Sploop.io Advanced Keystrokes.

customized keystrokes tailored to your preferences & use.

目前為 2024-06-30 提交的版本,檢視 最新版本

您需要先安裝使用者腳本管理器擴展,如 TampermonkeyGreasemonkeyViolentmonkey 之後才能安裝該腳本。

You will need to install an extension such as Tampermonkey to install this script.

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyViolentmonkey 後才能安裝該腳本。

您需要先安裝使用者腳本管理器擴充功能,如 TampermonkeyUserscripts 後才能安裝該腳本。

你需要先安裝一款使用者腳本管理器擴展,比如 Tampermonkey,才能安裝此腳本

您需要先安裝使用者腳本管理器擴充功能後才能安裝該腳本。

(我已經安裝了使用者腳本管理器,讓我安裝!)

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展,比如 Stylus,才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

你需要先安裝一款使用者樣式管理器擴展後才能安裝此樣式

(我已經安裝了使用者樣式管理器,讓我安裝!)

// ==UserScript==
// @name Sploop.io Advanced Keystrokes.
// @version 2
// @description customized keystrokes tailored to your preferences & use.
// @author DETIX
// @match *://sploop.io/*
// @icon https://sploop.io/img/ui/favicon.png
// @license MIT
// @namespace https://greasyfork.org/users/1311498
// ==/UserScript==

const DATA = {
    CPS: 0,
    MAXCPS: 0
};

let SHOP, FOOD, SPIKE, TRAP;

const OBJECT = {
    KEYS: {
        // These are the default keys, which gonna be change depending on the keys you set in the game menu.
        PRIMARY: { KEY: "Digit1", KEY2: "Numpad1", PRESSED: false },
        SECONDARY: { KEY: "Digit2", KEY2: "Numpad2", PRESSED: false },
        FOOD: { KEY: "KeyQ", KEY2: "Digit3", PRESSED: false },
        SPIKE: { KEY: "KeyR", KEY2: "Digit5", PRESSED: false },
        TRAP: { KEY: "KeyF", KEY2: "Digit7", PRESSED: false },
        SPACE: { KEY: "Space", PRESSED: false },
        LOCK: { KEY: "KeyX", PRESSED: false },
        AUTOHIT: { KEY: "KeyE", PRESSED: false },
        SHOP: { KEY: "KeyN", PRESSED: false }
    },
    BUTTONS: {
        LEFT: { BUTTON: 0, PRESSED: false },
        MIDDLE: { BUTTON: 1, PRESSED: false },
        //These three buttons will not be shown in the menu, but using them will still increase the CPS in the menu.
        RIGHT: { BUTTON: 2, PRESSED: false },
        XBUTTON1: { BUTTON: 3, PRESSED: false },
        XBUTTON2: { BUTTON: 4, PRESSED: false }
    }
};

const isInGame = () => {
    const homepage = document.getElementById("homepage");
    return homepage && homepage.style.display !== "flex";
};

const isAVAILABLE = () => {
    if (!isInGame()) return false;
    const chatWrapper = document.getElementById("chat-wrapper");
    const clanMenu = document.getElementById("clan-menu");
    return chatWrapper && clanMenu && chatWrapper.style.display !== "block" && clanMenu.style.display !== "block";
};

const UPDATE = {
    KEYS: {
        DOWN: function (e) {
            if (e.code === OBJECT.KEYS.PRIMARY.KEY || e.code === OBJECT.KEYS.PRIMARY.KEY2) {
                OBJECT.KEYS.PRIMARY.PRESSED = true;
            }
            if (e.code === OBJECT.KEYS.SECONDARY.KEY || e.code === OBJECT.KEYS.SECONDARY.KEY2) {
                OBJECT.KEYS.SECONDARY.PRESSED = true;
            }
            if (e.code === OBJECT.KEYS.FOOD.KEY || e.code === OBJECT.KEYS.FOOD.KEY2) {
                OBJECT.KEYS.FOOD.PRESSED = true;
            }
            if (e.code === OBJECT.KEYS.SPIKE.KEY || e.code === OBJECT.KEYS.SPIKE.KEY2) {
                OBJECT.KEYS.SPIKE.PRESSED = true;
            }
            if (e.code === OBJECT.KEYS.TRAP.KEY || e.code === OBJECT.KEYS.TRAP.KEY2) {
                OBJECT.KEYS.TRAP.PRESSED = true;
            }
            if (e.code === OBJECT.KEYS.SPACE.KEY) {
                if (event.repeat) return;
                OBJECT.KEYS.SPACE.PRESSED = true;
                UPDATE.CPS();
            }
            if (e.code === OBJECT.KEYS.SHOP.KEY && isAVAILABLE()) {
                OBJECT.KEYS.SHOP.PRESSED = true;
            }

            // KeyE & KeyX
            if (e.code === OBJECT.KEYS.LOCK.KEY && isAVAILABLE()) {
                if (event.repeat) return;
                OBJECT.KEYS.LOCK.PRESSED = !OBJECT.KEYS.LOCK.PRESSED;
            }
            if (e.code === OBJECT.KEYS.AUTOHIT.KEY && isAVAILABLE()) {
                if (event.repeat) return;
                OBJECT.KEYS.AUTOHIT.PRESSED = !OBJECT.KEYS.AUTOHIT.PRESSED;
            }
        },
        UP: function (e) {
            if (e.code === OBJECT.KEYS.PRIMARY.KEY || e.code === OBJECT.KEYS.PRIMARY.KEY2) {
                OBJECT.KEYS.PRIMARY.PRESSED = false;
            }
            if (e.code === OBJECT.KEYS.SECONDARY.KEY || e.code === OBJECT.KEYS.SECONDARY.KEY2) {
                OBJECT.KEYS.SECONDARY.PRESSED = false;
            }
            if (e.code === OBJECT.KEYS.FOOD.KEY || e.code === OBJECT.KEYS.FOOD.KEY2) {
                OBJECT.KEYS.FOOD.PRESSED = false;
            }
            if (e.code === OBJECT.KEYS.SPIKE.KEY || e.code === OBJECT.KEYS.SPIKE.KEY2) {
                OBJECT.KEYS.SPIKE.PRESSED = false;
            }
            if (e.code === OBJECT.KEYS.TRAP.KEY || e.code === OBJECT.KEYS.TRAP.KEY2) {
                OBJECT.KEYS.TRAP.PRESSED = false;
            }
            if (e.code === OBJECT.KEYS.SPACE.KEY) {
                OBJECT.KEYS.SPACE.PRESSED = false;
            }
            if (e.code === OBJECT.KEYS.SHOP.KEY) {
                OBJECT.KEYS.SHOP.PRESSED = false;
            }
        }
    },
    BUTTONS: {
        DOWN: function (e) {
            if (e.button === OBJECT.BUTTONS.LEFT.BUTTON) {
                OBJECT.BUTTONS.LEFT.PRESSED = true;
                UPDATE.CPS();
            }
            if (e.button === OBJECT.BUTTONS.MIDDLE.BUTTON) {
                OBJECT.BUTTONS.MIDDLE.PRESSED = true;
                UPDATE.CPS();
            }
            if (e.button === OBJECT.BUTTONS.RIGHT.BUTTON) {
                OBJECT.BUTTONS.RIGHT.PRESSED = true;
                UPDATE.CPS();
            }
            if (e.button === OBJECT.BUTTONS.XBUTTON1.BUTTON) {
                OBJECT.BUTTONS.XBUTTON1.PRESSED = true;
                UPDATE.CPS();
            }
            if (e.button === OBJECT.BUTTONS.XBUTTON2.BUTTON) {
                OBJECT.BUTTONS.XBUTTON2.PRESSED = true;
                UPDATE.CPS();
            }
        },
        UP: function (e) {
            if (e.button === OBJECT.BUTTONS.LEFT.BUTTON) {
                OBJECT.BUTTONS.LEFT.PRESSED = false;
            }
            if (e.button === OBJECT.BUTTONS.MIDDLE.BUTTON) {
                OBJECT.BUTTONS.MIDDLE.PRESSED = false;
            }
            if (e.button === OBJECT.BUTTONS.RIGHT.BUTTON) {
                OBJECT.BUTTONS.RIGHT.PRESSED = false;
            }
            if (e.button === OBJECT.BUTTONS.XBUTTON1.BUTTON) {
                OBJECT.BUTTONS.XBUTTON1.PRESSED = false;
            }
            if (e.button === OBJECT.BUTTONS.XBUTTON2.BUTTON) {
                OBJECT.BUTTONS.XBUTTON2.PRESSED = false;
            }
        }
    },
    CPS: function () {
        DATA.CPS++;
        if (DATA.CPS > DATA.MAXCPS) {
            DATA.MAXCPS = DATA.CPS;
        }
        setTimeout(() => {
            DATA.CPS--;
        }, 1000);
    },
    VISUALS: function (COLOR) {
        COLOR = "#D0D0D0";
        // Primary Key
        document.getElementById("primary").style.backgroundColor = OBJECT.KEYS.PRIMARY.PRESSED ? COLOR : "";

        // Secondary Key
        document.getElementById("secondary").style.backgroundColor = OBJECT.KEYS.SECONDARY.PRESSED ? COLOR : "";

        // Food Key
        document.getElementById("food").style.backgroundColor = OBJECT.KEYS.FOOD.PRESSED ? COLOR : "";

        // Spike Key
        document.getElementById("spike").style.backgroundColor = OBJECT.KEYS.SPIKE.PRESSED ? COLOR : "";

        // Trap Key
        document.getElementById("trap").style.backgroundColor = OBJECT.KEYS.TRAP.PRESSED ? COLOR : "";

        // Autohit Key
        document.getElementById("autohit").style.backgroundColor = OBJECT.KEYS.AUTOHIT.PRESSED ? COLOR : "";

        // Lock Key
        document.getElementById("lockdir").style.backgroundColor = OBJECT.KEYS.LOCK.PRESSED ? COLOR : "";

        // Shop Key
        document.getElementById("shop_").textContent = OBJECT.KEYS.SHOP.KEY;
        document.getElementById("shop_").style.backgroundColor = OBJECT.KEYS.SHOP.PRESSED ? COLOR : "";

        // Space Key
        document.getElementById("spacebar").style.backgroundColor = OBJECT.KEYS.SPACE.PRESSED ? COLOR : "";

        // Left Click
        document.getElementById("left-click").style.backgroundColor = OBJECT.BUTTONS.LEFT.PRESSED ? COLOR : "";

        // Right Click
        document.getElementById("right-click").style.backgroundColor = OBJECT.BUTTONS.RIGHT.PRESSED ? COLOR : "";

        document.getElementById("cps").textContent = `CPS: ${DATA.CPS}`;
        document.getElementById("maxcps").textContent = `MAXCPS: ${DATA.MAXCPS}`;
        requestAnimationFrame(UPDATE.VISUALS);
    },
    KEYBINDS: function () {
        SHOP = document.getElementById('for-shop').textContent;
        FOOD = document.getElementById('for-food').textContent;
        SPIKE = document.getElementById('for-spike').textContent;
        TRAP = document.getElementById('for-trap').textContent;

        OBJECT.KEYS.SHOP.KEY = SHOP;
        OBJECT.KEYS.FOOD.KEY = FOOD;
        OBJECT.KEYS.SPIKE.KEY = SPIKE;
        OBJECT.KEYS.TRAP.KEY = TRAP;
    },
    SUBMIT: function () {
        UPDATE.KEYBINDS();
        setInterval(UPDATE.KEYBINDS, 100);
    }
};

const MENU = () => {
    const menuHTML = `
<div id="menu">
<div class="menu-row">
<div class="menu-item" id="primary">Primary</div>
<div class="menu-item" id="secondary">Secondary</div>
</div>
<div class="menu-row">
<div class="menu-item" id="food">Food</div>
<div class="menu-item" id="spike">Spike</div>
<div class="menu-item" id="trap">Trap</div>
</div>
<div class="menu-row">
<div class="menu-item" id="autohit">KeyE</div>
<div class="menu-item" id="shop_">${OBJECT.KEYS.SHOP.KEY}</div>
<div class="menu-item" id="lockdir">KeyX</div>
</div>
<div class="menu-row">
<div class="menu-item mouse-button" id="left-click">LEFT</div>
<div class="menu-item mouse-button" id="right-click">RIGHT</div>
</div>
<div class="menu-row">
<div class="menu-item spacebar" id="spacebar">Spacebar</div>
</div>
<div class="menu-row">
<div class="menu-item cps" id="cps">CPS: 0</div>
<div class="menu-item maxcps" id="maxcps">MAXCPS: 0</div>
</div>
</div>
`;

    const menuStyles = `
#menu {
position: fixed;
top: 20px;
left: 20px;
color: #fff;
padding: 10px;
border-radius: 5px;
z-index: 1000;
font-family: Arial, sans-serif;
font-size: 14px;
pointer-events: none; /* this allows the user to click through the menu. */
}
.menu-row {
display: flex;
justify-content: space-between;
margin-bottom: 8px;
}
.menu-item {
flex: 1;
text-align: center;
padding: 8px;
background-color: rgba(0, 0, 0, 0.2);
border-radius: 5px;
}
.spacebar {
width: 100%;
background-color: rgba(0, 0, 0, 0.2);
border-radius: 5px;
text-align: center;
padding: 8px;
}
.cps, .maxcps {
width: 50%;
}
.mouse-button {
width: 48%;
}
.menu-item:last-child {
margin-bottom: 0;
}
`;
    document.body.insertAdjacentHTML('beforeend', menuHTML);
    const styleElement = document.createElement('style');
    styleElement.textContent = menuStyles;
    document.head.appendChild(styleElement);
    UPDATE.VISUALS();
    UPDATE.SUBMIT();
};

document.addEventListener("keydown", UPDATE.KEYS.DOWN);
document.addEventListener("keyup", UPDATE.KEYS.UP);
document.addEventListener("mousedown", UPDATE.BUTTONS.DOWN);
document.addEventListener("mouseup", UPDATE.BUTTONS.UP);

MENU();