Auto - Mill

Hotkeys: [N] Enable / Disable Auto - Mill

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name         Auto - Mill
// @version      0.1
// @description  Hotkeys: [N] Enable / Disable Auto - Mill
// @author       _VcrazY_
// @match        *://*.moomoo.io/*
// @match        *://*moomoo.io/*
// @require      https://code.jquery.com/jquery-3.3.1.slim.min.js
// @require      https://cdnjs.cloudflare.com/ajax/libs/socket.io/1.4.5/socket.io.min.js
// @require      http://code.jquery.com/jquery-3.3.1.min.js
// @require      https://cdn.jsdelivr.net/npm/[email protected]/dist/msgpack.min.js
// @require      https://cdn.jsdelivr.net/npm/[email protected]/fontfaceobserver.standalone.min.js
// @grant        none
// @namespace    https://greasyfork.org/users/1064285-vcrazy-gaming
// @license MIT
// ==/UserScript==

let mouseX;
let mouseY;
let width;
let height;
let coreURL = new URL(window.location.href);
window.sessionStorage.force = coreURL.searchParams.get("fc");

function aim(x, y) {
    var cvs = document.getElementById("touch-controls-fullscreen");
    cvs.dispatchEvent(new MouseEvent("mousemove", {
        clientX: x,
        clientY: y
    }));
}
var millType;
var ws;
var msgpack5 = window.msgpack;
var boostDir;
var myPlayeroldx;
var myPlayeroldy;
var automillx = 10;
var automilly = 10;
var walkmillhaha = false;
let myPlayer = {
    id: null,
    x: null,
    y: null,
    dir: null,
    object: null,
    weapon: null,
    clan: null,
    isLeader: null,
    hat: null,
    accessory: null,
    isSkull: null
};
document.msgpack = window.msgpack;

function n() {
    this.buffer = new Uint8Array([0]);
    Object.setPrototypeOf(this.buffer, Uint8Array.prototype);
    this.type = 0;
}
WebSocket.prototype.oldSend = WebSocket.prototype.send;
WebSocket.prototype.send = function(m) {
    if (!ws) {
        document.ws = this;
        ws = this;
        socketFound(this);
    }
    this.oldSend(m);
};

function socketFound(socket) {
    socket.addEventListener("message", function(message) {
        handleMessage(message);
    });
}

function handleMessage(m) {
    let temp = msgpack5.decode(new Uint8Array(m.data));
    let data;
    if (temp.length > 1) {
        data = [temp[0], ...temp[1]];
        if (data[1] instanceof Array) {
            data = data;
        }
    } else {
        data = temp;
    }
    let item = data[0];
    if (!data) {
        return;
    }
    if (item == "C" && myPlayer.id == null) {
        myPlayer.id = data[1];
    }
    if (item == "a") {
        for (let i = 0; i < data[1].length / 13; i++) {
            var object = data[1].slice(13 * i, 13 * i + 13);
            if (object[0] == myPlayer.id) {
                myPlayer.x = object[1];
                myPlayer.y = object[2];
                myPlayer.dir = object[3];
                myPlayer.object = object[4];
                myPlayer.weapon = object[5];
                myPlayer.clan = object[7];
                myPlayer.isLeader = object[8];
                myPlayer.hat = object[9];
                myPlayer.accessory = object[10];
                myPlayer.isSkull = object[11];
            }
        }
        if (automillx == false) {
            automillx = myPlayer.x;
        }
        if (automilly == false) {
            automilly = myPlayer.y;
        }
        if (myPlayeroldy != myPlayer.y || myPlayeroldx != myPlayer.x) {
            if (walkmillhaha == true) {
                if (Math.sqrt(Math.pow(myPlayer.y - automilly, 2) + Math.pow(myPlayer.x - automillx, 2)) > 100) {
                    place(millType, Math.atan2(myPlayeroldy - myPlayer.y, myPlayeroldx - myPlayer.x) + toRad(78));
                    place(millType, Math.atan2(myPlayeroldy - myPlayer.y, myPlayeroldx - myPlayer.x) - toRad(78));
                    place(millType, Math.atan2(myPlayeroldy - myPlayer.y, myPlayeroldx - myPlayer.x) - toRad(0));
                    doNewSend(["D", [Math.atan2(mouseY - height / 2, mouseX - width / 2)]]);
                    automillx = myPlayer.x;
                    automilly = myPlayer.y;
                }
            }
            myPlayeroldx = myPlayer.x;
            myPlayeroldy = myPlayer.y;
        }
    }
    update();
}

function doNewSend(sender) {
    ws.send(new Uint8Array(Array.from(msgpack5.encode(sender))));
}

function place(id, angle = Math.atan2(mouseY - height / 2, mouseX - width / 2)) {
    doNewSend(["z", [id, null]]);
    doNewSend(["F", [1, angle]]);
    doNewSend(["F", [0, angle]]);
    doNewSend(["z", [myPlayer.weapon, true]]);
    doNewSend(["z", [id, null]]);
    doNewSend(["F", [1, angle]]);
    doNewSend(["F", [0, angle]]);
    doNewSend(["z", [myPlayer.weapon, true]]);
}
document.addEventListener("keydown", function(a) {
    if (a.keyCode == 78 && document.activeElement.id.toLowerCase() !== "chatbox") {
        walkmillhaha = !walkmillhaha;
        doNewSend(["6", ["Mills : " + walkmillhaha]]);
    }
});

function isElementVisible(options) {
    return options.offsetParent !== null;
}

function toRad(degrees) {
    return degrees * 0.01745329251;
}

function dist(p1, p) {
    return Math.sqrt(Math.pow(p.y - p1[2], 2) + Math.pow(p.x - p1[1], 2));
}

function update() {
    var f = 26;
    for (; f < 29; f++) {
        if (isElementVisible(document.getElementById("actionBarItem" + f.toString()))) {
            millType = f - 16;
        }
    }
}