1;
- debug('pipe count=%d opts=%j', state.pipesCount, pipeOpts);
-
- var doEnd = (!pipeOpts || pipeOpts.end !== false) &&
- dest !== process.stdout &&
- dest !== process.stderr;
-
- var endFn = doEnd ? onend : cleanup;
- if (state.endEmitted)
- processNextTick(endFn);
- else
- src.once('end', endFn);
-
- dest.on('unpipe', onunpipe);
- function onunpipe(readable) {
- debug('onunpipe');
- if (readable === src) {
- cleanup();
- }
- }
-
- function onend() {
- debug('onend');
- dest.end();
- }
-
- // when the dest drains, it reduces the awaitDrain counter
- // on the source. This would be more elegant with a .once()
- // handler in flow(), but adding and removing repeatedly is
- // too slow.
- var ondrain = pipeOnDrain(src);
- dest.on('drain', ondrain);
-
- var cleanedUp = false;
- function cleanup() {
- debug('cleanup');
- // cleanup event handlers once the pipe is broken
- dest.removeListener('close', onclose);
- dest.removeListener('finish', onfinish);
- dest.removeListener('drain', ondrain);
- dest.removeListener('error', onerror);
- dest.removeListener('unpipe', onunpipe);
- src.removeListener('end', onend);
- src.removeListener('end', cleanup);
- src.removeListener('data', ondata);
-
- cleanedUp = true;
-
- // if the reader is waiting for a drain event from this
- // specific writer, then it would cause it to never start
- // flowing again.
- // So, if this is awaiting a drain, then we just call it now.
- // If we don't know, then assume that we are waiting for one.
- if (state.awaitDrain &&
- (!dest._writableState || dest._writableState.needDrain))
- ondrain();
- }
-
- src.on('data', ondata);
- function ondata(chunk) {
- debug('ondata');
- var ret = dest.write(chunk);
- if (false === ret) {
- // If the user unpiped during `dest.write()`, it is possible
- // to get stuck in a permanently paused state if that write
- // also returned false.
- if (state.pipesCount === 1 &&
- state.pipes[0] === dest &&
- src.listenerCount('data') === 1 &&
- !cleanedUp) {
- debug('false write response, pause', src._readableState.awaitDrain);
- src._readableState.awaitDrain++;
- }
- src.pause();
- }
- }
-
- // if the dest has an error, then stop piping into it.
- // however, don't suppress the throwing behavior for this.
- function onerror(er) {
- debug('onerror', er);
- unpipe();
- dest.removeListener('error', onerror);
- if (EElistenerCount(dest, 'error') === 0)
- dest.emit('error', er);
- }
- // This is a brutally ugly hack to make sure that our error handler
- // is attached before any userland ones. NEVER DO THIS.
- if (!dest._events || !dest._events.error)
- dest.on('error', onerror);
- else if (isArray(dest._events.error))
- dest._events.error.unshift(onerror);
- else
- dest._events.error = [onerror, dest._events.error];
-
-
- // Both close and finish should trigger unpipe, but only once.
- function onclose() {
- dest.removeListener('finish', onfinish);
- unpipe();
- }
- dest.once('close', onclose);
- function onfinish() {
- debug('onfinish');
- dest.removeListener('close', onclose);
- unpipe();
- }
- dest.once('finish', onfinish);
-
- function unpipe() {
- debug('unpipe');
- src.unpipe(dest);
- }
-
- // tell the dest that it's being piped to
- dest.emit('pipe', src);
-
- // start the flow if it hasn't been started already.
- if (!state.flowing) {
- debug('pipe resume');
- src.resume();
- }
-
- return dest;
- };
-
- function pipeOnDrain(src) {
- return function() {
- var state = src._readableState;
- debug('pipeOnDrain', state.awaitDrain);
- if (state.awaitDrain)
- state.awaitDrain--;
- if (state.awaitDrain === 0 && EElistenerCount(src, 'data')) {
- state.flowing = true;
- flow(src);
- }
- };
- }
-
-
- Readable.prototype.unpipe = function(dest) {
- var state = this._readableState;
-
- // if we're not piping anywhere, then do nothing.
- if (state.pipesCount === 0)
- return this;
-
- // just one destination. most common case.
- if (state.pipesCount === 1) {
- // passed in one, but it's not the right one.
- if (dest && dest !== state.pipes)
- return this;
-
- if (!dest)
- dest = state.pipes;
-
- // got a match.
- state.pipes = null;
- state.pipesCount = 0;
- state.flowing = false;
- if (dest)
- dest.emit('unpipe', this);
- return this;
- }
-
- // slow case. multiple pipe destinations.
-
- if (!dest) {
- // remove all.
- var dests = state.pipes;
- var len = state.pipesCount;
- state.pipes = null;
- state.pipesCount = 0;
- state.flowing = false;
-
- for (var i = 0; i < len; i++)
- dests[i].emit('unpipe', this);
- return this;
- }
-
- // try to find the right one.
- var i = indexOf(state.pipes, dest);
- if (i === -1)
- return this;
-
- state.pipes.splice(i, 1);
- state.pipesCount -= 1;
- if (state.pipesCount === 1)
- state.pipes = state.pipes[0];
-
- dest.emit('unpipe', this);
-
- return this;
- };
-
- // set up data events if they are asked for
- // Ensure readable listeners eventually get something
- Readable.prototype.on = function(ev, fn) {
- var res = Stream.prototype.on.call(this, ev, fn);
-
- // If listening to data, and it has not explicitly been paused,
- // then call resume to start the flow of data on the next tick.
- if (ev === 'data' && false !== this._readableState.flowing) {
- this.resume();
- }
-
- if (ev === 'readable' && this.readable) {
- var state = this._readableState;
- if (!state.readableListening) {
- state.readableListening = true;
- state.emittedReadable = false;
- state.needReadable = true;
- if (!state.reading) {
- processNextTick(nReadingNextTick, this);
- } else if (state.length) {
- emitReadable(this, state);
- }
- }
- }
-
- return res;
- };
- Readable.prototype.addListener = Readable.prototype.on;
-
- function nReadingNextTick(self) {
- debug('readable nexttick read 0');
- self.read(0);
- }
-
- // pause() and resume() are remnants of the legacy readable stream API
- // If the user uses them, then switch into old mode.
- Readable.prototype.resume = function() {
- var state = this._readableState;
- if (!state.flowing) {
- debug('resume');
- state.flowing = true;
- resume(this, state);
- }
- return this;
- };
-
- function resume(stream, state) {
- if (!state.resumeScheduled) {
- state.resumeScheduled = true;
- processNextTick(resume_, stream, state);
- }
- }
-
- function resume_(stream, state) {
- if (!state.reading) {
- debug('resume read 0');
- stream.read(0);
- }
-
- state.resumeScheduled = false;
- stream.emit('resume');
- flow(stream);
- if (state.flowing && !state.reading)
- stream.read(0);
- }
-
- Readable.prototype.pause = function() {
- debug('call pause flowing=%j', this._readableState.flowing);
- if (false !== this._readableState.flowing) {
- debug('pause');
- this._readableState.flowing = false;
- this.emit('pause');
- }
- return this;
- };
-
- function flow(stream) {
- var state = stream._readableState;
- debug('flow', state.flowing);
- if (state.flowing) {
- do {
- var chunk = stream.read();
- } while (null !== chunk && state.flowing);
- }
- }
-
- // wrap an old-style stream as the async data source.
- // This is *not* part of the readable stream interface.
- // It is an ugly unfortunate mess of history.
- Readable.prototype.wrap = function(stream) {
- var state = this._readableState;
- var paused = false;
-
- var self = this;
- stream.on('end', function() {
- debug('wrapped end');
- if (state.decoder && !state.ended) {
- var chunk = state.decoder.end();
- if (chunk && chunk.length)
- self.push(chunk);
- }
-
- self.push(null);
- });
-
- stream.on('data', function(chunk) {
- debug('wrapped data');
- if (state.decoder)
- chunk = state.decoder.write(chunk);
-
- // don't skip over falsy values in objectMode
- if (state.objectMode && (chunk === null || chunk === undefined))
- return;
- else if (!state.objectMode && (!chunk || !chunk.length))
- return;
-
- var ret = self.push(chunk);
- if (!ret) {
- paused = true;
- stream.pause();
- }
- });
-
- // proxy all the other methods.
- // important when wrapping filters and duplexes.
- for (var i in stream) {
- if (this[i] === undefined && typeof stream[i] === 'function') {
- this[i] = function(method) { return function() {
- return stream[method].apply(stream, arguments);
- }; }(i);
- }
- }
-
- // proxy certain important events.
- var events = ['error', 'close', 'destroy', 'pause', 'resume'];
- forEach(events, function(ev) {
- stream.on(ev, self.emit.bind(self, ev));
- });
-
- // when we try to consume some more bytes, simply unpause the
- // underlying stream.
- self._read = function(n) {
- debug('wrapped _read', n);
- if (paused) {
- paused = false;
- stream.resume();
- }
- };
-
- return self;
- };
-
-
- // exposed for testing purposes only.
- Readable._fromList = fromList;
-
- // Pluck off n bytes from an array of buffers.
- // Length is the combined lengths of all the buffers in the list.
- function fromList(n, state) {
- var list = state.buffer;
- var length = state.length;
- var stringMode = !!state.decoder;
- var objectMode = !!state.objectMode;
- var ret;
-
- // nothing in the list, definitely empty.
- if (list.length === 0)
- return null;
-
- if (length === 0)
- ret = null;
- else if (objectMode)
- ret = list.shift();
- else if (!n || n >= length) {
- // read it all, truncate the array.
- if (stringMode)
- ret = list.join('');
- else if (list.length === 1)
- ret = list[0];
- else
- ret = Buffer.concat(list, length);
- list.length = 0;
- } else {
- // read just some of it.
- if (n < list[0].length) {
- // just take a part of the first list item.
- // slice is the same for buffers and strings.
- var buf = list[0];
- ret = buf.slice(0, n);
- list[0] = buf.slice(n);
- } else if (n === list[0].length) {
- // first list is a perfect match
- ret = list.shift();
- } else {
- // complex case.
- // we have enough to cover it, but it spans past the first buffer.
- if (stringMode)
- ret = '';
- else
- ret = new Buffer(n);
-
- var c = 0;
- for (var i = 0, l = list.length; i < l && c < n; i++) {
- var buf = list[0];
- var cpy = Math.min(n - c, buf.length);
-
- if (stringMode)
- ret += buf.slice(0, cpy);
- else
- buf.copy(ret, c, 0, cpy);
-
- if (cpy < buf.length)
- list[0] = buf.slice(cpy);
- else
- list.shift();
-
- c += cpy;
- }
- }
- }
-
- return ret;
- }
-
- function endReadable(stream) {
- var state = stream._readableState;
-
- // If we get here before consuming all the bytes, then that is a
- // bug in node. Should never happen.
- if (state.length > 0)
- throw new Error('endReadable called on non-empty stream');
-
- if (!state.endEmitted) {
- state.ended = true;
- processNextTick(endReadableNT, state, stream);
- }
- }
-
- function endReadableNT(state, stream) {
- // Check that we didn't get one last unshift.
- if (!state.endEmitted && state.length === 0) {
- state.endEmitted = true;
- stream.readable = false;
- stream.emit('end');
- }
- }
-
- function forEach (xs, f) {
- for (var i = 0, l = xs.length; i < l; i++) {
- f(xs[i], i);
- }
- }
-
- function indexOf (xs, x) {
- for (var i = 0, l = xs.length; i < l; i++) {
- if (xs[i] === x) return i;
- }
- return -1;
- }
-
- }).call(this,require('_process'))
- },{"./_stream_duplex":21,"_process":19,"buffer":"buffer","core-util-is":26,"events":15,"inherits":16,"isarray":18,"process-nextick-args":27,"string_decoder/":34,"util":11}],24:[function(require,module,exports){
- // a transform stream is a readable/writable stream where you do
- // something with the data. Sometimes it's called a "filter",
- // but that's not a great name for it, since that implies a thing where
- // some bits pass through, and others are simply ignored. (That would
- // be a valid example of a transform, of course.)
- //
- // While the output is causally related to the input, it's not a
- // necessarily symmetric or synchronous transformation. For example,
- // a zlib stream might take multiple plain-text writes(), and then
- // emit a single compressed chunk some time in the future.
- //
- // Here's how this works:
- //
- // The Transform stream has all the aspects of the readable and writable
- // stream classes. When you write(chunk), that calls _write(chunk,cb)
- // internally, and returns false if there's a lot of pending writes
- // buffered up. When you call read(), that calls _read(n) until
- // there's enough pending readable data buffered up.
- //
- // In a transform stream, the written data is placed in a buffer. When
- // _read(n) is called, it transforms the queued up data, calling the
- // buffered _write cb's as it consumes chunks. If consuming a single
- // written chunk would result in multiple output chunks, then the first
- // outputted bit calls the readcb, and subsequent chunks just go into
- // the read buffer, and will cause it to emit 'readable' if necessary.
- //
- // This way, back-pressure is actually determined by the reading side,
- // since _read has to be called to start processing a new chunk. However,
- // a pathological inflate type of transform can cause excessive buffering
- // here. For example, imagine a stream where every byte of input is
- // interpreted as an integer from 0-255, and then results in that many
- // bytes of output. Writing the 4 bytes {ff,ff,ff,ff} would result in
- // 1kb of data being output. In this case, you could write a very small
- // amount of input, and end up with a very large amount of output. In
- // such a pathological inflating mechanism, there'd be no way to tell
- // the system to stop doing the transform. A single 4MB write could
- // cause the system to run out of memory.
- //
- // However, even in such a pathological case, only a single written chunk
- // would be consumed, and then the rest would wait (un-transformed) until
- // the results of the previous transformed chunk were consumed.
-
- 'use strict';
-
- module.exports = Transform;
-
- var Duplex = require('./_stream_duplex');
-
- /*<replacement>*/
- var util = require('core-util-is');
- util.inherits = require('inherits');
- /*</replacement>*/
-
- util.inherits(Transform, Duplex);
-
-
- function TransformState(stream) {
- this.afterTransform = function(er, data) {
- return afterTransform(stream, er, data);
- };
-
- this.needTransform = false;
- this.transforming = false;
- this.writecb = null;
- this.writechunk = null;
- }
-
- function afterTransform(stream, er, data) {
- var ts = stream._transformState;
- ts.transforming = false;
-
- var cb = ts.writecb;
-
- if (!cb)
- return stream.emit('error', new Error('no writecb in Transform class'));
-
- ts.writechunk = null;
- ts.writecb = null;
-
- if (data !== null && data !== undefined)
- stream.push(data);
-
- if (cb)
- cb(er);
-
- var rs = stream._readableState;
- rs.reading = false;
- if (rs.needReadable || rs.length < rs.highWaterMark) {
- stream._read(rs.highWaterMark);
- }
- }
-
-
- function Transform(options) {
- if (!(this instanceof Transform))
- return new Transform(options);
-
- Duplex.call(this, options);
-
- this._transformState = new TransformState(this);
-
- // when the writable side finishes, then flush out anything remaining.
- var stream = this;
-
- // start out asking for a readable event once data is transformed.
- this._readableState.needReadable = true;
-
- // we have implemented the _read method, and done the other things
- // that Readable wants before the first _read call, so unset the
- // sync guard flag.
- this._readableState.sync = false;
-
- if (options) {
- if (typeof options.transform === 'function')
- this._transform = options.transform;
-
- if (typeof options.flush === 'function')
- this._flush = options.flush;
- }
-
- this.once('prefinish', function() {
- if (typeof this._flush === 'function')
- this._flush(function(er) {
- done(stream, er);
- });
- else
- done(stream);
- });
- }
-
- Transform.prototype.push = function(chunk, encoding) {
- this._transformState.needTransform = false;
- return Duplex.prototype.push.call(this, chunk, encoding);
- };
-
- // This is the part where you do stuff!
- // override this function in implementation classes.
- // 'chunk' is an input chunk.
- //
- // Call `push(newChunk)` to pass along transformed output
- // to the readable side. You may call 'push' zero or more times.
- //
- // Call `cb(err)` when you are done with this chunk. If you pass
- // an error, then that'll put the hurt on the whole operation. If you
- // never call cb(), then you'll never get another chunk.
- Transform.prototype._transform = function(chunk, encoding, cb) {
- throw new Error('not implemented');
- };
-
- Transform.prototype._write = function(chunk, encoding, cb) {
- var ts = this._transformState;
- ts.writecb = cb;
- ts.writechunk = chunk;
- ts.writeencoding = encoding;
- if (!ts.transforming) {
- var rs = this._readableState;
- if (ts.needTransform ||
- rs.needReadable ||
- rs.length < rs.highWaterMark)
- this._read(rs.highWaterMark);
- }
- };
-
- // Doesn't matter what the args are here.
- // _transform does all the work.
- // That we got here means that the readable side wants more data.
- Transform.prototype._read = function(n) {
- var ts = this._transformState;
-
- if (ts.writechunk !== null && ts.writecb && !ts.transforming) {
- ts.transforming = true;
- this._transform(ts.writechunk, ts.writeencoding, ts.afterTransform);
- } else {
- // mark that we need a transform, so that any data that comes in
- // will get processed, now that we've asked for it.
- ts.needTransform = true;
- }
- };
-
-
- function done(stream, er) {
- if (er)
- return stream.emit('error', er);
-
- // if there's nothing in the write buffer, then that means
- // that nothing more will ever be provided
- var ws = stream._writableState;
- var ts = stream._transformState;
-
- if (ws.length)
- throw new Error('calling transform done when ws.length != 0');
-
- if (ts.transforming)
- throw new Error('calling transform done when still transforming');
-
- return stream.push(null);
- }
-
- },{"./_stream_duplex":21,"core-util-is":26,"inherits":16}],25:[function(require,module,exports){
- // A bit simpler than readable streams.
- // Implement an async ._write(chunk, encoding, cb), and it'll handle all
- // the drain event emission and buffering.
-
- 'use strict';
-
- module.exports = Writable;
-
- /*<replacement>*/
- var processNextTick = require('process-nextick-args');
- /*</replacement>*/
-
-
- /*<replacement>*/
- var Buffer = require('buffer').Buffer;
- /*</replacement>*/
-
- Writable.WritableState = WritableState;
-
-
- /*<replacement>*/
- var util = require('core-util-is');
- util.inherits = require('inherits');
- /*</replacement>*/
-
-
- /*<replacement>*/
- var internalUtil = {
- deprecate: require('util-deprecate')
- };
- /*</replacement>*/
-
-
-
- /*<replacement>*/
- var Stream;
- (function (){try{
- Stream = require('st' + 'ream');
- }catch(_){}finally{
- if (!Stream)
- Stream = require('events').EventEmitter;
- }}())
- /*</replacement>*/
-
- var Buffer = require('buffer').Buffer;
-
- util.inherits(Writable, Stream);
-
- function nop() {}
-
- function WriteReq(chunk, encoding, cb) {
- this.chunk = chunk;
- this.encoding = encoding;
- this.callback = cb;
- this.next = null;
- }
-
- function WritableState(options, stream) {
- var Duplex = require('./_stream_duplex');
-
- options = options || {};
-
- // object stream flag to indicate whether or not this stream
- // contains buffers or objects.
- this.objectMode = !!options.objectMode;
-
- if (stream instanceof Duplex)
- this.objectMode = this.objectMode || !!options.writableObjectMode;
-
- // the point at which write() starts returning false
- // Note: 0 is a valid value, means that we always return false if
- // the entire buffer is not flushed immediately on write()
- var hwm = options.highWaterMark;
- var defaultHwm = this.objectMode ? 16 : 16 * 1024;
- this.highWaterMark = (hwm || hwm === 0) ? hwm : defaultHwm;
-
- // cast to ints.
- this.highWaterMark = ~~this.highWaterMark;
-
- this.needDrain = false;
- // at the start of calling end()
- this.ending = false;
- // when end() has been called, and returned
- this.ended = false;
- // when 'finish' is emitted
- this.finished = false;
-
- // should we decode strings into buffers before passing to _write?
- // this is here so that some node-core streams can optimize string
- // handling at a lower level.
- var noDecode = options.decodeStrings === false;
- this.decodeStrings = !noDecode;
-
- // Crypto is kind of old and crusty. Historically, its default string
- // encoding is 'binary' so we have to make this configurable.
- // Everything else in the universe uses 'utf8', though.
- this.defaultEncoding = options.defaultEncoding || 'utf8';
-
- // not an actual buffer we keep track of, but a measurement
- // of how much we're waiting to get pushed to some underlying
- // socket or file.
- this.length = 0;
-
- // a flag to see when we're in the middle of a write.
- this.writing = false;
-
- // when true all writes will be buffered until .uncork() call
- this.corked = 0;
-
- // a flag to be able to tell if the onwrite cb is called immediately,
- // or on a later tick. We set this to true at first, because any
- // actions that shouldn't happen until "later" should generally also
- // not happen before the first write call.
- this.sync = true;
-
- // a flag to know if we're processing previously buffered items, which
- // may call the _write() callback in the same tick, so that we don't
- // end up in an overlapped onwrite situation.
- this.bufferProcessing = false;
-
- // the callback that's passed to _write(chunk,cb)
- this.onwrite = function(er) {
- onwrite(stream, er);
- };
-
- // the callback that the user supplies to write(chunk,encoding,cb)
- this.writecb = null;
-
- // the amount that is being written when _write is called.
- this.writelen = 0;
-
- this.bufferedRequest = null;
- this.lastBufferedRequest = null;
-
- // number of pending user-supplied write callbacks
- // this must be 0 before 'finish' can be emitted
- this.pendingcb = 0;
-
- // emit prefinish if the only thing we're waiting for is _write cbs
- // This is relevant for synchronous Transform streams
- this.prefinished = false;
-
- // True if the error was already emitted and should not be thrown again
- this.errorEmitted = false;
- }
-
- WritableState.prototype.getBuffer = function writableStateGetBuffer() {
- var current = this.bufferedRequest;
- var out = [];
- while (current) {
- out.push(current);
- current = current.next;
- }
- return out;
- };
-
- (function (){try {
- Object.defineProperty(WritableState.prototype, 'buffer', {
- get: internalUtil.deprecate(function() {
- return this.getBuffer();
- }, '_writableState.buffer is deprecated. Use _writableState.getBuffer ' +
- 'instead.')
- });
- }catch(_){}}());
-
-
- function Writable(options) {
- var Duplex = require('./_stream_duplex');
-
- // Writable ctor is applied to Duplexes, though they're not
- // instanceof Writable, they're instanceof Readable.
- if (!(this instanceof Writable) && !(this instanceof Duplex))
- return new Writable(options);
-
- this._writableState = new WritableState(options, this);
-
- // legacy.
- this.writable = true;
-
- if (options) {
- if (typeof options.write === 'function')
- this._write = options.write;
-
- if (typeof options.writev === 'function')
- this._writev = options.writev;
- }
-
- Stream.call(this);
- }
-
- // Otherwise people can pipe Writable streams, which is just wrong.
- Writable.prototype.pipe = function() {
- this.emit('error', new Error('Cannot pipe. Not readable.'));
- };
-
-
- function writeAfterEnd(stream, cb) {
- var er = new Error('write after end');
- // TODO: defer error events consistently everywhere, not just the cb
- stream.emit('error', er);
- processNextTick(cb, er);
- }
-
- // If we get something that is not a buffer, string, null, or undefined,
- // and we're not in objectMode, then that's an error.
- // Otherwise stream chunks are all considered to be of length=1, and the
- // watermarks determine how many objects to keep in the buffer, rather than
- // how many bytes or characters.
- function validChunk(stream, state, chunk, cb) {
- var valid = true;
-
- if (!(Buffer.isBuffer(chunk)) &&
- typeof chunk !== 'string' &&
- chunk !== null &&
- chunk !== undefined &&
- !state.objectMode) {
- var er = new TypeError('Invalid non-string/buffer chunk');
- stream.emit('error', er);
- processNextTick(cb, er);
- valid = false;
- }
- return valid;
- }
-
- Writable.prototype.write = function(chunk, encoding, cb) {
- var state = this._writableState;
- var ret = false;
-
- if (typeof encoding === 'function') {
- cb = encoding;
- encoding = null;
- }
-
- if (Buffer.isBuffer(chunk))
- encoding = 'buffer';
- else if (!encoding)
- encoding = state.defaultEncoding;
-
- if (typeof cb !== 'function')
- cb = nop;
-
- if (state.ended)
- writeAfterEnd(this, cb);
- else if (validChunk(this, state, chunk, cb)) {
- state.pendingcb++;
- ret = writeOrBuffer(this, state, chunk, encoding, cb);
- }
-
- return ret;
- };
-
- Writable.prototype.cork = function() {
- var state = this._writableState;
-
- state.corked++;
- };
-
- Writable.prototype.uncork = function() {
- var state = this._writableState;
-
- if (state.corked) {
- state.corked--;
-
- if (!state.writing &&
- !state.corked &&
- !state.finished &&
- !state.bufferProcessing &&
- state.bufferedRequest)
- clearBuffer(this, state);
- }
- };
-
- Writable.prototype.setDefaultEncoding = function setDefaultEncoding(encoding) {
- // node::ParseEncoding() requires lower case.
- if (typeof encoding === 'string')
- encoding = encoding.toLowerCase();
- if (!(['hex', 'utf8', 'utf-8', 'ascii', 'binary', 'base64',
- 'ucs2', 'ucs-2','utf16le', 'utf-16le', 'raw']
- .indexOf((encoding + '').toLowerCase()) > -1))
- throw new TypeError('Unknown encoding: ' + encoding);
- this._writableState.defaultEncoding = encoding;
- };
-
- function decodeChunk(state, chunk, encoding) {
- if (!state.objectMode &&
- state.decodeStrings !== false &&
- typeof chunk === 'string') {
- chunk = new Buffer(chunk, encoding);
- }
- return chunk;
- }
-
- // if we're already writing something, then just put this
- // in the queue, and wait our turn. Otherwise, call _write
- // If we return false, then we need a drain event, so set that flag.
- function writeOrBuffer(stream, state, chunk, encoding, cb) {
- chunk = decodeChunk(state, chunk, encoding);
-
- if (Buffer.isBuffer(chunk))
- encoding = 'buffer';
- var len = state.objectMode ? 1 : chunk.length;
-
- state.length += len;
-
- var ret = state.length < state.highWaterMark;
- // we must ensure that previous needDrain will not be reset to false.
- if (!ret)
- state.needDrain = true;
-
- if (state.writing || state.corked) {
- var last = state.lastBufferedRequest;
- state.lastBufferedRequest = new WriteReq(chunk, encoding, cb);
- if (last) {
- last.next = state.lastBufferedRequest;
- } else {
- state.bufferedRequest = state.lastBufferedRequest;
- }
- } else {
- doWrite(stream, state, false, len, chunk, encoding, cb);
- }
-
- return ret;
- }
-
- function doWrite(stream, state, writev, len, chunk, encoding, cb) {
- state.writelen = len;
- state.writecb = cb;
- state.writing = true;
- state.sync = true;
- if (writev)
- stream._writev(chunk, state.onwrite);
- else
- stream._write(chunk, encoding, state.onwrite);
- state.sync = false;
- }
-
- function onwriteError(stream, state, sync, er, cb) {
- --state.pendingcb;
- if (sync)
- processNextTick(cb, er);
- else
- cb(er);
-
- stream._writableState.errorEmitted = true;
- stream.emit('error', er);
- }
-
- function onwriteStateUpdate(state) {
- state.writing = false;
- state.writecb = null;
- state.length -= state.writelen;
- state.writelen = 0;
- }
-
- function onwrite(stream, er) {
- var state = stream._writableState;
- var sync = state.sync;
- var cb = state.writecb;
-
- onwriteStateUpdate(state);
-
- if (er)
- onwriteError(stream, state, sync, er, cb);
- else {
- // Check if we're actually ready to finish, but don't emit yet
- var finished = needFinish(state);
-
- if (!finished &&
- !state.corked &&
- !state.bufferProcessing &&
- state.bufferedRequest) {
- clearBuffer(stream, state);
- }
-
- if (sync) {
- processNextTick(afterWrite, stream, state, finished, cb);
- } else {
- afterWrite(stream, state, finished, cb);
- }
- }
- }
-
- function afterWrite(stream, state, finished, cb) {
- if (!finished)
- onwriteDrain(stream, state);
- state.pendingcb--;
- cb();
- finishMaybe(stream, state);
- }
-
- // Must force callback to be called on nextTick, so that we don't
- // emit 'drain' before the write() consumer gets the 'false' return
- // value, and has a chance to attach a 'drain' listener.
- function onwriteDrain(stream, state) {
- if (state.length === 0 && state.needDrain) {
- state.needDrain = false;
- stream.emit('drain');
- }
- }
-
-
- // if there's something in the buffer waiting, then process it
- function clearBuffer(stream, state) {
- state.bufferProcessing = true;
- var entry = state.bufferedRequest;
-
- if (stream._writev && entry && entry.next) {
- // Fast case, write everything using _writev()
- var buffer = [];
- var cbs = [];
- while (entry) {
- cbs.push(entry.callback);
- buffer.push(entry);
- entry = entry.next;
- }
-
- // count the one we are adding, as well.
- // TODO(isaacs) clean this up
- state.pendingcb++;
- state.lastBufferedRequest = null;
- doWrite(stream, state, true, state.length, buffer, '', function(err) {
- for (var i = 0; i < cbs.length; i++) {
- state.pendingcb--;
- cbs[i](err);
- }
- });
-
- // Clear buffer
- } else {
- // Slow case, write chunks one-by-one
- while (entry) {
- var chunk = entry.chunk;
- var encoding = entry.encoding;
- var cb = entry.callback;
- var len = state.objectMode ? 1 : chunk.length;
-
- doWrite(stream, state, false, len, chunk, encoding, cb);
- entry = entry.next;
- // if we didn't call the onwrite immediately, then
- // it means that we need to wait until it does.
- // also, that means that the chunk and cb are currently
- // being processed, so move the buffer counter past them.
- if (state.writing) {
- break;
- }
- }
-
- if (entry === null)
- state.lastBufferedRequest = null;
- }
- state.bufferedRequest = entry;
- state.bufferProcessing = false;
- }
-
- Writable.prototype._write = function(chunk, encoding, cb) {
- cb(new Error('not implemented'));
- };
-
- Writable.prototype._writev = null;
-
- Writable.prototype.end = function(chunk, encoding, cb) {
- var state = this._writableState;
-
- if (typeof chunk === 'function') {
- cb = chunk;
- chunk = null;
- encoding = null;
- } else if (typeof encoding === 'function') {
- cb = encoding;
- encoding = null;
- }
-
- if (chunk !== null && chunk !== undefined)
- this.write(chunk, encoding);
-
- // .end() fully uncorks
- if (state.corked) {
- state.corked = 1;
- this.uncork();
- }
-
- // ignore unnecessary end() calls.
- if (!state.ending && !state.finished)
- endWritable(this, state, cb);
- };
-
-
- function needFinish(state) {
- return (state.ending &&
- state.length === 0 &&
- state.bufferedRequest === null &&
- !state.finished &&
- !state.writing);
- }
-
- function prefinish(stream, state) {
- if (!state.prefinished) {
- state.prefinished = true;
- stream.emit('prefinish');
- }
- }
-
- function finishMaybe(stream, state) {
- var need = needFinish(state);
- if (need) {
- if (state.pendingcb === 0) {
- prefinish(stream, state);
- state.finished = true;
- stream.emit('finish');
- } else {
- prefinish(stream, state);
- }
- }
- return need;
- }
-
- function endWritable(stream, state, cb) {
- state.ending = true;
- finishMaybe(stream, state);
- if (cb) {
- if (state.finished)
- processNextTick(cb);
- else
- stream.once('finish', cb);
- }
- state.ended = true;
- }
-
- },{"./_stream_duplex":21,"buffer":"buffer","core-util-is":26,"events":15,"inherits":16,"process-nextick-args":27,"util-deprecate":28}],26:[function(require,module,exports){
- (function (Buffer){
- // Copyright Joyent, Inc. and other Node contributors.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a
- // copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to permit
- // persons to whom the Software is furnished to do so, subject to the
- // following conditions:
- //
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- // NOTE: These type checking functions intentionally don't use `instanceof`
- // because it is fragile and can be easily faked with `Object.create()`.
- function isArray(ar) {
- return Array.isArray(ar);
- }
- exports.isArray = isArray;
-
- function isBoolean(arg) {
- return typeof arg === 'boolean';
- }
- exports.isBoolean = isBoolean;
-
- function isNull(arg) {
- return arg === null;
- }
- exports.isNull = isNull;
-
- function isNullOrUndefined(arg) {
- return arg == null;
- }
- exports.isNullOrUndefined = isNullOrUndefined;
-
- function isNumber(arg) {
- return typeof arg === 'number';
- }
- exports.isNumber = isNumber;
-
- function isString(arg) {
- return typeof arg === 'string';
- }
- exports.isString = isString;
-
- function isSymbol(arg) {
- return typeof arg === 'symbol';
- }
- exports.isSymbol = isSymbol;
-
- function isUndefined(arg) {
- return arg === void 0;
- }
- exports.isUndefined = isUndefined;
-
- function isRegExp(re) {
- return isObject(re) && objectToString(re) === '[object RegExp]';
- }
- exports.isRegExp = isRegExp;
-
- function isObject(arg) {
- return typeof arg === 'object' && arg !== null;
- }
- exports.isObject = isObject;
-
- function isDate(d) {
- return isObject(d) && objectToString(d) === '[object Date]';
- }
- exports.isDate = isDate;
-
- function isError(e) {
- return isObject(e) &&
- (objectToString(e) === '[object Error]' || e instanceof Error);
- }
- exports.isError = isError;
-
- function isFunction(arg) {
- return typeof arg === 'function';
- }
- exports.isFunction = isFunction;
-
- function isPrimitive(arg) {
- return arg === null ||
- typeof arg === 'boolean' ||
- typeof arg === 'number' ||
- typeof arg === 'string' ||
- typeof arg === 'symbol' || // ES6 symbol
- typeof arg === 'undefined';
- }
- exports.isPrimitive = isPrimitive;
-
- function isBuffer(arg) {
- return Buffer.isBuffer(arg);
- }
- exports.isBuffer = isBuffer;
-
- function objectToString(o) {
- return Object.prototype.toString.call(o);
- }
- }).call(this,{"isBuffer":require("../../../../insert-module-globals/node_modules/is-buffer/index.js")})
- },{"../../../../insert-module-globals/node_modules/is-buffer/index.js":17}],27:[function(require,module,exports){
- (function (process){
- 'use strict';
- module.exports = nextTick;
-
- function nextTick(fn) {
- var args = new Array(arguments.length - 1);
- var i = 0;
- while (i < args.length) {
- args[i++] = arguments[i];
- }
- process.nextTick(function afterTick() {
- fn.apply(null, args);
- });
- }
-
- }).call(this,require('_process'))
- },{"_process":19}],28:[function(require,module,exports){
- (function (global){
-
- /**
- * Module exports.
- */
-
- module.exports = deprecate;
-
- /**
- * Mark that a method should not be used.
- * Returns a modified function which warns once by default.
- *
- * If `localStorage.noDeprecation = true` is set, then it is a no-op.
- *
- * If `localStorage.throwDeprecation = true` is set, then deprecated functions
- * will throw an Error when invoked.
- *
- * If `localStorage.traceDeprecation = true` is set, then deprecated functions
- * will invoke `console.trace()` instead of `console.error()`.
- *
- * @param {Function} fn - the function to deprecate
- * @param {String} msg - the string to print to the console when `fn` is invoked
- * @returns {Function} a new "deprecated" version of `fn`
- * @api public
- */
-
- function deprecate (fn, msg) {
- if (config('noDeprecation')) {
- return fn;
- }
-
- var warned = false;
- function deprecated() {
- if (!warned) {
- if (config('throwDeprecation')) {
- throw new Error(msg);
- } else if (config('traceDeprecation')) {
- console.trace(msg);
- } else {
- console.warn(msg);
- }
- warned = true;
- }
- return fn.apply(this, arguments);
- }
-
- return deprecated;
- }
-
- /**
- * Checks `localStorage` for boolean values for the given `name`.
- *
- * @param {String} name
- * @returns {Boolean}
- * @api private
- */
-
- function config (name) {
- // accessing global.localStorage can trigger a DOMException in sandboxed iframes
- try {
- if (!global.localStorage) return false;
- } catch (_) {
- return false;
- }
- var val = global.localStorage[name];
- if (null == val) return false;
- return String(val).toLowerCase() === 'true';
- }
-
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
- },{}],29:[function(require,module,exports){
- module.exports = require("./lib/_stream_passthrough.js")
-
- },{"./lib/_stream_passthrough.js":22}],30:[function(require,module,exports){
- var Stream = (function (){
- try {
- return require('st' + 'ream'); // hack to fix a circular dependency issue when used with browserify
- } catch(_){}
- }());
- exports = module.exports = require('./lib/_stream_readable.js');
- exports.Stream = Stream || exports;
- exports.Readable = exports;
- exports.Writable = require('./lib/_stream_writable.js');
- exports.Duplex = require('./lib/_stream_duplex.js');
- exports.Transform = require('./lib/_stream_transform.js');
- exports.PassThrough = require('./lib/_stream_passthrough.js');
-
- },{"./lib/_stream_duplex.js":21,"./lib/_stream_passthrough.js":22,"./lib/_stream_readable.js":23,"./lib/_stream_transform.js":24,"./lib/_stream_writable.js":25}],31:[function(require,module,exports){
- module.exports = require("./lib/_stream_transform.js")
-
- },{"./lib/_stream_transform.js":24}],32:[function(require,module,exports){
- module.exports = require("./lib/_stream_writable.js")
-
- },{"./lib/_stream_writable.js":25}],33:[function(require,module,exports){
- // Copyright Joyent, Inc. and other Node contributors.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a
- // copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to permit
- // persons to whom the Software is furnished to do so, subject to the
- // following conditions:
- //
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- module.exports = Stream;
-
- var EE = require('events').EventEmitter;
- var inherits = require('inherits');
-
- inherits(Stream, EE);
- Stream.Readable = require('readable-stream/readable.js');
- Stream.Writable = require('readable-stream/writable.js');
- Stream.Duplex = require('readable-stream/duplex.js');
- Stream.Transform = require('readable-stream/transform.js');
- Stream.PassThrough = require('readable-stream/passthrough.js');
-
- // Backwards-compat with node 0.4.x
- Stream.Stream = Stream;
-
-
-
- // old-style streams. Note that the pipe method (the only relevant
- // part of this class) is overridden in the Readable class.
-
- function Stream() {
- EE.call(this);
- }
-
- Stream.prototype.pipe = function(dest, options) {
- var source = this;
-
- function ondata(chunk) {
- if (dest.writable) {
- if (false === dest.write(chunk) && source.pause) {
- source.pause();
- }
- }
- }
-
- source.on('data', ondata);
-
- function ondrain() {
- if (source.readable && source.resume) {
- source.resume();
- }
- }
-
- dest.on('drain', ondrain);
-
- // If the 'end' option is not supplied, dest.end() will be called when
- // source gets the 'end' or 'close' events. Only dest.end() once.
- if (!dest._isStdio && (!options || options.end !== false)) {
- source.on('end', onend);
- source.on('close', onclose);
- }
-
- var didOnEnd = false;
- function onend() {
- if (didOnEnd) return;
- didOnEnd = true;
-
- dest.end();
- }
-
-
- function onclose() {
- if (didOnEnd) return;
- didOnEnd = true;
-
- if (typeof dest.destroy === 'function') dest.destroy();
- }
-
- // don't leave dangling pipes when there are errors.
- function onerror(er) {
- cleanup();
- if (EE.listenerCount(this, 'error') === 0) {
- throw er; // Unhandled stream error in pipe.
- }
- }
-
- source.on('error', onerror);
- dest.on('error', onerror);
-
- // remove all the event listeners that were added.
- function cleanup() {
- source.removeListener('data', ondata);
- dest.removeListener('drain', ondrain);
-
- source.removeListener('end', onend);
- source.removeListener('close', onclose);
-
- source.removeListener('error', onerror);
- dest.removeListener('error', onerror);
-
- source.removeListener('end', cleanup);
- source.removeListener('close', cleanup);
-
- dest.removeListener('close', cleanup);
- }
-
- source.on('end', cleanup);
- source.on('close', cleanup);
-
- dest.on('close', cleanup);
-
- dest.emit('pipe', source);
-
- // Allow for unix-like usage: A.pipe(B).pipe(C)
- return dest;
- };
-
- },{"events":15,"inherits":16,"readable-stream/duplex.js":20,"readable-stream/passthrough.js":29,"readable-stream/readable.js":30,"readable-stream/transform.js":31,"readable-stream/writable.js":32}],34:[function(require,module,exports){
- // Copyright Joyent, Inc. and other Node contributors.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a
- // copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to permit
- // persons to whom the Software is furnished to do so, subject to the
- // following conditions:
- //
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- var Buffer = require('buffer').Buffer;
-
- var isBufferEncoding = Buffer.isEncoding
- || function(encoding) {
- switch (encoding && encoding.toLowerCase()) {
- case 'hex': case 'utf8': case 'utf-8': case 'ascii': case 'binary': case 'base64': case 'ucs2': case 'ucs-2': case 'utf16le': case 'utf-16le': case 'raw': return true;
- default: return false;
- }
- }
-
-
- function assertEncoding(encoding) {
- if (encoding && !isBufferEncoding(encoding)) {
- throw new Error('Unknown encoding: ' + encoding);
- }
- }
-
- // StringDecoder provides an interface for efficiently splitting a series of
- // buffers into a series of JS strings without breaking apart multi-byte
- // characters. CESU-8 is handled as part of the UTF-8 encoding.
- //
- // @TODO Handling all encodings inside a single object makes it very difficult
- // to reason about this code, so it should be split up in the future.
- // @TODO There should be a utf8-strict encoding that rejects invalid UTF-8 code
- // points as used by CESU-8.
- var StringDecoder = exports.StringDecoder = function(encoding) {
- this.encoding = (encoding || 'utf8').toLowerCase().replace(/[-_]/, '');
- assertEncoding(encoding);
- switch (this.encoding) {
- case 'utf8':
- // CESU-8 represents each of Surrogate Pair by 3-bytes
- this.surrogateSize = 3;
- break;
- case 'ucs2':
- case 'utf16le':
- // UTF-16 represents each of Surrogate Pair by 2-bytes
- this.surrogateSize = 2;
- this.detectIncompleteChar = utf16DetectIncompleteChar;
- break;
- case 'base64':
- // Base-64 stores 3 bytes in 4 chars, and pads the remainder.
- this.surrogateSize = 3;
- this.detectIncompleteChar = base64DetectIncompleteChar;
- break;
- default:
- this.write = passThroughWrite;
- return;
- }
-
- // Enough space to store all bytes of a single character. UTF-8 needs 4
- // bytes, but CESU-8 may require up to 6 (3 bytes per surrogate).
- this.charBuffer = new Buffer(6);
- // Number of bytes received for the current incomplete multi-byte character.
- this.charReceived = 0;
- // Number of bytes expected for the current incomplete multi-byte character.
- this.charLength = 0;
- };
-
-
- // write decodes the given buffer and returns it as JS string that is
- // guaranteed to not contain any partial multi-byte characters. Any partial
- // character found at the end of the buffer is buffered up, and will be
- // returned when calling write again with the remaining bytes.
- //
- // Note: Converting a Buffer containing an orphan surrogate to a String
- // currently works, but converting a String to a Buffer (via `new Buffer`, or
- // Buffer#write) will replace incomplete surrogates with the unicode
- // replacement character. See https://codereview.chromium.org/121173009/ .
- StringDecoder.prototype.write = function(buffer) {
- var charStr = '';
- // if our last write ended with an incomplete multibyte character
- while (this.charLength) {
- // determine how many remaining bytes this buffer has to offer for this char
- var available = (buffer.length >= this.charLength - this.charReceived) ?
- this.charLength - this.charReceived :
- buffer.length;
-
- // add the new bytes to the char buffer
- buffer.copy(this.charBuffer, this.charReceived, 0, available);
- this.charReceived += available;
-
- if (this.charReceived < this.charLength) {
- // still not enough chars in this buffer? wait for more ...
- return '';
- }
-
- // remove bytes belonging to the current character from the buffer
- buffer = buffer.slice(available, buffer.length);
-
- // get the character that was split
- charStr = this.charBuffer.slice(0, this.charLength).toString(this.encoding);
-
- // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
- var charCode = charStr.charCodeAt(charStr.length - 1);
- if (charCode >= 0xD800 && charCode <= 0xDBFF) {
- this.charLength += this.surrogateSize;
- charStr = '';
- continue;
- }
- this.charReceived = this.charLength = 0;
-
- // if there are no more bytes in this buffer, just emit our char
- if (buffer.length === 0) {
- return charStr;
- }
- break;
- }
-
- // determine and set charLength / charReceived
- this.detectIncompleteChar(buffer);
-
- var end = buffer.length;
- if (this.charLength) {
- // buffer the incomplete character bytes we got
- buffer.copy(this.charBuffer, 0, buffer.length - this.charReceived, end);
- end -= this.charReceived;
- }
-
- charStr += buffer.toString(this.encoding, 0, end);
-
- var end = charStr.length - 1;
- var charCode = charStr.charCodeAt(end);
- // CESU-8: lead surrogate (D800-DBFF) is also the incomplete character
- if (charCode >= 0xD800 && charCode <= 0xDBFF) {
- var size = this.surrogateSize;
- this.charLength += size;
- this.charReceived += size;
- this.charBuffer.copy(this.charBuffer, size, 0, size);
- buffer.copy(this.charBuffer, 0, 0, size);
- return charStr.substring(0, end);
- }
-
- // or just emit the charStr
- return charStr;
- };
-
- // detectIncompleteChar determines if there is an incomplete UTF-8 character at
- // the end of the given buffer. If so, it sets this.charLength to the byte
- // length that character, and sets this.charReceived to the number of bytes
- // that are available for this character.
- StringDecoder.prototype.detectIncompleteChar = function(buffer) {
- // determine how many bytes we have to check at the end of this buffer
- var i = (buffer.length >= 3) ? 3 : buffer.length;
-
- // Figure out if one of the last i bytes of our buffer announces an
- // incomplete char.
- for (; i > 0; i--) {
- var c = buffer[buffer.length - i];
-
- // See http://en.wikipedia.org/wiki/UTF-8#Description
-
- // 110XXXXX
- if (i == 1 && c >> 5 == 0x06) {
- this.charLength = 2;
- break;
- }
-
- // 1110XXXX
- if (i <= 2 && c >> 4 == 0x0E) {
- this.charLength = 3;
- break;
- }
-
- // 11110XXX
- if (i <= 3 && c >> 3 == 0x1E) {
- this.charLength = 4;
- break;
- }
- }
- this.charReceived = i;
- };
-
- StringDecoder.prototype.end = function(buffer) {
- var res = '';
- if (buffer && buffer.length)
- res = this.write(buffer);
-
- if (this.charReceived) {
- var cr = this.charReceived;
- var buf = this.charBuffer;
- var enc = this.encoding;
- res += buf.slice(0, cr).toString(enc);
- }
-
- return res;
- };
-
- function passThroughWrite(buffer) {
- return buffer.toString(this.encoding);
- }
-
- function utf16DetectIncompleteChar(buffer) {
- this.charReceived = buffer.length % 2;
- this.charLength = this.charReceived ? 2 : 0;
- }
-
- function base64DetectIncompleteChar(buffer) {
- this.charReceived = buffer.length % 3;
- this.charLength = this.charReceived ? 3 : 0;
- }
-
- },{"buffer":"buffer"}],35:[function(require,module,exports){
- module.exports = function isBuffer(arg) {
- return arg && typeof arg === 'object'
- && typeof arg.copy === 'function'
- && typeof arg.fill === 'function'
- && typeof arg.readUInt8 === 'function';
- }
- },{}],36:[function(require,module,exports){
- (function (process,global){
- // Copyright Joyent, Inc. and other Node contributors.
- //
- // Permission is hereby granted, free of charge, to any person obtaining a
- // copy of this software and associated documentation files (the
- // "Software"), to deal in the Software without restriction, including
- // without limitation the rights to use, copy, modify, merge, publish,
- // distribute, sublicense, and/or sell copies of the Software, and to permit
- // persons to whom the Software is furnished to do so, subject to the
- // following conditions:
- //
- // The above copyright notice and this permission notice shall be included
- // in all copies or substantial portions of the Software.
- //
- // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- // OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
- // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN
- // NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
- // DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
- // OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
- // USE OR OTHER DEALINGS IN THE SOFTWARE.
-
- var formatRegExp = /%[sdj%]/g;
- exports.format = function(f) {
- if (!isString(f)) {
- var objects = [];
- for (var i = 0; i < arguments.length; i++) {
- objects.push(inspect(arguments[i]));
- }
- return objects.join(' ');
- }
-
- var i = 1;
- var args = arguments;
- var len = args.length;
- var str = String(f).replace(formatRegExp, function(x) {
- if (x === '%%') return '%';
- if (i >= len) return x;
- switch (x) {
- case '%s': return String(args[i++]);
- case '%d': return Number(args[i++]);
- case '%j':
- try {
- return JSON.stringify(args[i++]);
- } catch (_) {
- return '[Circular]';
- }
- default:
- return x;
- }
- });
- for (var x = args[i]; i < len; x = args[++i]) {
- if (isNull(x) || !isObject(x)) {
- str += ' ' + x;
- } else {
- str += ' ' + inspect(x);
- }
- }
- return str;
- };
-
-
- // Mark that a method should not be used.
- // Returns a modified function which warns once by default.
- // If --no-deprecation is set, then it is a no-op.
- exports.deprecate = function(fn, msg) {
- // Allow for deprecating things in the process of starting up.
- if (isUndefined(global.process)) {
- return function() {
- return exports.deprecate(fn, msg).apply(this, arguments);
- };
- }
-
- if (process.noDeprecation === true) {
- return fn;
- }
-
- var warned = false;
- function deprecated() {
- if (!warned) {
- if (process.throwDeprecation) {
- throw new Error(msg);
- } else if (process.traceDeprecation) {
- console.trace(msg);
- } else {
- console.error(msg);
- }
- warned = true;
- }
- return fn.apply(this, arguments);
- }
-
- return deprecated;
- };
-
-
- var debugs = {};
- var debugEnviron;
- exports.debuglog = function(set) {
- if (isUndefined(debugEnviron))
- debugEnviron = process.env.NODE_DEBUG || '';
- set = set.toUpperCase();
- if (!debugs[set]) {
- if (new RegExp('\\b' + set + '\\b', 'i').test(debugEnviron)) {
- var pid = process.pid;
- debugs[set] = function() {
- var msg = exports.format.apply(exports, arguments);
- console.error('%s %d: %s', set, pid, msg);
- };
- } else {
- debugs[set] = function() {};
- }
- }
- return debugs[set];
- };
-
-
- /**
- * Echos the value of a value. Trys to print the value out
- * in the best way possible given the different types.
- *
- * @param {Object} obj The object to print out.
- * @param {Object} opts Optional options object that alters the output.
- */
- /* legacy: obj, showHidden, depth, colors*/
- function inspect(obj, opts) {
- // default options
- var ctx = {
- seen: [],
- stylize: stylizeNoColor
- };
- // legacy...
- if (arguments.length >= 3) ctx.depth = arguments[2];
- if (arguments.length >= 4) ctx.colors = arguments[3];
- if (isBoolean(opts)) {
- // legacy...
- ctx.showHidden = opts;
- } else if (opts) {
- // got an "options" object
- exports._extend(ctx, opts);
- }
- // set default options
- if (isUndefined(ctx.showHidden)) ctx.showHidden = false;
- if (isUndefined(ctx.depth)) ctx.depth = 2;
- if (isUndefined(ctx.colors)) ctx.colors = false;
- if (isUndefined(ctx.customInspect)) ctx.customInspect = true;
- if (ctx.colors) ctx.stylize = stylizeWithColor;
- return formatValue(ctx, obj, ctx.depth);
- }
- exports.inspect = inspect;
-
-
- // http://en.wikipedia.org/wiki/ANSI_escape_code#graphics
- inspect.colors = {
- 'bold' : [1, 22],
- 'italic' : [3, 23],
- 'underline' : [4, 24],
- 'inverse' : [7, 27],
- 'white' : [37, 39],
- 'grey' : [90, 39],
- 'black' : [30, 39],
- 'blue' : [34, 39],
- 'cyan' : [36, 39],
- 'green' : [32, 39],
- 'magenta' : [35, 39],
- 'red' : [31, 39],
- 'yellow' : [33, 39]
- };
-
- // Don't use 'blue' not visible on cmd.exe
- inspect.styles = {
- 'special': 'cyan',
- 'number': 'yellow',
- 'boolean': 'yellow',
- 'undefined': 'grey',
- 'null': 'bold',
- 'string': 'green',
- 'date': 'magenta',
- // "name": intentionally not styling
- 'regexp': 'red'
- };
-
-
- function stylizeWithColor(str, styleType) {
- var style = inspect.styles[styleType];
-
- if (style) {
- return '\u001b[' + inspect.colors[style][0] + 'm' + str +
- '\u001b[' + inspect.colors[style][1] + 'm';
- } else {
- return str;
- }
- }
-
-
- function stylizeNoColor(str, styleType) {
- return str;
- }
-
-
- function arrayToHash(array) {
- var hash = {};
-
- array.forEach(function(val, idx) {
- hash[val] = true;
- });
-
- return hash;
- }
-
-
- function formatValue(ctx, value, recurseTimes) {
- // Provide a hook for user-specified inspect functions.
- // Check that value is an object with an inspect function on it
- if (ctx.customInspect &&
- value &&
- isFunction(value.inspect) &&
- // Filter out the util module, it's inspect function is special
- value.inspect !== exports.inspect &&
- // Also filter out any prototype objects using the circular check.
- !(value.constructor && value.constructor.prototype === value)) {
- var ret = value.inspect(recurseTimes, ctx);
- if (!isString(ret)) {
- ret = formatValue(ctx, ret, recurseTimes);
- }
- return ret;
- }
-
- // Primitive types cannot have properties
- var primitive = formatPrimitive(ctx, value);
- if (primitive) {
- return primitive;
- }
-
- // Look up the keys of the object.
- var keys = Object.keys(value);
- var visibleKeys = arrayToHash(keys);
-
- if (ctx.showHidden) {
- keys = Object.getOwnPropertyNames(value);
- }
-
- // IE doesn't make error fields non-enumerable
- // http://msdn.microsoft.com/en-us/library/ie/dww52sbt(v=vs.94).aspx
- if (isError(value)
- && (keys.indexOf('message') >= 0 || keys.indexOf('description') >= 0)) {
- return formatError(value);
- }
-
- // Some type of object without properties can be shortcutted.
- if (keys.length === 0) {
- if (isFunction(value)) {
- var name = value.name ? ': ' + value.name : '';
- return ctx.stylize('[Function' + name + ']', 'special');
- }
- if (isRegExp(value)) {
- return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
- }
- if (isDate(value)) {
- return ctx.stylize(Date.prototype.toString.call(value), 'date');
- }
- if (isError(value)) {
- return formatError(value);
- }
- }
-
- var base = '', array = false, braces = ['{', '}'];
-
- // Make Array say that they are Array
- if (isArray(value)) {
- array = true;
- braces = ['[', ']'];
- }
-
- // Make functions say that they are functions
- if (isFunction(value)) {
- var n = value.name ? ': ' + value.name : '';
- base = ' [Function' + n + ']';
- }
-
- // Make RegExps say that they are RegExps
- if (isRegExp(value)) {
- base = ' ' + RegExp.prototype.toString.call(value);
- }
-
- // Make dates with properties first say the date
- if (isDate(value)) {
- base = ' ' + Date.prototype.toUTCString.call(value);
- }
-
- // Make error with message first say the error
- if (isError(value)) {
- base = ' ' + formatError(value);
- }
-
- if (keys.length === 0 && (!array || value.length == 0)) {
- return braces[0] + base + braces[1];
- }
-
- if (recurseTimes < 0) {
- if (isRegExp(value)) {
- return ctx.stylize(RegExp.prototype.toString.call(value), 'regexp');
- } else {
- return ctx.stylize('[Object]', 'special');
- }
- }
-
- ctx.seen.push(value);
-
- var output;
- if (array) {
- output = formatArray(ctx, value, recurseTimes, visibleKeys, keys);
- } else {
- output = keys.map(function(key) {
- return formatProperty(ctx, value, recurseTimes, visibleKeys, key, array);
- });
- }
-
- ctx.seen.pop();
-
- return reduceToSingleString(output, base, braces);
- }
-
-
- function formatPrimitive(ctx, value) {
- if (isUndefined(value))
- return ctx.stylize('undefined', 'undefined');
- if (isString(value)) {
- var simple = '\'' + JSON.stringify(value).replace(/^"|"$/g, '')
- .replace(/'/g, "\\'")
- .replace(/\\"/g, '"') + '\'';
- return ctx.stylize(simple, 'string');
- }
- if (isNumber(value))
- return ctx.stylize('' + value, 'number');
- if (isBoolean(value))
- return ctx.stylize('' + value, 'boolean');
- // For some reason typeof null is "object", so special case here.
- if (isNull(value))
- return ctx.stylize('null', 'null');
- }
-
-
- function formatError(value) {
- return '[' + Error.prototype.toString.call(value) + ']';
- }
-
-
- function formatArray(ctx, value, recurseTimes, visibleKeys, keys) {
- var output = [];
- for (var i = 0, l = value.length; i < l; ++i) {
- if (hasOwnProperty(value, String(i))) {
- output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
- String(i), true));
- } else {
- output.push('');
- }
- }
- keys.forEach(function(key) {
- if (!key.match(/^\d+$/)) {
- output.push(formatProperty(ctx, value, recurseTimes, visibleKeys,
- key, true));
- }
- });
- return output;
- }
-
-
- function formatProperty(ctx, value, recurseTimes, visibleKeys, key, array) {
- var name, str, desc;
- desc = Object.getOwnPropertyDescriptor(value, key) || { value: value[key] };
- if (desc.get) {
- if (desc.set) {
- str = ctx.stylize('[Getter/Setter]', 'special');
- } else {
- str = ctx.stylize('[Getter]', 'special');
- }
- } else {
- if (desc.set) {
- str = ctx.stylize('[Setter]', 'special');
- }
- }
- if (!hasOwnProperty(visibleKeys, key)) {
- name = '[' + key + ']';
- }
- if (!str) {
- if (ctx.seen.indexOf(desc.value) < 0) {
- if (isNull(recurseTimes)) {
- str = formatValue(ctx, desc.value, null);
- } else {
- str = formatValue(ctx, desc.value, recurseTimes - 1);
- }
- if (str.indexOf('\n') > -1) {
- if (array) {
- str = str.split('\n').map(function(line) {
- return ' ' + line;
- }).join('\n').substr(2);
- } else {
- str = '\n' + str.split('\n').map(function(line) {
- return ' ' + line;
- }).join('\n');
- }
- }
- } else {
- str = ctx.stylize('[Circular]', 'special');
- }
- }
- if (isUndefined(name)) {
- if (array && key.match(/^\d+$/)) {
- return str;
- }
- name = JSON.stringify('' + key);
- if (name.match(/^"([a-zA-Z_][a-zA-Z_0-9]*)"$/)) {
- name = name.substr(1, name.length - 2);
- name = ctx.stylize(name, 'name');
- } else {
- name = name.replace(/'/g, "\\'")
- .replace(/\\"/g, '"')
- .replace(/(^"|"$)/g, "'");
- name = ctx.stylize(name, 'string');
- }
- }
-
- return name + ': ' + str;
- }
-
-
- function reduceToSingleString(output, base, braces) {
- var numLinesEst = 0;
- var length = output.reduce(function(prev, cur) {
- numLinesEst++;
- if (cur.indexOf('\n') >= 0) numLinesEst++;
- return prev + cur.replace(/\u001b\[\d\d?m/g, '').length + 1;
- }, 0);
-
- if (length > 60) {
- return braces[0] +
- (base === '' ? '' : base + '\n ') +
- ' ' +
- output.join(',\n ') +
- ' ' +
- braces[1];
- }
-
- return braces[0] + base + ' ' + output.join(', ') + ' ' + braces[1];
- }
-
-
- // NOTE: These type checking functions intentionally don't use `instanceof`
- // because it is fragile and can be easily faked with `Object.create()`.
- function isArray(ar) {
- return Array.isArray(ar);
- }
- exports.isArray = isArray;
-
- function isBoolean(arg) {
- return typeof arg === 'boolean';
- }
- exports.isBoolean = isBoolean;
-
- function isNull(arg) {
- return arg === null;
- }
- exports.isNull = isNull;
-
- function isNullOrUndefined(arg) {
- return arg == null;
- }
- exports.isNullOrUndefined = isNullOrUndefined;
-
- function isNumber(arg) {
- return typeof arg === 'number';
- }
- exports.isNumber = isNumber;
-
- function isString(arg) {
- return typeof arg === 'string';
- }
- exports.isString = isString;
-
- function isSymbol(arg) {
- return typeof arg === 'symbol';
- }
- exports.isSymbol = isSymbol;
-
- function isUndefined(arg) {
- return arg === void 0;
- }
- exports.isUndefined = isUndefined;
-
- function isRegExp(re) {
- return isObject(re) && objectToString(re) === '[object RegExp]';
- }
- exports.isRegExp = isRegExp;
-
- function isObject(arg) {
- return typeof arg === 'object' && arg !== null;
- }
- exports.isObject = isObject;
-
- function isDate(d) {
- return isObject(d) && objectToString(d) === '[object Date]';
- }
- exports.isDate = isDate;
-
- function isError(e) {
- return isObject(e) &&
- (objectToString(e) === '[object Error]' || e instanceof Error);
- }
- exports.isError = isError;
-
- function isFunction(arg) {
- return typeof arg === 'function';
- }
- exports.isFunction = isFunction;
-
- function isPrimitive(arg) {
- return arg === null ||
- typeof arg === 'boolean' ||
- typeof arg === 'number' ||
- typeof arg === 'string' ||
- typeof arg === 'symbol' || // ES6 symbol
- typeof arg === 'undefined';
- }
- exports.isPrimitive = isPrimitive;
-
- exports.isBuffer = require('./support/isBuffer');
-
- function objectToString(o) {
- return Object.prototype.toString.call(o);
- }
-
-
- function pad(n) {
- return n < 10 ? '0' + n.toString(10) : n.toString(10);
- }
-
-
- var months = ['Jan', 'Feb', 'Mar', 'Apr', 'May', 'Jun', 'Jul', 'Aug', 'Sep',
- 'Oct', 'Nov', 'Dec'];
-
- // 26 Feb 16:19:34
- function timestamp() {
- var d = new Date();
- var time = [pad(d.getHours()),
- pad(d.getMinutes()),
- pad(d.getSeconds())].join(':');
- return [d.getDate(), months[d.getMonth()], time].join(' ');
- }
-
-
- // log is just a thin wrapper to console.log that prepends a timestamp
- exports.log = function() {
- console.log('%s - %s', timestamp(), exports.format.apply(exports, arguments));
- };
-
-
- /**
- * Inherit the prototype methods from one constructor into another.
- *
- * The Function.prototype.inherits from lang.js rewritten as a standalone
- * function (not on Function.prototype). NOTE: If this file is to be loaded
- * during bootstrapping this function needs to be rewritten using some native
- * functions as prototype setup using normal JavaScript does not work as
- * expected during bootstrapping (see mirror.js in r114903).
- *
- * @param {function} ctor Constructor function which needs to inherit the
- * prototype.
- * @param {function} superCtor Constructor function to inherit prototype from.
- */
- exports.inherits = require('inherits');
-
- exports._extend = function(origin, add) {
- // Don't do anything if add isn't an object
- if (!add || !isObject(add)) return origin;
-
- var keys = Object.keys(add);
- var i = keys.length;
- while (i--) {
- origin[keys[i]] = add[keys[i]];
- }
- return origin;
- };
-
- function hasOwnProperty(obj, prop) {
- return Object.prototype.hasOwnProperty.call(obj, prop);
- }
-
- }).call(this,require('_process'),typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
- },{"./support/isBuffer":35,"_process":19,"inherits":16}],"buffer":[function(require,module,exports){
- (function (global){
- /*!
- * The buffer module from node.js, for the browser.
- *
- * @author Feross Aboukhadijeh <feross@feross.org> <http://feross.org>
- * @license MIT
- */
- /* eslint-disable no-proto */
-
- var base64 = require('base64-js')
- var ieee754 = require('ieee754')
- var isArray = require('isarray')
-
- exports.Buffer = Buffer
- exports.SlowBuffer = SlowBuffer
- exports.INSPECT_MAX_BYTES = 50
-
- /**
- * If `Buffer.TYPED_ARRAY_SUPPORT`:
- * === true Use Uint8Array implementation (fastest)
- * === false Use Object implementation (most compatible, even IE6)
- *
- * Browsers that support typed arrays are IE 10+, Firefox 4+, Chrome 7+, Safari 5.1+,
- * Opera 11.6+, iOS 4.2+.
- *
- * Due to various browser bugs, sometimes the Object implementation will be used even
- * when the browser supports typed arrays.
- *
- * Note:
- *
- * - Firefox 4-29 lacks support for adding new properties to `Uint8Array` instances,
- * See: https://bugzilla.mozilla.org/show_bug.cgi?id=695438.
- *
- * - Chrome 9-10 is missing the `TypedArray.prototype.subarray` function.
- *
- * - IE10 has a broken `TypedArray.prototype.subarray` function which returns arrays of
- * incorrect length in some situations.
-
- * We detect these buggy browsers and set `Buffer.TYPED_ARRAY_SUPPORT` to `false` so they
- * get the Object implementation, which is slower but behaves correctly.
- */
- Buffer.TYPED_ARRAY_SUPPORT = global.TYPED_ARRAY_SUPPORT !== undefined
- ? global.TYPED_ARRAY_SUPPORT
- : typedArraySupport()
-
- /*
- * Export kMaxLength after typed array support is determined.
- */
- exports.kMaxLength = kMaxLength()
-
- function typedArraySupport () {
- try {
- var arr = new Uint8Array(1)
- arr.__proto__ = {__proto__: Uint8Array.prototype, foo: function () { return 42 }}
- return arr.foo() === 42 && // typed array instances can be augmented
- typeof arr.subarray === 'function' && // chrome 9-10 lack `subarray`
- arr.subarray(1, 1).byteLength === 0 // ie10 has broken `subarray`
- } catch (e) {
- return false
- }
- }
-
- function kMaxLength () {
- return Buffer.TYPED_ARRAY_SUPPORT
- ? 0x7fffffff
- : 0x3fffffff
- }
-
- function createBuffer (that, length) {
- if (kMaxLength() < length) {
- throw new RangeError('Invalid typed array length')
- }
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- // Return an augmented `Uint8Array` instance, for best performance
- that = new Uint8Array(length)
- that.__proto__ = Buffer.prototype
- } else {
- // Fallback: Return an object instance of the Buffer class
- if (that === null) {
- that = new Buffer(length)
- }
- that.length = length
- }
-
- return that
- }
-
- /**
- * The Buffer constructor returns instances of `Uint8Array` that have their
- * prototype changed to `Buffer.prototype`. Furthermore, `Buffer` is a subclass of
- * `Uint8Array`, so the returned instances will have all the node `Buffer` methods
- * and the `Uint8Array` methods. Square bracket notation works as expected -- it
- * returns a single octet.
- *
- * The `Uint8Array` prototype remains unmodified.
- */
-
- function Buffer (arg, encodingOrOffset, length) {
- if (!Buffer.TYPED_ARRAY_SUPPORT && !(this instanceof Buffer)) {
- return new Buffer(arg, encodingOrOffset, length)
- }
-
- // Common case.
- if (typeof arg === 'number') {
- if (typeof encodingOrOffset === 'string') {
- throw new Error(
- 'If encoding is specified then the first argument must be a string'
- )
- }
- return allocUnsafe(this, arg)
- }
- return from(this, arg, encodingOrOffset, length)
- }
-
- Buffer.poolSize = 8192 // not used by this implementation
-
- // TODO: Legacy, not needed anymore. Remove in next major version.
- Buffer._augment = function (arr) {
- arr.__proto__ = Buffer.prototype
- return arr
- }
-
- function from (that, value, encodingOrOffset, length) {
- if (typeof value === 'number') {
- throw new TypeError('"value" argument must not be a number')
- }
-
- if (typeof ArrayBuffer !== 'undefined' && value instanceof ArrayBuffer) {
- return fromArrayBuffer(that, value, encodingOrOffset, length)
- }
-
- if (typeof value === 'string') {
- return fromString(that, value, encodingOrOffset)
- }
-
- return fromObject(that, value)
- }
-
- /**
- * Functionally equivalent to Buffer(arg, encoding) but throws a TypeError
- * if value is a number.
- * Buffer.from(str[, encoding])
- * Buffer.from(array)
- * Buffer.from(buffer)
- * Buffer.from(arrayBuffer[, byteOffset[, length]])
- **/
- Buffer.from = function (value, encodingOrOffset, length) {
- return from(null, value, encodingOrOffset, length)
- }
-
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- Buffer.prototype.__proto__ = Uint8Array.prototype
- Buffer.__proto__ = Uint8Array
- if (typeof Symbol !== 'undefined' && Symbol.species &&
- Buffer[Symbol.species] === Buffer) {
- // Fix subarray() in ES2016. See: https://github.com/feross/buffer/pull/97
- Object.defineProperty(Buffer, Symbol.species, {
- value: null,
- configurable: true
- })
- }
- }
-
- function assertSize (size) {
- if (typeof size !== 'number') {
- throw new TypeError('"size" argument must be a number')
- }
- }
-
- function alloc (that, size, fill, encoding) {
- assertSize(size)
- if (size <= 0) {
- return createBuffer(that, size)
- }
- if (fill !== undefined) {
- // Only pay attention to encoding if it's a string. This
- // prevents accidentally sending in a number that would
- // be interpretted as a start offset.
- return typeof encoding === 'string'
- ? createBuffer(that, size).fill(fill, encoding)
- : createBuffer(that, size).fill(fill)
- }
- return createBuffer(that, size)
- }
-
- /**
- * Creates a new filled Buffer instance.
- * alloc(size[, fill[, encoding]])
- **/
- Buffer.alloc = function (size, fill, encoding) {
- return alloc(null, size, fill, encoding)
- }
-
- function allocUnsafe (that, size) {
- assertSize(size)
- that = createBuffer(that, size < 0 ? 0 : checked(size) | 0)
- if (!Buffer.TYPED_ARRAY_SUPPORT) {
- for (var i = 0; i < size; ++i) {
- that[i] = 0
- }
- }
- return that
- }
-
- /**
- * Equivalent to Buffer(num), by default creates a non-zero-filled Buffer instance.
- * */
- Buffer.allocUnsafe = function (size) {
- return allocUnsafe(null, size)
- }
- /**
- * Equivalent to SlowBuffer(num), by default creates a non-zero-filled Buffer instance.
- */
- Buffer.allocUnsafeSlow = function (size) {
- return allocUnsafe(null, size)
- }
-
- function fromString (that, string, encoding) {
- if (typeof encoding !== 'string' || encoding === '') {
- encoding = 'utf8'
- }
-
- if (!Buffer.isEncoding(encoding)) {
- throw new TypeError('"encoding" must be a valid string encoding')
- }
-
- var length = byteLength(string, encoding) | 0
- that = createBuffer(that, length)
-
- var actual = that.write(string, encoding)
-
- if (actual !== length) {
- // Writing a hex string, for example, that contains invalid characters will
- // cause everything after the first invalid character to be ignored. (e.g.
- // 'abxxcd' will be treated as 'ab')
- that = that.slice(0, actual)
- }
-
- return that
- }
-
- function fromArrayLike (that, array) {
- var length = checked(array.length) | 0
- that = createBuffer(that, length)
- for (var i = 0; i < length; i += 1) {
- that[i] = array[i] & 255
- }
- return that
- }
-
- function fromArrayBuffer (that, array, byteOffset, length) {
- array.byteLength // this throws if `array` is not a valid ArrayBuffer
-
- if (byteOffset < 0 || array.byteLength < byteOffset) {
- throw new RangeError('\'offset\' is out of bounds')
- }
-
- if (array.byteLength < byteOffset + (length || 0)) {
- throw new RangeError('\'length\' is out of bounds')
- }
-
- if (byteOffset === undefined && length === undefined) {
- array = new Uint8Array(array)
- } else if (length === undefined) {
- array = new Uint8Array(array, byteOffset)
- } else {
- array = new Uint8Array(array, byteOffset, length)
- }
-
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- // Return an augmented `Uint8Array` instance, for best performance
- that = array
- that.__proto__ = Buffer.prototype
- } else {
- // Fallback: Return an object instance of the Buffer class
- that = fromArrayLike(that, array)
- }
- return that
- }
-
- function fromObject (that, obj) {
- if (Buffer.isBuffer(obj)) {
- var len = checked(obj.length) | 0
- that = createBuffer(that, len)
-
- if (that.length === 0) {
- return that
- }
-
- obj.copy(that, 0, 0, len)
- return that
- }
-
- if (obj) {
- if ((typeof ArrayBuffer !== 'undefined' &&
- obj.buffer instanceof ArrayBuffer) || 'length' in obj) {
- if (typeof obj.length !== 'number' || isnan(obj.length)) {
- return createBuffer(that, 0)
- }
- return fromArrayLike(that, obj)
- }
-
- if (obj.type === 'Buffer' && isArray(obj.data)) {
- return fromArrayLike(that, obj.data)
- }
- }
-
- throw new TypeError('First argument must be a string, Buffer, ArrayBuffer, Array, or array-like object.')
- }
-
- function checked (length) {
- // Note: cannot use `length < kMaxLength` here because that fails when
- // length is NaN (which is otherwise coerced to zero.)
- if (length >= kMaxLength()) {
- throw new RangeError('Attempt to allocate Buffer larger than maximum ' +
- 'size: 0x' + kMaxLength().toString(16) + ' bytes')
- }
- return length | 0
- }
-
- function SlowBuffer (length) {
- if (+length != length) { // eslint-disable-line eqeqeq
- length = 0
- }
- return Buffer.alloc(+length)
- }
-
- Buffer.isBuffer = function isBuffer (b) {
- return !!(b != null && b._isBuffer)
- }
-
- Buffer.compare = function compare (a, b) {
- if (!Buffer.isBuffer(a) || !Buffer.isBuffer(b)) {
- throw new TypeError('Arguments must be Buffers')
- }
-
- if (a === b) return 0
-
- var x = a.length
- var y = b.length
-
- for (var i = 0, len = Math.min(x, y); i < len; ++i) {
- if (a[i] !== b[i]) {
- x = a[i]
- y = b[i]
- break
- }
- }
-
- if (x < y) return -1
- if (y < x) return 1
- return 0
- }
-
- Buffer.isEncoding = function isEncoding (encoding) {
- switch (String(encoding).toLowerCase()) {
- case 'hex':
- case 'utf8':
- case 'utf-8':
- case 'ascii':
- case 'latin1':
- case 'binary':
- case 'base64':
- case 'ucs2':
- case 'ucs-2':
- case 'utf16le':
- case 'utf-16le':
- return true
- default:
- return false
- }
- }
-
- Buffer.concat = function concat (list, length) {
- if (!isArray(list)) {
- throw new TypeError('"list" argument must be an Array of Buffers')
- }
-
- if (list.length === 0) {
- return Buffer.alloc(0)
- }
-
- var i
- if (length === undefined) {
- length = 0
- for (i = 0; i < list.length; ++i) {
- length += list[i].length
- }
- }
-
- var buffer = Buffer.allocUnsafe(length)
- var pos = 0
- for (i = 0; i < list.length; ++i) {
- var buf = list[i]
- if (!Buffer.isBuffer(buf)) {
- throw new TypeError('"list" argument must be an Array of Buffers')
- }
- buf.copy(buffer, pos)
- pos += buf.length
- }
- return buffer
- }
-
- function byteLength (string, encoding) {
- if (Buffer.isBuffer(string)) {
- return string.length
- }
- if (typeof ArrayBuffer !== 'undefined' && typeof ArrayBuffer.isView === 'function' &&
- (ArrayBuffer.isView(string) || string instanceof ArrayBuffer)) {
- return string.byteLength
- }
- if (typeof string !== 'string') {
- string = '' + string
- }
-
- var len = string.length
- if (len === 0) return 0
-
- // Use a for loop to avoid recursion
- var loweredCase = false
- for (;;) {
- switch (encoding) {
- case 'ascii':
- case 'latin1':
- case 'binary':
- return len
- case 'utf8':
- case 'utf-8':
- case undefined:
- return utf8ToBytes(string).length
- case 'ucs2':
- case 'ucs-2':
- case 'utf16le':
- case 'utf-16le':
- return len * 2
- case 'hex':
- return len >>> 1
- case 'base64':
- return base64ToBytes(string).length
- default:
- if (loweredCase) return utf8ToBytes(string).length // assume utf8
- encoding = ('' + encoding).toLowerCase()
- loweredCase = true
- }
- }
- }
- Buffer.byteLength = byteLength
-
- function slowToString (encoding, start, end) {
- var loweredCase = false
-
- // No need to verify that "this.length <= MAX_UINT32" since it's a read-only
- // property of a typed array.
-
- // This behaves neither like String nor Uint8Array in that we set start/end
- // to their upper/lower bounds if the value passed is out of range.
- // undefined is handled specially as per ECMA-262 6th Edition,
- // Section 13.3.3.7 Runtime Semantics: KeyedBindingInitialization.
- if (start === undefined || start < 0) {
- start = 0
- }
- // Return early if start > this.length. Done here to prevent potential uint32
- // coercion fail below.
- if (start > this.length) {
- return ''
- }
-
- if (end === undefined || end > this.length) {
- end = this.length
- }
-
- if (end <= 0) {
- return ''
- }
-
- // Force coersion to uint32. This will also coerce falsey/NaN values to 0.
- end >>>= 0
- start >>>= 0
-
- if (end <= start) {
- return ''
- }
-
- if (!encoding) encoding = 'utf8'
-
- while (true) {
- switch (encoding) {
- case 'hex':
- return hexSlice(this, start, end)
-
- case 'utf8':
- case 'utf-8':
- return utf8Slice(this, start, end)
-
- case 'ascii':
- return asciiSlice(this, start, end)
-
- case 'latin1':
- case 'binary':
- return latin1Slice(this, start, end)
-
- case 'base64':
- return base64Slice(this, start, end)
-
- case 'ucs2':
- case 'ucs-2':
- case 'utf16le':
- case 'utf-16le':
- return utf16leSlice(this, start, end)
-
- default:
- if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
- encoding = (encoding + '').toLowerCase()
- loweredCase = true
- }
- }
- }
-
- // The property is used by `Buffer.isBuffer` and `is-buffer` (in Safari 5-7) to detect
- // Buffer instances.
- Buffer.prototype._isBuffer = true
-
- function swap (b, n, m) {
- var i = b[n]
- b[n] = b[m]
- b[m] = i
- }
-
- Buffer.prototype.swap16 = function swap16 () {
- var len = this.length
- if (len % 2 !== 0) {
- throw new RangeError('Buffer size must be a multiple of 16-bits')
- }
- for (var i = 0; i < len; i += 2) {
- swap(this, i, i + 1)
- }
- return this
- }
-
- Buffer.prototype.swap32 = function swap32 () {
- var len = this.length
- if (len % 4 !== 0) {
- throw new RangeError('Buffer size must be a multiple of 32-bits')
- }
- for (var i = 0; i < len; i += 4) {
- swap(this, i, i + 3)
- swap(this, i + 1, i + 2)
- }
- return this
- }
-
- Buffer.prototype.swap64 = function swap64 () {
- var len = this.length
- if (len % 8 !== 0) {
- throw new RangeError('Buffer size must be a multiple of 64-bits')
- }
- for (var i = 0; i < len; i += 8) {
- swap(this, i, i + 7)
- swap(this, i + 1, i + 6)
- swap(this, i + 2, i + 5)
- swap(this, i + 3, i + 4)
- }
- return this
- }
-
- Buffer.prototype.toString = function toString () {
- var length = this.length | 0
- if (length === 0) return ''
- if (arguments.length === 0) return utf8Slice(this, 0, length)
- return slowToString.apply(this, arguments)
- }
-
- Buffer.prototype.equals = function equals (b) {
- if (!Buffer.isBuffer(b)) throw new TypeError('Argument must be a Buffer')
- if (this === b) return true
- return Buffer.compare(this, b) === 0
- }
-
- Buffer.prototype.inspect = function inspect () {
- var str = ''
- var max = exports.INSPECT_MAX_BYTES
- if (this.length > 0) {
- str = this.toString('hex', 0, max).match(/.{2}/g).join(' ')
- if (this.length > max) str += ' ... '
- }
- return '<Buffer ' + str + '>'
- }
-
- Buffer.prototype.compare = function compare (target, start, end, thisStart, thisEnd) {
- if (!Buffer.isBuffer(target)) {
- throw new TypeError('Argument must be a Buffer')
- }
-
- if (start === undefined) {
- start = 0
- }
- if (end === undefined) {
- end = target ? target.length : 0
- }
- if (thisStart === undefined) {
- thisStart = 0
- }
- if (thisEnd === undefined) {
- thisEnd = this.length
- }
-
- if (start < 0 || end > target.length || thisStart < 0 || thisEnd > this.length) {
- throw new RangeError('out of range index')
- }
-
- if (thisStart >= thisEnd && start >= end) {
- return 0
- }
- if (thisStart >= thisEnd) {
- return -1
- }
- if (start >= end) {
- return 1
- }
-
- start >>>= 0
- end >>>= 0
- thisStart >>>= 0
- thisEnd >>>= 0
-
- if (this === target) return 0
-
- var x = thisEnd - thisStart
- var y = end - start
- var len = Math.min(x, y)
-
- var thisCopy = this.slice(thisStart, thisEnd)
- var targetCopy = target.slice(start, end)
-
- for (var i = 0; i < len; ++i) {
- if (thisCopy[i] !== targetCopy[i]) {
- x = thisCopy[i]
- y = targetCopy[i]
- break
- }
- }
-
- if (x < y) return -1
- if (y < x) return 1
- return 0
- }
-
- // Finds either the first index of `val` in `buffer` at offset >= `byteOffset`,
- // OR the last index of `val` in `buffer` at offset <= `byteOffset`.
- //
- // Arguments:
- // - buffer - a Buffer to search
- // - val - a string, Buffer, or number
- // - byteOffset - an index into `buffer`; will be clamped to an int32
- // - encoding - an optional encoding, relevant is val is a string
- // - dir - true for indexOf, false for lastIndexOf
- function bidirectionalIndexOf (buffer, val, byteOffset, encoding, dir) {
- // Empty buffer means no match
- if (buffer.length === 0) return -1
-
- // Normalize byteOffset
- if (typeof byteOffset === 'string') {
- encoding = byteOffset
- byteOffset = 0
- } else if (byteOffset > 0x7fffffff) {
- byteOffset = 0x7fffffff
- } else if (byteOffset < -0x80000000) {
- byteOffset = -0x80000000
- }
- byteOffset = +byteOffset // Coerce to Number.
- if (isNaN(byteOffset)) {
- // byteOffset: it it's undefined, null, NaN, "foo", etc, search whole buffer
- byteOffset = dir ? 0 : (buffer.length - 1)
- }
-
- // Normalize byteOffset: negative offsets start from the end of the buffer
- if (byteOffset < 0) byteOffset = buffer.length + byteOffset
- if (byteOffset >= buffer.length) {
- if (dir) return -1
- else byteOffset = buffer.length - 1
- } else if (byteOffset < 0) {
- if (dir) byteOffset = 0
- else return -1
- }
-
- // Normalize val
- if (typeof val === 'string') {
- val = Buffer.from(val, encoding)
- }
-
- // Finally, search either indexOf (if dir is true) or lastIndexOf
- if (Buffer.isBuffer(val)) {
- // Special case: looking for empty string/buffer always fails
- if (val.length === 0) {
- return -1
- }
- return arrayIndexOf(buffer, val, byteOffset, encoding, dir)
- } else if (typeof val === 'number') {
- val = val & 0xFF // Search for a byte value [0-255]
- if (Buffer.TYPED_ARRAY_SUPPORT &&
- typeof Uint8Array.prototype.indexOf === 'function') {
- if (dir) {
- return Uint8Array.prototype.indexOf.call(buffer, val, byteOffset)
- } else {
- return Uint8Array.prototype.lastIndexOf.call(buffer, val, byteOffset)
- }
- }
- return arrayIndexOf(buffer, [ val ], byteOffset, encoding, dir)
- }
-
- throw new TypeError('val must be string, number or Buffer')
- }
-
- function arrayIndexOf (arr, val, byteOffset, encoding, dir) {
- var indexSize = 1
- var arrLength = arr.length
- var valLength = val.length
-
- if (encoding !== undefined) {
- encoding = String(encoding).toLowerCase()
- if (encoding === 'ucs2' || encoding === 'ucs-2' ||
- encoding === 'utf16le' || encoding === 'utf-16le') {
- if (arr.length < 2 || val.length < 2) {
- return -1
- }
- indexSize = 2
- arrLength /= 2
- valLength /= 2
- byteOffset /= 2
- }
- }
-
- function read (buf, i) {
- if (indexSize === 1) {
- return buf[i]
- } else {
- return buf.readUInt16BE(i * indexSize)
- }
- }
-
- var i
- if (dir) {
- var foundIndex = -1
- for (i = byteOffset; i < arrLength; i++) {
- if (read(arr, i) === read(val, foundIndex === -1 ? 0 : i - foundIndex)) {
- if (foundIndex === -1) foundIndex = i
- if (i - foundIndex + 1 === valLength) return foundIndex * indexSize
- } else {
- if (foundIndex !== -1) i -= i - foundIndex
- foundIndex = -1
- }
- }
- } else {
- if (byteOffset + valLength > arrLength) byteOffset = arrLength - valLength
- for (i = byteOffset; i >= 0; i--) {
- var found = true
- for (var j = 0; j < valLength; j++) {
- if (read(arr, i + j) !== read(val, j)) {
- found = false
- break
- }
- }
- if (found) return i
- }
- }
-
- return -1
- }
-
- Buffer.prototype.includes = function includes (val, byteOffset, encoding) {
- return this.indexOf(val, byteOffset, encoding) !== -1
- }
-
- Buffer.prototype.indexOf = function indexOf (val, byteOffset, encoding) {
- return bidirectionalIndexOf(this, val, byteOffset, encoding, true)
- }
-
- Buffer.prototype.lastIndexOf = function lastIndexOf (val, byteOffset, encoding) {
- return bidirectionalIndexOf(this, val, byteOffset, encoding, false)
- }
-
- function hexWrite (buf, string, offset, length) {
- offset = Number(offset) || 0
- var remaining = buf.length - offset
- if (!length) {
- length = remaining
- } else {
- length = Number(length)
- if (length > remaining) {
- length = remaining
- }
- }
-
- // must be an even number of digits
- var strLen = string.length
- if (strLen % 2 !== 0) throw new TypeError('Invalid hex string')
-
- if (length > strLen / 2) {
- length = strLen / 2
- }
- for (var i = 0; i < length; ++i) {
- var parsed = parseInt(string.substr(i * 2, 2), 16)
- if (isNaN(parsed)) return i
- buf[offset + i] = parsed
- }
- return i
- }
-
- function utf8Write (buf, string, offset, length) {
- return blitBuffer(utf8ToBytes(string, buf.length - offset), buf, offset, length)
- }
-
- function asciiWrite (buf, string, offset, length) {
- return blitBuffer(asciiToBytes(string), buf, offset, length)
- }
-
- function latin1Write (buf, string, offset, length) {
- return asciiWrite(buf, string, offset, length)
- }
-
- function base64Write (buf, string, offset, length) {
- return blitBuffer(base64ToBytes(string), buf, offset, length)
- }
-
- function ucs2Write (buf, string, offset, length) {
- return blitBuffer(utf16leToBytes(string, buf.length - offset), buf, offset, length)
- }
-
- Buffer.prototype.write = function write (string, offset, length, encoding) {
- // Buffer#write(string)
- if (offset === undefined) {
- encoding = 'utf8'
- length = this.length
- offset = 0
- // Buffer#write(string, encoding)
- } else if (length === undefined && typeof offset === 'string') {
- encoding = offset
- length = this.length
- offset = 0
- // Buffer#write(string, offset[, length][, encoding])
- } else if (isFinite(offset)) {
- offset = offset | 0
- if (isFinite(length)) {
- length = length | 0
- if (encoding === undefined) encoding = 'utf8'
- } else {
- encoding = length
- length = undefined
- }
- // legacy write(string, encoding, offset, length) - remove in v0.13
- } else {
- throw new Error(
- 'Buffer.write(string, encoding, offset[, length]) is no longer supported'
- )
- }
-
- var remaining = this.length - offset
- if (length === undefined || length > remaining) length = remaining
-
- if ((string.length > 0 && (length < 0 || offset < 0)) || offset > this.length) {
- throw new RangeError('Attempt to write outside buffer bounds')
- }
-
- if (!encoding) encoding = 'utf8'
-
- var loweredCase = false
- for (;;) {
- switch (encoding) {
- case 'hex':
- return hexWrite(this, string, offset, length)
-
- case 'utf8':
- case 'utf-8':
- return utf8Write(this, string, offset, length)
-
- case 'ascii':
- return asciiWrite(this, string, offset, length)
-
- case 'latin1':
- case 'binary':
- return latin1Write(this, string, offset, length)
-
- case 'base64':
- // Warning: maxLength not taken into account in base64Write
- return base64Write(this, string, offset, length)
-
- case 'ucs2':
- case 'ucs-2':
- case 'utf16le':
- case 'utf-16le':
- return ucs2Write(this, string, offset, length)
-
- default:
- if (loweredCase) throw new TypeError('Unknown encoding: ' + encoding)
- encoding = ('' + encoding).toLowerCase()
- loweredCase = true
- }
- }
- }
-
- Buffer.prototype.toJSON = function toJSON () {
- return {
- type: 'Buffer',
- data: Array.prototype.slice.call(this._arr || this, 0)
- }
- }
-
- function base64Slice (buf, start, end) {
- if (start === 0 && end === buf.length) {
- return base64.fromByteArray(buf)
- } else {
- return base64.fromByteArray(buf.slice(start, end))
- }
- }
-
- function utf8Slice (buf, start, end) {
- end = Math.min(buf.length, end)
- var res = []
-
- var i = start
- while (i < end) {
- var firstByte = buf[i]
- var codePoint = null
- var bytesPerSequence = (firstByte > 0xEF) ? 4
- : (firstByte > 0xDF) ? 3
- : (firstByte > 0xBF) ? 2
- : 1
-
- if (i + bytesPerSequence <= end) {
- var secondByte, thirdByte, fourthByte, tempCodePoint
-
- switch (bytesPerSequence) {
- case 1:
- if (firstByte < 0x80) {
- codePoint = firstByte
- }
- break
- case 2:
- secondByte = buf[i + 1]
- if ((secondByte & 0xC0) === 0x80) {
- tempCodePoint = (firstByte & 0x1F) << 0x6 | (secondByte & 0x3F)
- if (tempCodePoint > 0x7F) {
- codePoint = tempCodePoint
- }
- }
- break
- case 3:
- secondByte = buf[i + 1]
- thirdByte = buf[i + 2]
- if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80) {
- tempCodePoint = (firstByte & 0xF) << 0xC | (secondByte & 0x3F) << 0x6 | (thirdByte & 0x3F)
- if (tempCodePoint > 0x7FF && (tempCodePoint < 0xD800 || tempCodePoint > 0xDFFF)) {
- codePoint = tempCodePoint
- }
- }
- break
- case 4:
- secondByte = buf[i + 1]
- thirdByte = buf[i + 2]
- fourthByte = buf[i + 3]
- if ((secondByte & 0xC0) === 0x80 && (thirdByte & 0xC0) === 0x80 && (fourthByte & 0xC0) === 0x80) {
- tempCodePoint = (firstByte & 0xF) << 0x12 | (secondByte & 0x3F) << 0xC | (thirdByte & 0x3F) << 0x6 | (fourthByte & 0x3F)
- if (tempCodePoint > 0xFFFF && tempCodePoint < 0x110000) {
- codePoint = tempCodePoint
- }
- }
- }
- }
-
- if (codePoint === null) {
- // we did not generate a valid codePoint so insert a
- // replacement char (U+FFFD) and advance only 1 byte
- codePoint = 0xFFFD
- bytesPerSequence = 1
- } else if (codePoint > 0xFFFF) {
- // encode to utf16 (surrogate pair dance)
- codePoint -= 0x10000
- res.push(codePoint >>> 10 & 0x3FF | 0xD800)
- codePoint = 0xDC00 | codePoint & 0x3FF
- }
-
- res.push(codePoint)
- i += bytesPerSequence
- }
-
- return decodeCodePointsArray(res)
- }
-
- // Based on http://stackoverflow.com/a/22747272/680742, the browser with
- // the lowest limit is Chrome, with 0x10000 args.
- // We go 1 magnitude less, for safety
- var MAX_ARGUMENTS_LENGTH = 0x1000
-
- function decodeCodePointsArray (codePoints) {
- var len = codePoints.length
- if (len <= MAX_ARGUMENTS_LENGTH) {
- return String.fromCharCode.apply(String, codePoints) // avoid extra slice()
- }
-
- // Decode in chunks to avoid "call stack size exceeded".
- var res = ''
- var i = 0
- while (i < len) {
- res += String.fromCharCode.apply(
- String,
- codePoints.slice(i, i += MAX_ARGUMENTS_LENGTH)
- )
- }
- return res
- }
-
- function asciiSlice (buf, start, end) {
- var ret = ''
- end = Math.min(buf.length, end)
-
- for (var i = start; i < end; ++i) {
- ret += String.fromCharCode(buf[i] & 0x7F)
- }
- return ret
- }
-
- function latin1Slice (buf, start, end) {
- var ret = ''
- end = Math.min(buf.length, end)
-
- for (var i = start; i < end; ++i) {
- ret += String.fromCharCode(buf[i])
- }
- return ret
- }
-
- function hexSlice (buf, start, end) {
- var len = buf.length
-
- if (!start || start < 0) start = 0
- if (!end || end < 0 || end > len) end = len
-
- var out = ''
- for (var i = start; i < end; ++i) {
- out += toHex(buf[i])
- }
- return out
- }
-
- function utf16leSlice (buf, start, end) {
- var bytes = buf.slice(start, end)
- var res = ''
- for (var i = 0; i < bytes.length; i += 2) {
- res += String.fromCharCode(bytes[i] + bytes[i + 1] * 256)
- }
- return res
- }
-
- Buffer.prototype.slice = function slice (start, end) {
- var len = this.length
- start = ~~start
- end = end === undefined ? len : ~~end
-
- if (start < 0) {
- start += len
- if (start < 0) start = 0
- } else if (start > len) {
- start = len
- }
-
- if (end < 0) {
- end += len
- if (end < 0) end = 0
- } else if (end > len) {
- end = len
- }
-
- if (end < start) end = start
-
- var newBuf
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- newBuf = this.subarray(start, end)
- newBuf.__proto__ = Buffer.prototype
- } else {
- var sliceLen = end - start
- newBuf = new Buffer(sliceLen, undefined)
- for (var i = 0; i < sliceLen; ++i) {
- newBuf[i] = this[i + start]
- }
- }
-
- return newBuf
- }
-
- /*
- * Need to make sure that buffer isn't trying to write out of bounds.
- */
- function checkOffset (offset, ext, length) {
- if ((offset % 1) !== 0 || offset < 0) throw new RangeError('offset is not uint')
- if (offset + ext > length) throw new RangeError('Trying to access beyond buffer length')
- }
-
- Buffer.prototype.readUIntLE = function readUIntLE (offset, byteLength, noAssert) {
- offset = offset | 0
- byteLength = byteLength | 0
- if (!noAssert) checkOffset(offset, byteLength, this.length)
-
- var val = this[offset]
- var mul = 1
- var i = 0
- while (++i < byteLength && (mul *= 0x100)) {
- val += this[offset + i] * mul
- }
-
- return val
- }
-
- Buffer.prototype.readUIntBE = function readUIntBE (offset, byteLength, noAssert) {
- offset = offset | 0
- byteLength = byteLength | 0
- if (!noAssert) {
- checkOffset(offset, byteLength, this.length)
- }
-
- var val = this[offset + --byteLength]
- var mul = 1
- while (byteLength > 0 && (mul *= 0x100)) {
- val += this[offset + --byteLength] * mul
- }
-
- return val
- }
-
- Buffer.prototype.readUInt8 = function readUInt8 (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 1, this.length)
- return this[offset]
- }
-
- Buffer.prototype.readUInt16LE = function readUInt16LE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 2, this.length)
- return this[offset] | (this[offset + 1] << 8)
- }
-
- Buffer.prototype.readUInt16BE = function readUInt16BE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 2, this.length)
- return (this[offset] << 8) | this[offset + 1]
- }
-
- Buffer.prototype.readUInt32LE = function readUInt32LE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 4, this.length)
-
- return ((this[offset]) |
- (this[offset + 1] << 8) |
- (this[offset + 2] << 16)) +
- (this[offset + 3] * 0x1000000)
- }
-
- Buffer.prototype.readUInt32BE = function readUInt32BE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 4, this.length)
-
- return (this[offset] * 0x1000000) +
- ((this[offset + 1] << 16) |
- (this[offset + 2] << 8) |
- this[offset + 3])
- }
-
- Buffer.prototype.readIntLE = function readIntLE (offset, byteLength, noAssert) {
- offset = offset | 0
- byteLength = byteLength | 0
- if (!noAssert) checkOffset(offset, byteLength, this.length)
-
- var val = this[offset]
- var mul = 1
- var i = 0
- while (++i < byteLength && (mul *= 0x100)) {
- val += this[offset + i] * mul
- }
- mul *= 0x80
-
- if (val >= mul) val -= Math.pow(2, 8 * byteLength)
-
- return val
- }
-
- Buffer.prototype.readIntBE = function readIntBE (offset, byteLength, noAssert) {
- offset = offset | 0
- byteLength = byteLength | 0
- if (!noAssert) checkOffset(offset, byteLength, this.length)
-
- var i = byteLength
- var mul = 1
- var val = this[offset + --i]
- while (i > 0 && (mul *= 0x100)) {
- val += this[offset + --i] * mul
- }
- mul *= 0x80
-
- if (val >= mul) val -= Math.pow(2, 8 * byteLength)
-
- return val
- }
-
- Buffer.prototype.readInt8 = function readInt8 (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 1, this.length)
- if (!(this[offset] & 0x80)) return (this[offset])
- return ((0xff - this[offset] + 1) * -1)
- }
-
- Buffer.prototype.readInt16LE = function readInt16LE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 2, this.length)
- var val = this[offset] | (this[offset + 1] << 8)
- return (val & 0x8000) ? val | 0xFFFF0000 : val
- }
-
- Buffer.prototype.readInt16BE = function readInt16BE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 2, this.length)
- var val = this[offset + 1] | (this[offset] << 8)
- return (val & 0x8000) ? val | 0xFFFF0000 : val
- }
-
- Buffer.prototype.readInt32LE = function readInt32LE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 4, this.length)
-
- return (this[offset]) |
- (this[offset + 1] << 8) |
- (this[offset + 2] << 16) |
- (this[offset + 3] << 24)
- }
-
- Buffer.prototype.readInt32BE = function readInt32BE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 4, this.length)
-
- return (this[offset] << 24) |
- (this[offset + 1] << 16) |
- (this[offset + 2] << 8) |
- (this[offset + 3])
- }
-
- Buffer.prototype.readFloatLE = function readFloatLE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 4, this.length)
- return ieee754.read(this, offset, true, 23, 4)
- }
-
- Buffer.prototype.readFloatBE = function readFloatBE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 4, this.length)
- return ieee754.read(this, offset, false, 23, 4)
- }
-
- Buffer.prototype.readDoubleLE = function readDoubleLE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 8, this.length)
- return ieee754.read(this, offset, true, 52, 8)
- }
-
- Buffer.prototype.readDoubleBE = function readDoubleBE (offset, noAssert) {
- if (!noAssert) checkOffset(offset, 8, this.length)
- return ieee754.read(this, offset, false, 52, 8)
- }
-
- function checkInt (buf, value, offset, ext, max, min) {
- if (!Buffer.isBuffer(buf)) throw new TypeError('"buffer" argument must be a Buffer instance')
- if (value > max || value < min) throw new RangeError('"value" argument is out of bounds')
- if (offset + ext > buf.length) throw new RangeError('Index out of range')
- }
-
- Buffer.prototype.writeUIntLE = function writeUIntLE (value, offset, byteLength, noAssert) {
- value = +value
- offset = offset | 0
- byteLength = byteLength | 0
- if (!noAssert) {
- var maxBytes = Math.pow(2, 8 * byteLength) - 1
- checkInt(this, value, offset, byteLength, maxBytes, 0)
- }
-
- var mul = 1
- var i = 0
- this[offset] = value & 0xFF
- while (++i < byteLength && (mul *= 0x100)) {
- this[offset + i] = (value / mul) & 0xFF
- }
-
- return offset + byteLength
- }
-
- Buffer.prototype.writeUIntBE = function writeUIntBE (value, offset, byteLength, noAssert) {
- value = +value
- offset = offset | 0
- byteLength = byteLength | 0
- if (!noAssert) {
- var maxBytes = Math.pow(2, 8 * byteLength) - 1
- checkInt(this, value, offset, byteLength, maxBytes, 0)
- }
-
- var i = byteLength - 1
- var mul = 1
- this[offset + i] = value & 0xFF
- while (--i >= 0 && (mul *= 0x100)) {
- this[offset + i] = (value / mul) & 0xFF
- }
-
- return offset + byteLength
- }
-
- Buffer.prototype.writeUInt8 = function writeUInt8 (value, offset, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) checkInt(this, value, offset, 1, 0xff, 0)
- if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
- this[offset] = (value & 0xff)
- return offset + 1
- }
-
- function objectWriteUInt16 (buf, value, offset, littleEndian) {
- if (value < 0) value = 0xffff + value + 1
- for (var i = 0, j = Math.min(buf.length - offset, 2); i < j; ++i) {
- buf[offset + i] = (value & (0xff << (8 * (littleEndian ? i : 1 - i)))) >>>
- (littleEndian ? i : 1 - i) * 8
- }
- }
-
- Buffer.prototype.writeUInt16LE = function writeUInt16LE (value, offset, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value & 0xff)
- this[offset + 1] = (value >>> 8)
- } else {
- objectWriteUInt16(this, value, offset, true)
- }
- return offset + 2
- }
-
- Buffer.prototype.writeUInt16BE = function writeUInt16BE (value, offset, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) checkInt(this, value, offset, 2, 0xffff, 0)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value >>> 8)
- this[offset + 1] = (value & 0xff)
- } else {
- objectWriteUInt16(this, value, offset, false)
- }
- return offset + 2
- }
-
- function objectWriteUInt32 (buf, value, offset, littleEndian) {
- if (value < 0) value = 0xffffffff + value + 1
- for (var i = 0, j = Math.min(buf.length - offset, 4); i < j; ++i) {
- buf[offset + i] = (value >>> (littleEndian ? i : 3 - i) * 8) & 0xff
- }
- }
-
- Buffer.prototype.writeUInt32LE = function writeUInt32LE (value, offset, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset + 3] = (value >>> 24)
- this[offset + 2] = (value >>> 16)
- this[offset + 1] = (value >>> 8)
- this[offset] = (value & 0xff)
- } else {
- objectWriteUInt32(this, value, offset, true)
- }
- return offset + 4
- }
-
- Buffer.prototype.writeUInt32BE = function writeUInt32BE (value, offset, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) checkInt(this, value, offset, 4, 0xffffffff, 0)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value >>> 24)
- this[offset + 1] = (value >>> 16)
- this[offset + 2] = (value >>> 8)
- this[offset + 3] = (value & 0xff)
- } else {
- objectWriteUInt32(this, value, offset, false)
- }
- return offset + 4
- }
-
- Buffer.prototype.writeIntLE = function writeIntLE (value, offset, byteLength, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) {
- var limit = Math.pow(2, 8 * byteLength - 1)
-
- checkInt(this, value, offset, byteLength, limit - 1, -limit)
- }
-
- var i = 0
- var mul = 1
- var sub = 0
- this[offset] = value & 0xFF
- while (++i < byteLength && (mul *= 0x100)) {
- if (value < 0 && sub === 0 && this[offset + i - 1] !== 0) {
- sub = 1
- }
- this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
- }
-
- return offset + byteLength
- }
-
- Buffer.prototype.writeIntBE = function writeIntBE (value, offset, byteLength, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) {
- var limit = Math.pow(2, 8 * byteLength - 1)
-
- checkInt(this, value, offset, byteLength, limit - 1, -limit)
- }
-
- var i = byteLength - 1
- var mul = 1
- var sub = 0
- this[offset + i] = value & 0xFF
- while (--i >= 0 && (mul *= 0x100)) {
- if (value < 0 && sub === 0 && this[offset + i + 1] !== 0) {
- sub = 1
- }
- this[offset + i] = ((value / mul) >> 0) - sub & 0xFF
- }
-
- return offset + byteLength
- }
-
- Buffer.prototype.writeInt8 = function writeInt8 (value, offset, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) checkInt(this, value, offset, 1, 0x7f, -0x80)
- if (!Buffer.TYPED_ARRAY_SUPPORT) value = Math.floor(value)
- if (value < 0) value = 0xff + value + 1
- this[offset] = (value & 0xff)
- return offset + 1
- }
-
- Buffer.prototype.writeInt16LE = function writeInt16LE (value, offset, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value & 0xff)
- this[offset + 1] = (value >>> 8)
- } else {
- objectWriteUInt16(this, value, offset, true)
- }
- return offset + 2
- }
-
- Buffer.prototype.writeInt16BE = function writeInt16BE (value, offset, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) checkInt(this, value, offset, 2, 0x7fff, -0x8000)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value >>> 8)
- this[offset + 1] = (value & 0xff)
- } else {
- objectWriteUInt16(this, value, offset, false)
- }
- return offset + 2
- }
-
- Buffer.prototype.writeInt32LE = function writeInt32LE (value, offset, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value & 0xff)
- this[offset + 1] = (value >>> 8)
- this[offset + 2] = (value >>> 16)
- this[offset + 3] = (value >>> 24)
- } else {
- objectWriteUInt32(this, value, offset, true)
- }
- return offset + 4
- }
-
- Buffer.prototype.writeInt32BE = function writeInt32BE (value, offset, noAssert) {
- value = +value
- offset = offset | 0
- if (!noAssert) checkInt(this, value, offset, 4, 0x7fffffff, -0x80000000)
- if (value < 0) value = 0xffffffff + value + 1
- if (Buffer.TYPED_ARRAY_SUPPORT) {
- this[offset] = (value >>> 24)
- this[offset + 1] = (value >>> 16)
- this[offset + 2] = (value >>> 8)
- this[offset + 3] = (value & 0xff)
- } else {
- objectWriteUInt32(this, value, offset, false)
- }
- return offset + 4
- }
-
- function checkIEEE754 (buf, value, offset, ext, max, min) {
- if (offset + ext > buf.length) throw new RangeError('Index out of range')
- if (offset < 0) throw new RangeError('Index out of range')
- }
-
- function writeFloat (buf, value, offset, littleEndian, noAssert) {
- if (!noAssert) {
- checkIEEE754(buf, value, offset, 4, 3.4028234663852886e+38, -3.4028234663852886e+38)
- }
- ieee754.write(buf, value, offset, littleEndian, 23, 4)
- return offset + 4
- }
-
- Buffer.prototype.writeFloatLE = function writeFloatLE (value, offset, noAssert) {
- return writeFloat(this, value, offset, true, noAssert)
- }
-
- Buffer.prototype.writeFloatBE = function writeFloatBE (value, offset, noAssert) {
- return writeFloat(this, value, offset, false, noAssert)
- }
-
- function writeDouble (buf, value, offset, littleEndian, noAssert) {
- if (!noAssert) {
- checkIEEE754(buf, value, offset, 8, 1.7976931348623157E+308, -1.7976931348623157E+308)
- }
- ieee754.write(buf, value, offset, littleEndian, 52, 8)
- return offset + 8
- }
-
- Buffer.prototype.writeDoubleLE = function writeDoubleLE (value, offset, noAssert) {
- return writeDouble(this, value, offset, true, noAssert)
- }
-
- Buffer.prototype.writeDoubleBE = function writeDoubleBE (value, offset, noAssert) {
- return writeDouble(this, value, offset, false, noAssert)
- }
-
- // copy(targetBuffer, targetStart=0, sourceStart=0, sourceEnd=buffer.length)
- Buffer.prototype.copy = function copy (target, targetStart, start, end) {
- if (!start) start = 0
- if (!end && end !== 0) end = this.length
- if (targetStart >= target.length) targetStart = target.length
- if (!targetStart) targetStart = 0
- if (end > 0 && end < start) end = start
-
- // Copy 0 bytes; we're done
- if (end === start) return 0
- if (target.length === 0 || this.length === 0) return 0
-
- // Fatal error conditions
- if (targetStart < 0) {
- throw new RangeError('targetStart out of bounds')
- }
- if (start < 0 || start >= this.length) throw new RangeError('sourceStart out of bounds')
- if (end < 0) throw new RangeError('sourceEnd out of bounds')
-
- // Are we oob?
- if (end > this.length) end = this.length
- if (target.length - targetStart < end - start) {
- end = target.length - targetStart + start
- }
-
- var len = end - start
- var i
-
- if (this === target && start < targetStart && targetStart < end) {
- // descending copy from end
- for (i = len - 1; i >= 0; --i) {
- target[i + targetStart] = this[i + start]
- }
- } else if (len < 1000 || !Buffer.TYPED_ARRAY_SUPPORT) {
- // ascending copy from start
- for (i = 0; i < len; ++i) {
- target[i + targetStart] = this[i + start]
- }
- } else {
- Uint8Array.prototype.set.call(
- target,
- this.subarray(start, start + len),
- targetStart
- )
- }
-
- return len
- }
-
- // Usage:
- // buffer.fill(number[, offset[, end]])
- // buffer.fill(buffer[, offset[, end]])
- // buffer.fill(string[, offset[, end]][, encoding])
- Buffer.prototype.fill = function fill (val, start, end, encoding) {
- // Handle string cases:
- if (typeof val === 'string') {
- if (typeof start === 'string') {
- encoding = start
- start = 0
- end = this.length
- } else if (typeof end === 'string') {
- encoding = end
- end = this.length
- }
- if (val.length === 1) {
- var code = val.charCodeAt(0)
- if (code < 256) {
- val = code
- }
- }
- if (encoding !== undefined && typeof encoding !== 'string') {
- throw new TypeError('encoding must be a string')
- }
- if (typeof encoding === 'string' && !Buffer.isEncoding(encoding)) {
- throw new TypeError('Unknown encoding: ' + encoding)
- }
- } else if (typeof val === 'number') {
- val = val & 255
- }
-
- // Invalid ranges are not set to a default, so can range check early.
- if (start < 0 || this.length < start || this.length < end) {
- throw new RangeError('Out of range index')
- }
-
- if (end <= start) {
- return this
- }
-
- start = start >>> 0
- end = end === undefined ? this.length : end >>> 0
-
- if (!val) val = 0
-
- var i
- if (typeof val === 'number') {
- for (i = start; i < end; ++i) {
- this[i] = val
- }
- } else {
- var bytes = Buffer.isBuffer(val)
- ? val
- : utf8ToBytes(new Buffer(val, encoding).toString())
- var len = bytes.length
- for (i = 0; i < end - start; ++i) {
- this[i + start] = bytes[i % len]
- }
- }
-
- return this
- }
-
- // HELPER FUNCTIONS
- // ================
-
- var INVALID_BASE64_RE = /[^+\/0-9A-Za-z-_]/g
-
- function base64clean (str) {
- // Node strips out invalid characters like \n and \t from the string, base64-js does not
- str = stringtrim(str).replace(INVALID_BASE64_RE, '')
- // Node converts strings with length < 2 to ''
- if (str.length < 2) return ''
- // Node allows for non-padded base64 strings (missing trailing ===), base64-js does not
- while (str.length % 4 !== 0) {
- str = str + '='
- }
- return str
- }
-
- function stringtrim (str) {
- if (str.trim) return str.trim()
- return str.replace(/^\s+|\s+$/g, '')
- }
-
- function toHex (n) {
- if (n < 16) return '0' + n.toString(16)
- return n.toString(16)
- }
-
- function utf8ToBytes (string, units) {
- units = units || Infinity
- var codePoint
- var length = string.length
- var leadSurrogate = null
- var bytes = []
-
- for (var i = 0; i < length; ++i) {
- codePoint = string.charCodeAt(i)
-
- // is surrogate component
- if (codePoint > 0xD7FF && codePoint < 0xE000) {
- // last char was a lead
- if (!leadSurrogate) {
- // no lead yet
- if (codePoint > 0xDBFF) {
- // unexpected trail
- if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
- continue
- } else if (i + 1 === length) {
- // unpaired lead
- if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
- continue
- }
-
- // valid lead
- leadSurrogate = codePoint
-
- continue
- }
-
- // 2 leads in a row
- if (codePoint < 0xDC00) {
- if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
- leadSurrogate = codePoint
- continue
- }
-
- // valid surrogate pair
- codePoint = (leadSurrogate - 0xD800 << 10 | codePoint - 0xDC00) + 0x10000
- } else if (leadSurrogate) {
- // valid bmp char, but last char was a lead
- if ((units -= 3) > -1) bytes.push(0xEF, 0xBF, 0xBD)
- }
-
- leadSurrogate = null
-
- // encode utf8
- if (codePoint < 0x80) {
- if ((units -= 1) < 0) break
- bytes.push(codePoint)
- } else if (codePoint < 0x800) {
- if ((units -= 2) < 0) break
- bytes.push(
- codePoint >> 0x6 | 0xC0,
- codePoint & 0x3F | 0x80
- )
- } else if (codePoint < 0x10000) {
- if ((units -= 3) < 0) break
- bytes.push(
- codePoint >> 0xC | 0xE0,
- codePoint >> 0x6 & 0x3F | 0x80,
- codePoint & 0x3F | 0x80
- )
- } else if (codePoint < 0x110000) {
- if ((units -= 4) < 0) break
- bytes.push(
- codePoint >> 0x12 | 0xF0,
- codePoint >> 0xC & 0x3F | 0x80,
- codePoint >> 0x6 & 0x3F | 0x80,
- codePoint & 0x3F | 0x80
- )
- } else {
- throw new Error('Invalid code point')
- }
- }
-
- return bytes
- }
-
- function asciiToBytes (str) {
- var byteArray = []
- for (var i = 0; i < str.length; ++i) {
- // Node's code seems to be doing this and not & 0x7F..
- byteArray.push(str.charCodeAt(i) & 0xFF)
- }
- return byteArray
- }
-
- function utf16leToBytes (str, units) {
- var c, hi, lo
- var byteArray = []
- for (var i = 0; i < str.length; ++i) {
- if ((units -= 2) < 0) break
-
- c = str.charCodeAt(i)
- hi = c >> 8
- lo = c % 256
- byteArray.push(lo)
- byteArray.push(hi)
- }
-
- return byteArray
- }
-
- function base64ToBytes (str) {
- return base64.toByteArray(base64clean(str))
- }
-
- function blitBuffer (src, dst, offset, length) {
- for (var i = 0; i < length; ++i) {
- if ((i + offset >= dst.length) || (i >= src.length)) break
- dst[i + offset] = src[i]
- }
- return i
- }
-
- function isnan (val) {
- return val !== val // eslint-disable-line no-self-compare
- }
-
- }).call(this,typeof global !== "undefined" ? global : typeof self !== "undefined" ? self : typeof window !== "undefined" ? window : {})
- },{"base64-js":12,"ieee754":13,"isarray":14}],"lz4":[function(require,module,exports){
- /**
- * LZ4 based compression and decompression
- * Copyright (c) 2014 Pierre Curto
- * MIT Licensed
- */
-
- module.exports = require('./static')
-
- module.exports.version = "0.5.1"
- module.exports.createDecoderStream = require('./decoder_stream')
- module.exports.decode = require('./decoder').LZ4_uncompress
-
- module.exports.createEncoderStream = require('./encoder_stream')
- module.exports.encode = require('./encoder').LZ4_compress
-
- // Expose block decoder and encoders
- var bindings = module.exports.utils.bindings
-
- module.exports.decodeBlock = bindings.uncompress
-
- module.exports.encodeBound = bindings.compressBound
- module.exports.encodeBlock = bindings.compress
- module.exports.encodeBlockHC = bindings.compressHC
-
- },{"./decoder":2,"./decoder_stream":3,"./encoder":4,"./encoder_stream":5,"./static":6}]},{},["lz4"]);