MooMoo.io Move Camera

Move the x-offset and y-offset of your canvas to match a player's position

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         MooMoo.io Move Camera
// @description  Move the x-offset and y-offset of your canvas to match a player's position
// @author       KOOKY WARRIOR
// @match        *://*.moomoo.io/*
// @icon         https://moomoo.io/img/favicon.png?v=1
// @require      https://cdnjs.cloudflare.com/ajax/libs/msgpack-lite/0.1.26/msgpack.min.js
// @require 	 https://greasyfork.org/scripts/478839-moomoo-io-packet-code/code/MooMooio%20Packet%20Code.js
// @run-at       document-start
// @grant        unsafeWindow
// @license      MIT
// @version      0.3.2
// @namespace    https://greasyfork.org/users/999838
// ==/UserScript==

/*
In the chatbox:
- Type "/moveto sid" to move the x-offset and y-offset of your canvas to the position of a player
- To show players' sid, type "/showsid"
- To hide players' sid, type "/hidesid"
- If you wish to return to the normal x-offset and y-offset of your canvas, type "/stop"
*/

;(async () => {
	unsafeWindow.movecamera = true

	let mySID = null
	let showSID = false
	let camera = false
	let follow = {
		exist: false,
		sid: null,
		x: null,
		y: null,
		x1: null,
		x2: null,
		y1: null,
		y2: null,
		dt: 0
	}

	let now, delta, lastUpdate
	function update() {
		now = Date.now()
		if (lastUpdate == null) {
			lastUpdate = now
		}
		delta = now - lastUpdate
		lastUpdate = now

		if (camera && follow.sid != null && follow.exist === true) {
			follow.dt += delta
			let tmpRate = Math.min(1.7, follow.dt / 170)
			let xdiff = follow.x2 - follow.x1
			let ydiff = follow.y2 - follow.y1
			follow.x = follow.x1 + xdiff * tmpRate
			follow.y = follow.y1 + ydiff * tmpRate
		}
		unsafeWindow.requestAnimationFrame(update)
	}
	update()

	let init = false
	await new Promise(async (resolve) => {
		let { send } = WebSocket.prototype

		WebSocket.prototype.send = function (...x) {
			send.apply(this, x)
			this.send = send
			if (!init) {
				init = true
				this.addEventListener("message", (e) => {
					if (!e.origin.includes("moomoo.io") && !unsafeWindow.privateServer) return
					const [packet, data] = msgpack.decode(new Uint8Array(e.data))
					switch (packet) {
						case PACKETCODE.RECEIVE.setupGame:
							mySID = data[0]
							break
						case PACKETCODE.RECEIVE.updatePlayers:
							if (follow.sid != null && camera) {
								follow.exist = false
								for (let i = 0; i < data[0].length; i += 13) {
									if (data[0][i] === follow.sid) {
										follow.exist = true
										follow.x1 = follow.x || data[0][i + 1]
										follow.y1 = follow.y || data[0][i + 2]
										follow.x2 = data[0][i + 1]
										follow.y2 = data[0][i + 2]
										follow.dt = 0
										break
									}
								}
							}
							break
						case PACKETCODE.RECEIVE.receiveChat:
							if (data[0] === mySID) {
								if (data[1] == "/showsid") {
									showSID = true
								} else if (data[1] == "/hidesid") {
									showSID = false
								} else if (data[1].startsWith("/moveto")) {
									let e = data[1].split(" ")
									if (e[1] != null && Number(e[1]) != NaN) {
										follow.sid = Number(e[1])
									}
									camera = true
								} else if (data[1] == "/stop") {
									camera = false
									follow = {
										exist: false,
										sid: null,
										x: null,
										y: null,
										x1: null,
										x2: null,
										y1: null,
										y2: null,
										dt: 0
									}
								}
							}
							break
					}
				})
			}
			resolve(this)
		}
	})

	const symbol = Symbol("PositionX")
	Object.defineProperty(Object.prototype, "x", {
		get() {
			if (this.isPlayer === true && this.sid === mySID && camera && follow.sid != null && follow.exist === true) {
				return follow.x
			}
			return this[symbol]
		},
		set(value) {
			this[symbol] = value
		},
		configurable: true
	})

	const symbol2 = Symbol("PositionY")
	Object.defineProperty(Object.prototype, "y", {
		get() {
			if (this.isPlayer === true && this.sid === mySID && camera && follow.sid != null && follow.exist === true) {
				this.visible = false
				return follow.y
			}
			return this[symbol2]
		},
		set(value) {
			this[symbol2] = value
		},
		configurable: true
	})

	const symbol3 = Symbol("MooMooName")
	Object.defineProperty(Object.prototype, "name", {
		get() {
			if (this.isPlayer === true && showSID) {
				return this[symbol3] + ` [${this.sid}]`
			} else {
				return this[symbol3]
			}
		},
		set(value) {
			this[symbol3] = value
		},
		configurable: true
	})
})()