Wait for key element

A utility function, for Greasemonkey scripts, that detects and handles dynamic content.

此腳本不應該直接安裝,它是一個供其他腳本使用的函式庫。欲使用本函式庫,請在腳本 metadata 寫上: // @require https://update.gf.qytechs.cn/scripts/482702/1299083/Wait%20for%20key%20element.js

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name          Wait for key elements
// @namespace     http://tampermonkey.net/
// @version       0.1
// @description   A utility function, for Greasemonkey scripts, that detects and handles dynamic content.
// @author        https://github.com/cgriebel
// @grant         none
// @include       *
// ==/UserScript==

/*--- waitForKeyElements():  
    Usage example:

        waitForKeyElements ("div.comments", commentCallbackFunction);

        //--- Page-specific function to do what we want when the node is found.
        function commentCallbackFunction (jNode) {
            jNode.text ("This comment changed by waitForKeyElements().");
        }
*/
function waitForKeyElements(
  selectorTxt,    /* Required: The selector string that specifies the desired element(s). */
  actionFunction, /* Required: The code to run when elements are found. It is passed a jNode to the matched element. */
  waitOnce,      /* Optional: If false, will continue to scan for new elements even after the first match is found. */
  iframeSelector  /* Optional: If set, identifies the iframe to search. */
) {
  const dataAttr = 'data-wait-for-elements-found';
  var targetNodes, targetsFound;

  if (typeof iframeSelector == "undefined") {
    var nodes = document.querySelectorAll(selectorTxt);
    targetNodes = nodes ? [...nodes] : null;
  }
  else {
    // TODO: CG - test iframes, I currently have no use for this
    // targetNodes = $(iframeSelector).contents()
    //   .find(selectorTxt);
  }

  if (targetNodes && targetNodes.length > 0) {
    targetsFound = true;
    /*--- Found target node(s).  Go through each and act if they
        are new.
    */
    targetNodes.forEach((node) => {
      if (!node.getAttribute(dataAttr)) {
        //--- Call the payload function.
        var cancelFound = actionFunction(node);
        if (cancelFound) {
          targetsFound = false;
        }
        else {
          node.setAttribute(dataAttr, true);
        }
      }
    })
  }
  else {
    targetsFound = false;
  }

  //--- Get the timer-control variable for this selector.
  var controlObj = waitForKeyElements.controlObj || {};
  var controlKey = selectorTxt.replace(/[^\w]/g, "_");
  var timeControl = controlObj[controlKey];

  //--- Now set or clear the timer as appropriate.
  if (targetsFound && waitOnce && timeControl) {
    //--- The only condition where we need to clear the timer.
    clearInterval(timeControl);
    delete controlObj[controlKey]
  }
  else {
    //--- Set a timer, if needed.
    if (!timeControl) {
      timeControl = setInterval(function () {
        waitForKeyElements(selectorTxt,
          actionFunction,
          waitOnce,
          iframeSelector
        );
      },
        300
      );
      controlObj[controlKey] = timeControl;
    }
  }
  waitForKeyElements.controlObj = controlObj;
}