Displays rough extended combat info when actively fighting an enemy.
A crude, early-game simulator for combat.
Upon fighting an enemy, several bits of info are displayed, mainly how much time it takes to kill one, effective (+food) HP, and how long you can fight for (accounting for HP regen and respawn time).
It only gets updated when a new enemy loads in, so changing equips does -not- update info in real-time. You can get real-time info, however, by typing the following into the console:
chunkKills()
This also gets you the rest of the information the script calculates.
Enjoy! <3